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2-02-2011 @ 5:21PM
Great summary of the changes, thanks Alex.Having a full set of 346 Ret offspec gear, I decided to give it a try the other day for the first time since ICC - to be honest, for me, Inquisition kind of kills the fun. I described it the other day as spending 30% of your time activating your various cooldowns, 30% of your time sitting frustrated because everything's on cooldown, and 30% of your time doing as much DPS as everybody else. Obviously that's an exaggeration, but still. I quite liked single target DPS in ICC, but having to keep Inquisition up as well is just an extra burden. Most other classes got one or more fun new spells, but Ret got one annoying obligation and one spell that's sort of nice but is basically unuseable on anything but bosses.I'd be more willing to put up with that if a) at least I could do good / vaguely competetive DPS (or maybe the ability to re-cast the CC if it gets broken), and b) if Prot wasn't just a million times more fun and effective - as it works out at the moment, I typically do more DPS as prot anyway. If I wanted to micromanage an annoying number of cooldowns and resources, I'd... well, I don't want to micromanage an annoying number of cooldowns and resources.
2-02-2011 @ 5:34PM
You are spot on 100% correct about Inquisition. We used to get an automatic boost to damage with ret talents and now we have to click them ourselves. Definitely adds dreariness to ret.I agree again on prot vs. ret. Prot is just so much more fun to play because it doesn't feel like a futile hunt for table scraps of damage. Ret is twice the buttons for half the effect, all the while getting your face punched in and having to spend all your mana healing after a fight (in single player or PvP).They should either dump inquisition and let us build our own stacks of beatingness again automatically, or make inquisition truly dramatic and add 30% to all damage from special attacks, make crusader strike do holy damage, or some other kind of interesting interaction between our abilities (it would be too awesome if it was straight up 30% to damage).
2-02-2011 @ 6:29PM
what do you do for the other 10%?
2-02-2011 @ 6:35PM
Stand in the fire, mostly.(you know, when I said that in guild chat, not one person, me included, noticed that the numbers didn't actually add up...)
2-03-2011 @ 12:25AM
That's because of the DPS rule.10% of the time, any DPS, of any class and spec, will be standing in the fire. Its nigh-universally understood, which is why no one questioned it.
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