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Reader Comments (Page 1 of 1)
1-27-2011 @ 5:55PM
jonas said...
For Headed South - 2 heal this. With the damage buff you get from the adds, and bloodlust, and half-decent DPS, you should have no problem killing the boss quickly. So the strat becomes:
1 - Mark, but don't kill, the melee adds as they spawn, in reverse order. That is, the third to spawn should be your first kill target (skull or whatever you use). DPS should be killing the ranged adds as far away from the boss as possible
2 - Once the third melee adds spawns, kill that one. Everyone should cluster on the add as it dies, and it'll spread the debuff on everyone. This will also trigger P2.
3 - Once everyone's done bouncing around from the transition, stack up on the 2nd melee add, bloodlust, and kill it too. Once everyone has the 2nd stack of the debuff, blow any other dps cooldowns you have, all survival cooldowns, and burn the boss. The tank should continue on the 3rd add.
4 - When the boss is low, or you have 10 seconds left on your debuff, everyone switch back to the 3rd add and kill it, then kill the boss
The healers should basically be going all out - aim to drain your mana in the 30-45 seconds or so that this phase will last.
For Bullet Time, I've found that tanking him near his stairs, and having the healer at the base of the entry stairs, with the boss pointed at the healer, is a pretty good way to go. When the cone of bullets start, dps go one way, the tank the other (so that you're on opposite sides of bullet cone). That way, when he starts his bullets, the healer strafes up his stairs a bit to avoid getting hit, and spams some heals, and the adds will head his way due to healing aggro, right though the cone. Any stragglers, or any that get stuck on the dps, can be taunted out and through the cone. I hear that this boss may target a random member for the cone in the next patch - if so, the dps should just stack on the tank during the majority of the fight to make sure the cone points the right way.
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