Totem Talk: Epicly gearing your enhancement shaman

I remember my first epic very well. It was Shard of the Virtuous, which dropped off Maiden of Virtue during the first raid of my life. We went on to set a bunch of world records, wiping to Shade of Aran four times because our restoration shaman couldn't run out of Arcane Explosion and hitting the 10-minute enrage timer on Terestian Illhoof. Finally, we called the raid for the week after wiping on the Chess Event. This was the week after patch 2.3 was released, and Karazhan had been farm content for over a year.
I didn't care about any of these slight defeats, however. I didn't care that the protection warrior tank called me the worst player ever. I barely noticed that our hunter went AFK on every trash pull and did the least DPS on every boss. After six months of grinding, 12 levels of gaining experience through only running Burning Crusade dungeons before the dungeon finder was released, and getting side tracked by PvPing for weeks at every single bracket, I finally had an epic item to show for it.
Purple gear is cool. The later patches of Wrath of the Lich King did some damage to the prestige that purps once had, but Cataclysm has done great things to remind us that epic gear is supposed to actually be epic. A month ago, I wrote a pre-raid gearing guide, as writing a guide to epic gearing made little sense when the majority of WoW's population wasn't seeing any raids. It has now been over a month and a half since Cataclysm hit store shelves, and some players are only starting to see their first epics now. As a result, I can now happily release a guide to enhancement shaman epic gear.
This guide will mainly deal with ilevel 359 gear, as the ilevel 372 gear off heroic raid bosses are all the same items with more stats. It will cover raid drops, profession items, world drops, reputation gear, and valor point purchases.
Head
- Helmet of the Raging Elements Nefarian
- Arion's Crown The Ascendant Council
- Deadly Bio-Optic Killshades engineering 525
Neck
- Necklace of Strife Valiona and Theralion (Don Rodrigo's Fabulous Necklace has identical stats and is a world drop; I'd suggest saving your gold for something better, though.)
Shoulders
- Spaulders of the Scarred Lady Nefarian
- Spaulders of the Raging Elements Cho'gall
Cloak
- Cloak of Biting Chill Maloriak
- Dory's Finery world drop
- Viewless Wings 1,250 valor points
Chest
- Tunic of Failed Experiments Maloriak
- Cuirass of the Raging Elements 2,200 valor points
- Voltage Source Chestguard Omnitron Defense System
- Dragonkiller Tunic BoE leatherworking product
Bracers
- Chimaeron Armguards Chimaeron
Gloves
- Proto-Handler's Guantlets Halfus Wyrmbreaker
- Grips of the Raging Elements Pit Lord Argoloth or 1,650 valor points
Belt
- Corded Viper Belt BoE leatherworking product
- Coil of Ten-Thousand Screams Cho'gall
- Star Chaser Belt Conclave of Wind (Windstorm is the best random enchant; Stormblast and Zephyr are both mediocre but wearable; Windflurry is terrible.)
Legs
- Arrowsinger Legguards world drop
- Leggings of Lethal Force Magmaw
- Legguards of the Raging Elements Pit Lord Argoloth or 2,200 valor points
- Star Chaser Legguards Al'akir (Windstorm is the best random enchant; Stormblast and Zephyr are both mediocre but wearable; Windflurry is terrible.)
Boots
- Boots of Vertigo Atramedes
- Treads of Malorne exalted with Guardians of Hyjal
- Moccasins of Verdurous Glooms 1,650 valor points
Ring
- Lightning Conductor Band Omnitron Defense System
- Signet of the Elder Council exalted with Earthen Ring
- Gilnean Ring of Ruination world drop
- Mistral Circle, Conclave of Wind (Windstorm is the best random enchant; Stormblast and Zephyr are both mediocre but wearable; Windflurry is terrible.)
Relic
- Relic of Golganneth 700 valor points
Main-hand weapon
- Claws of Torment BoE Blackwing Descent trash drop
- Vicious Gladiator's Right Ripper 2,450 conquest points
- Crul'korak, the Lightning's Arc Nefarian
- Vicious Gladiator's Cleaver 2,450 conquest points
- Vicious Gladiator's Pummeler 2,450 conquest points
Off-hand weapon
- Maimgor's Bite BoE Blackwing Descent trash drop
- Claws of Agony BoE Blackwing Descent trash drop (only really useful with the set of two)
- Crul'korak, the Lightning's Arc Nefarian
- Vicious Gladiator's Left Ripper 950 conquest points
- Vicious Gladiator's Cleaver 2,450 conquest points
- Vicious Gladiator's Pummeler 2,450 conquest points
Trinkets
- Fluid Death 1,250 valor points
- Darkmoon Card: Hurricane BoE inscription product
- Essence of the Cyclone Halfus Wyrmbreaker
- Prestor's Talisman of Machination Nefarian
- Unheeded Warning BoE Bastion of Twilight trash drop
- Unsolvable Riddle exalted with Baradin Hold faction
- Darkmoon Card: Volcano BoE inscription product
- Quicksilver Alchemist's Stone BoP alchemy product, will be released in 4.0.6

The #1 thing you need to remember is that items with crit/haste on them are absolute garbage. If you were to think of stat combinations as television shows, mastery/hit items would be Mad Men, mastery/crit would be Caprica, and crit/hit would be something like the Food Network -- enjoyable, but not desirable. Crit/haste is the Jersey Shore of stat combinations.
If you're in a guild that uses any form of formal loot system like EPGP or DKP, do yourself a favor and let the Arion's Crown and Coil of Ten-Thousand Screams go to your hunter friends who love crit and don't hate haste. Your priority will be higher for when actually well-itemized gear drops. The one real exception to this is Crul'Korak, the Lightning's Arc. Despite the fact that it is itemized poorly, weapon upgrades are few and far between.
Where should I spend my valor points?
Valor points are tricky, as they add a lot of useful items to the enhancement shaman's repertoire. The item that will probably be the largest DPS increase for anyone just starting raiding is the Fluid Death, a hit-laden trinket with an agility buff that stacks up to 380. For fights with a lot of downtime, this trinket is less amazing, but it's still a solid first choice. Beyond that, tier gear is always a nice choice. I suggest not spending valor points on tier that can drop off Pit Lord Argaloth until after you get your Fluid Death, however. I personally got the tier chest first, as Argaloth dropped pants for me my first week of raiding, and our two-piece set bonus is really nice.
Despite their awesome name, save the Moccasins of the Verdurous Glooms until after your three tier pieces and trinket are purchased, as they're only slightly better than the exalted Guardians of Hyjal boots, Treads of Malorne. Relic of Golganneth is terrible. If you want the Cataclysmically Epic achievement, you can buy it, equip, and sell back, but don't actually purchase it until the rest of your valor point shopping list is done.
How do trinkets stack up?
Your BiS trinket is going to be Darkmoon Card: Hurricane. It scales with mastery and provides a massive boost to agility. Darkmoon Card: Volcano gives excellent mastery as a passive, but it is really only worth buying if you spec into elemental a lot. Fluid Death is second best in slot, and the DMC:H/Fluid Death combo is a really potent one. Essence of the Cyclone is a very nice third, while Unsolvable Riddle gives great passive mastery but has a lame on-use effect. Prestor's Talisman of Machination and Unheeded Warning are both pretty terrible and not really worth considering. The new alchemist stone we'll be seeing in 4.0.6 gives passive agility, passive crit, and a nice boost to healing if you need to pop a potion.
What do I do about buying tier?
Unfortunately, we're plagued by two pieces of tier gear we really don't want this tier of content. Our legs and our chest (both valor point purchases) come with an overwhelming amount of haste. Luckily, each set is slightly redeemed by having their other secondary stat being useful, as the chest has mastery and the legs have expertise. You'll eventually want to use the helm and the shoulders from Nefarian and Cho'gall, and spend the valor points on the cheap but mediocre gloves. After that, your tier choices should be based on which slot needs the upgrade more.
Filed under: Shaman






Reader Comments (Page 2 of 2)
Twilytgardnaery Jan 30th 2011 9:23AM
Yes, it does. I wanna say that avalanche works out to a solid 3% extra damage or something. EJ has the numbers, and I've seen it on recount for myself. It's pretty sweet.
Twilytgardnaery Jan 30th 2011 9:25AM
Bleah, want to buy edit button. Works out to an extra 3% BASE.
SneakyMonk Jan 30th 2011 1:06AM
The note that Unheeded Warning is garbage may be relevant right now, but the 4.06 patch is changing the proc from 25% increased auto attack damage to an extra 680 weapon damage. Underwhelming at first glance, but our hardest hitting ability, lava lash, is based on weapon damage not to mention stormstrike, unleash wind, and potentially windfury. It's worth some reconsideration once the change goes through.
Josh Myers Jan 30th 2011 11:26AM
Current testing suggests it doesn't add the 680 damage to special abilities, so chances are it will remain mediocre. That could turn out wrong, though.
Josh Myers Jan 30th 2011 11:30AM
It's worth simming yourself to be sure, but most likely yes. When I
simmed the jp chest vs. the voltage source chestguard, I had a slight
loss in damage. Not a huge amount, but you want to be spending
dkp/epgp/whatever on items that are actually large upgrades and not
slight drops. :P
Josh Myers Jan 30th 2011 11:31AM
This was in reply to Maz on the first page. Comment fail.
Amaxe Jan 30th 2011 2:14PM
Interesting, My shaman is only 84, so I am not at raiding level yet, but I see I have a lot of worthless crit/haste items I picked up from quests.
SaintStryfe Jan 31st 2011 7:42PM
Well they're not USELESS, it's just that there's a lot more hunters then ENH shaman. Crit/Haste is great for them.
Smoke353 Jan 30th 2011 6:50PM
Magmaw drops very good pants for enhancement, and a good chest is harder to get. If you have decent chest and pants, get the VP chest for your two piece bonus until you can get shoulders or helm.
Joe Jan 31st 2011 2:01PM
How much of an upgrade is Dragonkiller Tunic over items from JP or Heroics? I have the gold to buy one but I know how terrible crit/haste is (I suppose I can reforge part of it).
Is it worth it as an upgrade? I am not currently raiding so I probably wouldn't be getting another epic chest soon.
Josh Myers Jan 31st 2011 9:28PM
Definitely skip it. If you have the money and want to buy an epic, look for a Corded Viper Belt. That'd give much more bang for your buck!
Roidrage Feb 1st 2011 7:21AM
Is unsolvable riddle really that bad? The on use bonus agi is 267.5 on average if used every cooldown. Seems pretty reasonable to me. I have it maco’ed to unleashed rage so it never misses a cooldown unless I need to wait for a dps burn phase or something. My other trink is Essence of the Cyclone and they seem to work quite well together
Muhlla Feb 1st 2011 6:55PM
I have Essence of the Cyclone and Heroic Tia's Grace, and Unsolvable Riddle was a DPS loss when replacing either one of them. I even purchased one and synced it up to my wolves via macro, then went and wailed on the training dummy for 10 minutes - using all cooldowns as available - and retesting for each trinket combination. It was always a DPS loss of 100-200 for me. Your mileage may vary.
Roidrage Feb 3rd 2011 3:01AM
I keep seeing two different figures given for the expertise cap for enhancement shaman with unleashed rage maxed. It gives 8 expertise and in a well geared shaman is up almost 100% of the time. 26 is the expertise cap but this should be reduced to 18 with unleashed rage. Now I have tried doing this on the target dummy but the expertise figure on the character sheet does not change when unleashed rage kicks in its still reads the same whether your 26 or 18. Right now I am playing safe with my expertise rating at 26 but I’m tempted to reduce it and change my enchants/gems to give me a little extra agi. Whats your guys opinion?
Smoky Feb 4th 2011 8:06AM
The Unleashed Rage talent provides the 8 expertise to the shaman at all times, so definitely look for 18 expertise from gear (less if dwarf\orc with racial weapons); furthermore, the 10% AP aura that the talent also provides has not been proc-based since early ICC.
Roidrage Feb 10th 2011 8:02AM
I noticed Unheaded warning has changed from and increase in auto attack damage to in increase in weapons damage. With the change to windfurry this should make it a good bit more useful to enhancement shaman. Anyone have any numbers?
Muhlla Feb 22nd 2011 11:57PM
The new Unheeded Warning does not increase the damage of Special Attacks (like Windfury, Stormstrike, and Lava Lash) for any class that attacks with their actual weapons. For Kitties, it increases all Special Attacks that scale with weapon damage (Shred, Mangle, Ravage, etc. - not FB, or rip), but for everyone except Druids the change to "weapon damage" only applies to auto-attacks.
croana Feb 23rd 2011 9:07AM
You didn't say anything about the Valor Points ring.