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Reader Comments (Page 1 of 1)
1-30-2011 @ 8:18PM
istaro said...
Welcome, Chase! I've been checking WoW Insider every day for weeks waiting for this column. There's so much backlog of cat stuff to talk about I imagine you won't be having trouble coming up with topics for a while :)
Question for anyone: with Endless Carnage, Savage Roar scales regressively with combo points, so the fewer the combo points you use on it the higher your duration per CPs. I think it's fairly clear that, at least initially, you want to use it with one (or two, after a crit) CPs; the question is when. Either use your first one (or two) CPs on SR and then build up five for a Rip, or use your first five on Rip and then use the next one/two on SR. I do the former, and that's what someone suggested in the comments, but does anyone prefer the latter?
Reply
1-30-2011 @ 9:12PM
wdsrmail said...
Savage Roar is the lowest buff on the totem pole. It's true that the more CP spent on it the better, but with crit values so low at the moment, it's very difficult to do anything but squeeze SR in whenever you can with at least 1 CP. Before Cata, it was all about getting up SR as fast as you could to get it rolling, but now you want everything else up first.
http://www.youtube.com/watch?v=Cct57L5_7FA
1-30-2011 @ 10:07PM
istaro said...
Oops, I got my "former" and "latter" backwards up there.
And I'm assuming you meant "fewer CP spent on it the better", wdsrmail.
With Endless Carnage, SR with varying numbers of combo points gives me the following number of seconds duration per energy used to get SR up (25 + CP*40/1.344, using my crit (I'll be using my stats for the rest of these calculations as well)):
SR @ 1CP: 0.40 sec/energy
SR @ 2CP: 0.32 sec/energy
SR @ 3CP: 0.28 sec/energy
SR @ 4CP: 0.26 sec/energy
SR @ 5CP: 0.24 sec/energy
So what I was thinking was that, given the fact that an optimal SR (i.e. a 1CP SR) is so quick to put up, it might be worth it to do that first. Let's see. Putting up a 1CP SR before my first Rip delays my Rip by 65 energy, or 6.233 seconds. That's 3.115 ticks, or 20k damage missed out on, taking into account the Mangle debuff, mastery, and crit. But having the SR up 179 energy (17.139 seconds) earlier gives me an extra 50% damage (700) on 17.853 auto-attacks, for a total of 16.8k extra damage, taking into account crits.
Well, ok, never mind, I just figured out that it's definitely better to keep doing Rip before 1CP SR, at least with my gear. Not taking into account TF, but I doubt it'd change the results by enough. Sorry for using this space to calculate something that I guess most of you already knew.
1-30-2011 @ 11:20PM
wdsrmail said...
Yeah, always rip first. Savage roar only when rip is already up, and only when it's not about to fall off.