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1-29-2011 @ 3:44PM
I agree. I have a tank of each class and tanking is a rough go - especially if you try to do it well and coordinate CC, explain tricky pulls, be careful of group mana, flag pats, and be sure people are ready to go before the noise happens.Part of the problem is that if you are a new player and you start with questing, questing trains you to do the wrong thing. If you are a DPS questing teaches you to full speed and blow stuff up before it can blow you up. So - what are you likely to do in a dungeon?Just the way that the DK starting area is gated on certain quests, I'd like to see level progression gated by mastering class skills. For instance, you hit level 20 as a protection-specced Warrior and need to visit a class trainer and get transported to a private instance where you need to hold aggro against an NPC party. If you can't do that, you can't continue to level - or, you can level, but you can not run dungeons past that level. This establishes a minimum of performance when other people are depending on that performance.
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