Cataclysm hotfixes for Jan. 26

It's hotfix time! Blue poster Zarhym has posted with a whole mess of new hotfixes, and boy, are there some doozies this time around. The changes include loot table adjustments for all raid dungeons, adjustments to the Lunar Festival, and a handful of class changes as well. Some highlights from the list:
- Heroic set tokens in raid dungeons have been moved to earlier bosses on 25-player heroic difficulty (chest from Halfus, legs from Maloriak, gloves from Magmaw, helm from Nefarian, shoulder from Cho'gall).
- Elder Rumblerock is now available during the quest "Assault on Dreadmaul Rock" for both the Horde and the Alliance.
- In Deadmines, Glubtok's Fire and Frost Blossoms summoned during the encounter no longer grant experience or reputation.
- In Vortex Pinnacle, bosses will no longer respawn after a soft reset if players already have a heroic save.
Follow us after the break for a full list of changes.
- General
- Thunder Bluff reputation no longer increases further from Horde faction gains than other races, now correctly capping at Friendly.
- Classes
- Druids
- Enrage will now properly increase the amount of damage taken by the druid.
- Force of Nature and Wild Mushroom can now be cast correctly even if the target is on a different height of terrain from the druid.
- Paladins
- The bonus healing provided by Conviction now functions correctly when healing other players.
- The passive healing bonus from Walk in the Light has been reduced to 5%, down from 15%. This change is to balance against the fix to Conviction, but still results in a small overall buff to paladin healing.
- Priests
- Prayer of Mending is now properly reduced by healing reduction effects, such as Mortal Strike, Absolute Corruption, and Engulfing Darkness.
- Rogues
- The benefit of Executioner for Slice and Dice is now correctly removed from the rogue after switching talent specializations.
- Druids
- Dungeons & Raids
- The Bastion of Twilight
- Creatures leading up to Halfus are now immune to Mind Control.
- The Waterlogged debuff now expires appropriately after a player is hit by Flame Torrent during the Ignacious encounter.
- Terrastra will cast Quake regardless of whether Harden Skin is interrupted or not.
- Twilight Sentries now have less health on 10-player Heroic difficulty than on 25-player Heroic difficulty.
- Sinestra
- Twilight Whelps are now immune to snares.
- The spawn rate of Twilight Spitecallers has been slightly reduced on 25-player Heroic difficulty.
- A death knight's diseases will no longer trigger the Twilight Spitecallers' Indomitable enrage.
- It is no longer possible to target or attack a Twilight Spitecaller before it has entered the combat area.
- Flame patches should properly spawn in front of the Twilight Eggs.
- Blackwing Descent
- The achievement criteria for Silence is Golden is now properly reset when entering combat with Atramedes.
- Atramedes's health on Heroic difficulty has been reduced slightly.
- Maloriak will no longer be interrupted while casting Release All Minions.
- Maloriak's enrage timer was inconsistent between difficulties and has been updated. It is now 7 minutes for normal difficulty and 12 minutes for Heroic difficulty.
- Deadmines
- Glubtok's Fire and Frost Blossoms summoned during the encounter no longer grant experience or reputation.
- Throne of the Four Winds
- Al'Akir's Lightning Strike damage has been reduced on 25-player Heroic difficulty. In addition, its effect duration has been reduced to 16 seconds, down from 24 in both modes and difficulties.
- Slipstreams can no longer be used during the Al'Akir encounter.
- It is no longer possible to swap raid difficulty before the Conclave of Wind has fully respawned.
- Gather Strength cast by Rohash is no longer affected by spell slowing effects, such as Curse of Tongues and Slow.
- The Vortex Pinnacle
- Bosses will no longer respawn after a soft reset if players already have a Heroic save.
- The Bastion of Twilight
- Items
- Heroic set tokens have been moved to earlier bosses on 25-player Heroic difficulty (chest from Halfus, legs from Maloriak, gloves from Magmaw, helm from Nefarian, shoulder from Cho'gall).
- Tokens for normal versions of the helm and shoulder set pieces (item level 359) now drop from Nefarian and Cho'gall on Heroic difficulty, as they are required to purchase the Heroic helm and shoulder pieces (item level 372). An additional change to this functionality is slated for patch 4.0.6.
- Normal and Heroic versions of Earthen Handguards now have more Strength.
- Normal and Heroic versions of Fall of Mortality can now proc the Grounded Soul effect correctly via heal-over-time spells.
- Lunar Festival
- Elder Rumblerock is now available during the quest "Assault on Dreadmaul Rock" for both the Horde and the Alliance.
- Horde players now correctly gain 75 Bilgewater reputation as well when completing the Lunar Festival elder quests as part of the Horde reputation gain.
- Professions
- The Stamina bonus from the Flask of Battle is the same as the Flask of Steelskin. Both are correctly giving 120 Stamina for alchemists who know the recipe.
- Archaeology projects Twisted Ammonite Shells, Druid and Priest Statue Sets, Fierce Wolf Figurines, and Spidery Sundails now guarantee skill-ups all the way to 525.
- Toughened Flesh now drops more frequently from associated creatures.
- Making Kungaloosh no longer counts toward the guild achievement Set the Oven to Cataclysmic.
- PvP
- Rated Battlegrounds will no longer initiate a shutdown timer due to too few players being present.
World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.Filed under: News items, Cataclysm






Reader Comments (Page 1 of 3)
cyanea85 Jan 27th 2011 3:32AM
It's been all but confirmed that the Walk in the Light "nerf" is really a typo. A Blue post earlier confirmed that it would be reduced BY 5% to 10%. With the fix to Conviction that allows it to work on non-self heals, it's a net gain of 4% healing.
That and the MMO Champion database lists it at 10%.
nonentity Jan 27th 2011 3:48AM
Uhm....
"Tokens for normal versions of the helm and shoulder set pieces (item level 359) now drop from Nefarian and Cho'gall on Heroic difficulty, as they are required to purchase the Heroic helm and shoulder pieces (item level 372). An additional change to this functionality is slated for patch 4.0.6."
WTF?!
I don't see a "also" or "too" there (also no "instead" though fortunately) so this ... seems like the most retarded change ever. Unless they continue to drop from Normal bosses. If they don't... what.the.hell.
BenMS Jan 27th 2011 4:01AM
They do, jesus christ stop kneejerking and chicken little-ing so much.
Aaron Jan 27th 2011 8:25AM
The sky is falling~!
Nyold Jan 27th 2011 8:56AM
@BenMS: just let it go. Some people just have anger management problems, and guess what, those are the most vocal ones, not just in WoW but in life in general. Just go to the airport on a busy day right after a snowstorm, or drive in NY during rush hours, you'll know what I mean.
America's 2nd biggest health problem after obesity: rising average blood pressure.
Drakkenfyre Jan 27th 2011 3:50AM
Graphical changes require a patch.
Xabidar Jan 27th 2011 4:07AM
Aw man, I just finished "To Honor One's Elders" on my horde toon. :(
Matthijs Winnink Jan 27th 2011 4:52AM
No more MC-ing trash in BoT...but why? First they take my invisibility with dispersion on mounts, than they remove the Keymaster Achievement and not give a FoS for it and now MC gets hit. I am beginning to wonder if its all personal.
Eirik Jan 27th 2011 5:29PM
Nope, not personal. They took MY Keymaster achievement too.
tgrhwke Jan 27th 2011 4:55AM
The graphic fix for the Elementium Stormshield is part of the 4.0.6 patch that is currently being tested on the PTR.
l89 Jan 27th 2011 5:37AM
Wow, those raid hotfixes are just great. Obviously the world first kill for Al'akir made at 10 man hc is completely unaccaptable, so they hotfixed the 25 man version asap. One word of Paragon to point out the tiniest difference in difficulty is enough to nerf 25man when 10man is easier.
Nevermind the dozens of 10 man guilds that are waiting for a few of their heroic encounters become possible, no they can just wait without a single blue post acknowledging their problem.
It probably only seems fair when some 10man hc encounter are way harder then their 25man hc equivalent, but the other way arround is a strict
no-go.
Guess we have to wait for a statement from Paragon, after they tried a few 10man, to bring those two modes a little more in balance.
At least 10 man are now able to get some tokens, while they are waiting for that statement and some fixes. That's a great start
Zalvi24 Jan 27th 2011 6:02AM
there was nothing stopping Paragon from doing it on 10 man version, even if they are a " 25 man progression guild" both 10 and 25 man kills count
Manadar Jan 27th 2011 7:01AM
It doesn't matter if Paragon would do 10-man. 25-man guilds have geared up a lot faster with tokens dropping from Halfus, more points from boss kills, more boss kills since 8/13 bosses right now can't be killed, and having 30-40 people with a lot of alts to stack the absolutely maxed setup for each encounter. 25-man guild can't be the judge of how hard 10-man is.
Just look at Al'akir. No 10-man guild have killed that. Dream is a 25-man guild so of course they have it easier.
It's just bad manners from Blizzard to 'fix' Al'akir25, a killable boss, before fixing the impossible bosses on 10-man. Do they even know how big of a problem this is?
nataltink Jan 27th 2011 5:52AM
*Glances around*
*Buries Druid and Priest Statue Set*
*Digs it up again*
'Your skill in Archaeology has increased!'
*Walks off whistling*
Noyou Jan 27th 2011 7:57AM
And I /salute you.
Udderpowered Jan 27th 2011 5:57AM
Have they fixed the availability of mid level cooking recipes that vanished after their vendors were killed in the shattering? There are quite a few fishing/cooking ones that are either unobtainable or now alliance only. :(
Ice Jan 27th 2011 6:51AM
Agreed, this is just silly and should be added to 4.1
(no, I cant suggest it because noone important reads EU forum, our blues are only community managers. Which makes me wonder why we still have EU forum on first place ;p )
http://www.wowhead.com/item=18267#comments is the one of the only ways to level cooking 275 - 285 as horde. Now odd thing is, how do you get to 250-275 because http://www.wowhead.com/spell=15933 is only thing that you can use to get to only 250 while alliance gets 250 - 285 called "[Juicy Bear Burger]"
Sure, theres 2 fishing recipes that do the job. But thing is one of them needs fish that can only be caught at night. Nighfin. Both are RANDOM fish that have no pools. So if you dont have good enough fishing, you're screwed.
And this only applies to horde.
Wolfshanze Jan 27th 2011 9:49AM
Mid-lvl cooking leveling was fixed with the Pilgrim's festival... all your toons can/should be over 300-lvl cooking after Pilgrim's fest.
[WTB Groucho-Marx raising-eyebrow smiley-emote]
rukamich Jan 27th 2011 12:51PM
@Wolf
....so my level 48 Goblin Rogue needs to wait until November in order to level his cooking with any relative ease?
Yeah, that makes sense. >>
Sean Jan 27th 2011 1:05PM
Don't forget that you get 1 or 2 skillups per day for doing the Cooking Daily in Org.
I know it's a long row to hoe, but it's better than waiting for the next Pilgrim's Bounty.