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1-25-2011 @ 5:39PM
I've not found Spiritwalker's Grace all that useful. It wish there were some talented addative that would make it more attractive as a cooldown spell. Increase speed and haste or crit or healing done by X% over those 10 measly seconds of healing on the move. Instant ghost puppy on an easy keybind to get out of crystals, worm tracks, seismic shards. Earthbind for add fights to help dps deal with 'em. Force Grip -- the best healing spell for this ability is to interrupt it with Wind Shear stopcasting macro. And not to count on dps to do it.
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