Blood Sport: How to cultivate successful PvP attitudes
Every week, WoW Insider brings you Blood Sport for arena enthusiasts and The Art of War(craft) for fans of battlegrounds and world PvP. Want to crush your enemies, see them driven before you and hear the lamentation of their women? C. Christian Moore, multiple rank 1 Gladiator, examines the latest arena strategy, trends, compositions and more.
Today, we'll be discussing attitudes of successful PvPers. I find attitude a subject I find myself dwelling on frequently. I believe attitude is the quintessential ingredient in not only PvP success, but success in whatever we do. The important thing to remember is that we can change our attitudes, and we do it all the time.
Expect victory
Expecting to win puts you in the mindset to win. My football teammates always used to throw around a phrase that went something like: "Don't play to not lose; play to win." Other than the double negative, the phrase teaches us something very important about expectations and their effect on reality.
The placebo effect and Pygmalion effect have been demonstrated scientifically; expectations shape reality more than most of us give them credit for. In fact, speaking of scientific studies, the entire reason double-blind studies are performed is because of the observer-expectancy effect and its ability to influence the choice of others.
No doubt you've heard of self-fulfilling prophecies. Although these are usually spoken of in a negative light, we can use self-fulfilling prophecies for our benefit and success. If we make ourselves believe we can accomplish a goal, that goal becomes much more obtainable.
Arnold Schwarzenegger, like him or love him, has inspired many to become the best they can. Read these quotes and tell me that they aren't inspiring:
The power of mind over matter is very real. Never say "we can't beat that team." If anyone tells you that in arena, they have the wrong attitude. Sure, maybe that team has a composition that counters your own, and maybe they outgear you, and maybe they're more skilled than you are -- for now. In the future, after you put some work into your gear and your play, you'll be able to beat them. Figure out how and get to work.
Look within yourself
We've all played with that guy. Oh, you know the one: the guy who plays perfectly and always wants to put the blame on others. It's never his fault that you lost that arena match or wiped to that dragon. You're always the problem -- not him.
People look to blame others before themselves because no one wants to believe that he is the weak link. News flash: Sometimes, you are. Everyone is the weak link sometimes. I played arena yesterday with some of my buddies, and I Spell Locked a rogue. I was not playing well that game. After the game, I didn't yell at my friends and say, "You guys played terrible." Did they? Maybe; I don't know. The point is that I played poorly in that game, and even if it didn't cost us the win, it was still poor. I've played with people who have said, "Well sure, I accidentally Spell Locked a warrior, but you had terrible positioning the entire game! We lost because of you, not because of that irrelevant Spell Lock I did!"
I recently played with a shaman who would try to shift the blame any way he could. After one of our 3v3 matches when he died to a single warrior beating up on him, he blamed our rogue for not casting Smoke Bomb. After the rogue asked how popping Smoke Bomb would help (especially as he was away from the shaman and warrior), the shaman explained that it would make the enemy team play defensively and the warrior might freak out.
Okay, while that might happen 0.00000000001% of the time, it's more than likely that the shaman made a few mistakes trying to survive. Instead of asking for advice on what he could do differently or how we could approach that team in the future, he told the rogue that it was his fault he died because he didn't pop a completely irrelevant cooldown.
As a wise man once said, "And why beholdest thou the mote that is in thy brother's eye, but considerest not the beam that is in thine own eye? Or how wilt thou say to thy brother, Let me cast out the mote out of thine eye; and lo, the beam is in thine own eye? Thou hypocrite, cast out first the beam out of thine own eye; and then shalt thou see clearly to cast out the mote out of thy brother's eye." (Matthew 7:3-5, ASV)
That shaman was seeing anything but clearly.
Be lighthearted
Arena doesn't always have to be serious business. It's usually a lot more fun if it isn't. While setting goals and accomplishing them is awesome, don't trample over people on your way to the top. Being a douche doesn't get you anywhere; it just makes you a douche.
Laugh about losses; you're going to endure them. No one goes 400-0 to rank 1. And if a team ever did, it's because they've been practicing forever and have the right attitude about winning.
Whenever I lose to a team really quickly, I usually just laugh about it and joke about rerolling to a member of whatever class just beat us. I don't mean it seriously -- it's just to lighten the mood. Getting in a rut about how your class or composition is severely underpowered or whatever isn't conducive to winning more games. It will, however, get you in a bad mood.
Playing arena is supposed to be fun -- have fun with it! Even though winning is fun, sometimes it's far more fun to play on a five-boomkin 5v5 or a triple-healer 3v3. Besides, you might invent the next big trend in arena by accident (haha, probably not). Having fun in arena will keep you playing arena, which will make you better in the long run. Remember to always have fun.
Listening Music: U2's Sunday Bloody Sunday. One of the best songs of all time by one of the best bands of all time. Enjoy.
Want to ascend the arena ladders faster than a fireman playing Donkey Kong? We'll steer you to victory with the best arena addons and let you in on some rank 1 gladiator PvP secrets. If you're looking for the inside line on battlegrounds and world PvP, read The Art of War(craft).
Today, we'll be discussing attitudes of successful PvPers. I find attitude a subject I find myself dwelling on frequently. I believe attitude is the quintessential ingredient in not only PvP success, but success in whatever we do. The important thing to remember is that we can change our attitudes, and we do it all the time.
Expect victory
Expecting to win puts you in the mindset to win. My football teammates always used to throw around a phrase that went something like: "Don't play to not lose; play to win." Other than the double negative, the phrase teaches us something very important about expectations and their effect on reality.
The placebo effect and Pygmalion effect have been demonstrated scientifically; expectations shape reality more than most of us give them credit for. In fact, speaking of scientific studies, the entire reason double-blind studies are performed is because of the observer-expectancy effect and its ability to influence the choice of others.
No doubt you've heard of self-fulfilling prophecies. Although these are usually spoken of in a negative light, we can use self-fulfilling prophecies for our benefit and success. If we make ourselves believe we can accomplish a goal, that goal becomes much more obtainable.
Arnold Schwarzenegger, like him or love him, has inspired many to become the best they can. Read these quotes and tell me that they aren't inspiring:
- "Strength does not come from winning. Your struggles develop your strengths. When you go through hardships and decide not to surrender, that is strength."
- "The mind is the limit. As long as the mind can envision the fact that you can do something, you can do it, as long as you really believe 100 percent."
- "We all have great inner power. The power is self-faith. There's really an attitude to winning. You have to see yourself winning before you win. And you have to be hungry. You have to want to conquer."
The power of mind over matter is very real. Never say "we can't beat that team." If anyone tells you that in arena, they have the wrong attitude. Sure, maybe that team has a composition that counters your own, and maybe they outgear you, and maybe they're more skilled than you are -- for now. In the future, after you put some work into your gear and your play, you'll be able to beat them. Figure out how and get to work.
Look within yourself
We've all played with that guy. Oh, you know the one: the guy who plays perfectly and always wants to put the blame on others. It's never his fault that you lost that arena match or wiped to that dragon. You're always the problem -- not him.
People look to blame others before themselves because no one wants to believe that he is the weak link. News flash: Sometimes, you are. Everyone is the weak link sometimes. I played arena yesterday with some of my buddies, and I Spell Locked a rogue. I was not playing well that game. After the game, I didn't yell at my friends and say, "You guys played terrible." Did they? Maybe; I don't know. The point is that I played poorly in that game, and even if it didn't cost us the win, it was still poor. I've played with people who have said, "Well sure, I accidentally Spell Locked a warrior, but you had terrible positioning the entire game! We lost because of you, not because of that irrelevant Spell Lock I did!"
I recently played with a shaman who would try to shift the blame any way he could. After one of our 3v3 matches when he died to a single warrior beating up on him, he blamed our rogue for not casting Smoke Bomb. After the rogue asked how popping Smoke Bomb would help (especially as he was away from the shaman and warrior), the shaman explained that it would make the enemy team play defensively and the warrior might freak out.
Okay, while that might happen 0.00000000001% of the time, it's more than likely that the shaman made a few mistakes trying to survive. Instead of asking for advice on what he could do differently or how we could approach that team in the future, he told the rogue that it was his fault he died because he didn't pop a completely irrelevant cooldown.
As a wise man once said, "And why beholdest thou the mote that is in thy brother's eye, but considerest not the beam that is in thine own eye? Or how wilt thou say to thy brother, Let me cast out the mote out of thine eye; and lo, the beam is in thine own eye? Thou hypocrite, cast out first the beam out of thine own eye; and then shalt thou see clearly to cast out the mote out of thy brother's eye." (Matthew 7:3-5, ASV)
That shaman was seeing anything but clearly.
Be lighthearted
Arena doesn't always have to be serious business. It's usually a lot more fun if it isn't. While setting goals and accomplishing them is awesome, don't trample over people on your way to the top. Being a douche doesn't get you anywhere; it just makes you a douche.
Laugh about losses; you're going to endure them. No one goes 400-0 to rank 1. And if a team ever did, it's because they've been practicing forever and have the right attitude about winning.
Whenever I lose to a team really quickly, I usually just laugh about it and joke about rerolling to a member of whatever class just beat us. I don't mean it seriously -- it's just to lighten the mood. Getting in a rut about how your class or composition is severely underpowered or whatever isn't conducive to winning more games. It will, however, get you in a bad mood.
Playing arena is supposed to be fun -- have fun with it! Even though winning is fun, sometimes it's far more fun to play on a five-boomkin 5v5 or a triple-healer 3v3. Besides, you might invent the next big trend in arena by accident (haha, probably not). Having fun in arena will keep you playing arena, which will make you better in the long run. Remember to always have fun.
Listening Music: U2's Sunday Bloody Sunday. One of the best songs of all time by one of the best bands of all time. Enjoy.
Want to ascend the arena ladders faster than a fireman playing Donkey Kong? We'll steer you to victory with the best arena addons and let you in on some rank 1 gladiator PvP secrets. If you're looking for the inside line on battlegrounds and world PvP, read The Art of War(craft). Filed under: Analysis / Opinion, PvP, Blood Sport (Arena PvP)






Reader Comments (Page 1 of 2)
Riz Feb 1st 2011 8:18PM
Wow....im impressed you got all biblical.
Stardusted Feb 1st 2011 8:28PM
Biblical + The Secret +U2 = winning attitude
KrusherX Feb 2nd 2011 9:05AM
I give my points for quoting Shwarzy AND the bible in the same post.
THAT, my friends, is a winning attitude :P
Teo Feb 1st 2011 8:33PM
Triple healer hummm?
Necromann Feb 1st 2011 8:34PM
I'm not the only one who read those quotes in Arnold's voice right?
Namus Feb 1st 2011 10:20PM
LOL no, I did the same thing!
dengarsw Feb 1st 2011 8:46PM
Great article. I find that attitude is what limits most of the folks I know when it comes to pvp. I know some good players, but they take losing too hard, and their rage just prevents them from moving forward. The only reason I tend to get higher ratings etc (even with trade chat puggers) is because I keep pushing when others give up.
I will say that I think that first note should probably be moved to the last suggestion. The "imagine winning" part always sounds like BS to me when it comes first, even though I know it drastically helps motivate me.
palooka Feb 1st 2011 10:02PM
sometimes i think of murphy's law, what ever can go wrong, will go wrong :(
Mr. Tastix Feb 1st 2011 10:36PM
That's a self-fulfilling prophecy right there: Things go wrong because you -think- they will, not because they actually will.
If you've just joined a new club and think that everyone will hate you then you will go in with that mindset and make people hate you with your negativity. You'll then probably go to all your current friends or family and say "See, I told you they'd all hate me".
Sinthar Feb 2nd 2011 10:47AM
@ Mr Tastix
I think your missing an important point here mate.
While in the arena it is good to be confident, out of the arena it pays to be slightly pessamistic.
Murphys law is useful in that context as it HELPS you to PREPARE for those inevitable mistakes. If you are prepared for your own teams mistakes - and what to do in that situation - then you are prepared to capitalise on the other teams mistakes.
To expound on your example. If you joined that club and were negative - saying this might happen and that might happen - and THEN said - so why dont we do this or that to make the situation better, then Im sure you would have a load of new friends who were impressed with your preparedness. That was the original point of Murphys law - he used it to prepare himself and his squadron to make themselves better. And he was sucessful and liked.
Fletcher Feb 1st 2011 10:21PM
Ehh ... I'd kinda quibble with the "expect victory" thing. Since I play BGs, not arenas, I often see "OMFG u scrubs dont defend towers u fail" and the like (which ties into your second point) from the armchair generals unloading their pants all over /bg or /raid. Expecting a perfect victory will just aggravate you when you fail.
In many cases - certainly in Tol Barad - towers (or flags in EotS) can be irrelevant to actual victory. The aim is not to win by capturing these things but to win despite them. Treat towers in WG as already lost, treat yourself as already dead; the aim is not to survive, but to take as may of them with you as you can.
If you fight for victory "ok scrubs lets win this so i can get mi pvp bracers" you're going in with the wrong attitude. Fight because it is a good and virtuous thing to kill the enemy.
Lemons Feb 2nd 2011 3:28PM
"Fight because it is a good and virtuous thing to kill the enemy."
That sounds like a 40k quote.
Paradoxx Feb 1st 2011 10:30PM
How to cultivate successful PvP attitudes?
Imagine that you're 11 and someone just insulted you'e favorite pro wrestler.
Darkdust Feb 1st 2011 10:39PM
I think you have that confused with *typical* PVP attitudes.
Paradoxx Feb 1st 2011 10:41PM
A valid point.
As a non-PvPer.. 95% of my interaction with PvP players are the cowards and douchebags who attack people fishing or doing something else.
neogramps Feb 2nd 2011 5:02AM
Those aren't PVP players, those are douchebags.
wutsconflag Feb 2nd 2011 2:57PM
Red is dead, regardless of what the other player is doing.
Do unto others before they do unto you.
I was ganked, therefore I gank.
If you don't want to PVP, don't leave your capital city.
PVP happened.
All of these (and more) are likely responses to someone who gets ganked while working on a daily or fishing or whatever. If you're flagged, you are taking the chance that someone is going to come along and interrupt you. It goes with playing on a PVP server (or being PVP-flagged on a non-PVP server). Sure, it sucks, but Blizzard has added ways to ensure it won't ever happen again (IE: Server transfers, don't do dailies that require you to PVP flag, etc).
Unless it was a rogue. Then, yeah, douchebag.
vinniedcleaner Feb 2nd 2011 8:41PM
Server transfers, not partaking in aspects of the game, etc are NOT solutions. If Blizzard wanted to enact a solution (which I beleive that they do not because they are gankers at heart), it would be to make ganking/griefing have consequenses.
As far as the 'postive attitude' idea, I would bet that the football team's attitude would become quite a bit more pessimistic if they had to play a top ranked college team. This is exactly what happens in PvP, so called professionals (read: epeen strokers) who make themselves feel good by bullying weaker people.
Tim Feb 1st 2011 11:28PM
I've just started arenas as a resto druid. The hardest thing about them is finding a partner that will live with some of my 'mess ups'. I admit to causing a loss most of the time, even when it's not my direct fault.
Every match I play, I learn a lot. Seeing each class combination throws in more variables. The style of your partner is yet another. The arena is a complex beast.
I've finally found a few pretty geared players, that are willing to let me get some arena exp. I've played many bgs (enough for almost full blood geaer), but they don't compare to the arena. I'm in 2v2 right now because my first exp was in a 5v5 and I seemed to die in 2GCDs every time, it's a huge amount of coordination and for now - not fun. This was what it was like for me last season also, 1-2GCD deaths, stunlocked all the time, just not fun at all.
Just wrapped up tonight with my partner (DK) vs. a resto druid / rogue combo. It was an epic match, lasted a long time and we finally won. That match alone was worth a huge amount of knowledge in PvP.
Also, having an addon like Gladius improved my play 100%. I now need to setup mousover macros and some other macros.... it's a pretty steep learning curve, but I'm enjoying it now that I'm not 1 shotted every game.
Cheers.
Pyromelter Feb 2nd 2011 12:54AM
There are 2 problems with arena, in my humble opinion:
1. It's a fishbowl. Every step you take, every spell you use, every piece of mana you spend, every single GCD counts, and that's a lot of pressure. As a resto druid, if you get counterspelled on a nourish or regrowth, there is a huge chance someone is going to die as you have been locked out of your nature spells.
2. What I call "pole humping." There are so many columns, so much line of sight, it's like a freaking game of hide and go seek. I hate hate hate HATE this. It makes arena a horrible borefest. It might be fine if wow had the equivalent of RPGs and grenades that can splash around corners, or with destructable environments.
In battlegrounds, LoS is much more fluid, much more overcomable, and frankly much more fun. Loved that video c.c. moore put up before, hope he does another one soon.