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2-02-2011 @ 9:48PM
i would have to say the reason for DS not generating holy power is because pallies could then build holy power out of combat, and then have massive bursts.but what i don't get is they they just don't make it so it has to do damage to generate holy power >.
2-03-2011 @ 12:27PM
The frost mage's water elemental generates two charges of the Fingers of Frost buff when the freeze ability is used which is an aoe and does not require a target. If the ability does not hit anything the two charges of FoF are not gained. They could do the same with Divine Storm. I would like to see Divine Storm changed to generate holy power and do set damage per target up until 10 targets. So, the max damage potential is not reached until 10+ targets, and the the damage of Crusader Strike is better until 4-5 mobs are being hit by Divine Storm. This makes the ability clearly a bad choice for single target situations and firmly an aoe ability without making our aoe rotation suffer from holy power starvation.In addition I think Ret needs an aoe holy power finisher. I would suggest something similar to Holy Radiance, but obviously damage instead of healing. Also, when the ability is used it reduces the remaining cooldown of consecration by x/y/z and reduces the mana cost of the next consecration spell cast by x/y/z(where x/y/z is meant to imply with 1/2/3 charges of holy power). This would allow ret aoe to be a constant rotation of divine storm to build holy power then 3 holy power finisher filling in with consecration -> holy wrath and maintaining inquisition.My final request would be to give inquisition the holy shield treatment. Reduce duration, but allow ret finishers to trigger inquisition or at least refresh inquisition.
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