Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
1-26-2011 @ 1:22PM
The Dewd said...
@Xaklo - I know exactly what you mean. Most of the time when I've gotten Heroic Stonecore (full guild runs, mind you), we've had either one or zero ranged dps. We have a hunter who flat out HATES the instance because he's usually the only ranged and trying to dps and run around and juggle his focus level enough to multi-shot the adds is nigh impossible. If he still had mana and volley, it'd be easy but instead we just wind up wiping over and over.
The fact that melee classes cannot handle the spawning crystal adds (short of dragging them over multiple consecrates or something like that) makes the fight very non-melee-friendly. I understand that Blizzard doesn't want all-melee or all-ranged groups instances but this is a bit insane.