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1-27-2011 @ 5:37AM
Wow, those raid hotfixes are just great. Obviously the world first kill for Al'akir made at 10 man hc is completely unaccaptable, so they hotfixed the 25 man version asap. One word of Paragon to point out the tiniest difference in difficulty is enough to nerf 25man when 10man is easier.Nevermind the dozens of 10 man guilds that are waiting for a few of their heroic encounters become possible, no they can just wait without a single blue post acknowledging their problem.It probably only seems fair when some 10man hc encounter are way harder then their 25man hc equivalent, but the other way arround is a strict no-go.Guess we have to wait for a statement from Paragon, after they tried a few 10man, to bring those two modes a little more in balance.At least 10 man are now able to get some tokens, while they are waiting for that statement and some fixes. That's a great start
1-27-2011 @ 6:02AM
there was nothing stopping Paragon from doing it on 10 man version, even if they are a " 25 man progression guild" both 10 and 25 man kills count
1-27-2011 @ 7:01AM
It doesn't matter if Paragon would do 10-man. 25-man guilds have geared up a lot faster with tokens dropping from Halfus, more points from boss kills, more boss kills since 8/13 bosses right now can't be killed, and having 30-40 people with a lot of alts to stack the absolutely maxed setup for each encounter. 25-man guild can't be the judge of how hard 10-man is.Just look at Al'akir. No 10-man guild have killed that. Dream is a 25-man guild so of course they have it easier.It's just bad manners from Blizzard to 'fix' Al'akir25, a killable boss, before fixing the impossible bosses on 10-man. Do they even know how big of a problem this is?
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