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1-30-2011 @ 5:18AM
Cloud, it's a bit involved. I took the data I did during my guild's final raid in wrath of the lich king, for deathbringer saurfang... and I'll explain why in a second.The way ignite works, is that it creates a "bank." On your first crit, you are supposed to start a 4 second countdown, with 2 DoT ticks, each 20% of the crit damage you did. Your initial crit is a number (lets say you crit for 20k, so you have 8,000 total damage for ignite to do over 4 seconds). If you get another crit within that 4 second window, the ignite damage is "banked" and you then have the counter reset to above 4 seconds, and ignite will now tick 3 times, once at 4 seconds, once at 2 seconds, once at 0 seconds.The problem is that there is an internal cooldown on ignite. It's not likely intended, but results from server lag not adding it in. Every single crit you get can possibly refresh ignite, except for the ignite tick itself (which cannot crit). That means every FFB tick, every LB tick, every combustion tick, and every pyroblast dot tick, potentially can crit and add to the bank. So where this becomes an issue, is, let's say you get a pyroblast DoT crit for 3000. Not bad eh? So, if we add that to ignite, you add 1200 damage to the ignite bank.Now, what happens if, .4 seconds later, your fireball crits for 28k. What is SUPPOSED to happen is that the game SHOULD add 11,200 damage to your ignite bank. HOWEVER (using caps cuz i can't italicize), the server does NOT add that to your ignite bank, because you just had a crit .4 seconds ago. This is called "munching." Since my effective critical strike at the end of wrath was something like 70%, I could easily see it. I actually took that log of that last Saurfang fight I did, and I sampled the first 30 seconds of it. I made a whole chart and everything, where I calculated what should have been in my ignite bank, and what was actually output in the ignite dot. At the end of 30 seconds, I had lost about 60k damage.I haven't bothered to do this since, but the mechanics of the game have not changed (this was a raid in 4.03, just slightly before cata dropped - but the mechanics of how ignite works have not changed at all). The internal cooldown of ignite is somewhere between 1 and 2 seconds. And with all the dots that fire mages have, that means there is a good chance that 30k fireball or pyroblast crit you just nailed the raid boss with didn't refresh ignite and get added to your ignite bank, because your smaller living bomb or pyroblast dot was added instead.Like I said, it's a bit complicated, but I hope that helps.
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