Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
1-31-2011 @ 8:53AM
DarkWalker said...
One reason I'm loving the leveling experience in DCUO is the fact mob tagging is not needed.
You deal any damage to a mob, it counts for your quest.
You deal enough damage, you get your share of the XP and loot.
It has almost all the advantages of automatic grouping with everyone doing the quests, just without messing with pre-existing groups :)
It's extremely nice in quests for killing named mobs. If you are not interested in grouping, just go to it's spawn place and wait. As soon as you see a group attacking it, join the fight, and you also get credit for the kill. AFAIK, WoW is even copying this same scheme for a few daily quests to kill pesky named mobs; a couple of them will grant credit to anyone who was on the mob's aggro table.