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2-03-2011 @ 2:00AM
Nice article and summary of changes, thanks for that.From PvE perspective I'm mostly worried about AOE output that we have (or lack of it), it seems quite illogical to me why Blizzard isn't mirroring the holy power build up-finisher mechanics to Retributions AOE damage dealing. Of course there's only so much development time they can put to one spec so at this point we just need to suck it up and wait for better days (like so many times before).Another thing, people are around the boards very concerned about our slowed down Holy Power generation (4.0.6 vs. live), I personally wouldn't see that as problem (in PvE) if we could just use our Holy Power to Templar's Verdicts. Having an ability that would either refresh or extend Inquisition would add three things, quality of life upgrade, added skill factor (as in keeping Inq up as long as possible) and we could spend our slowly generated HoPo's to our signature ability. Although no confirmation of patch going live has been released, the lack of PTR changes lately and the fact that number of Ret changes released for this patch so far is a bit higher than normally sounds like we have to wait at least until next major patch before next wave of changes is released.Sometimes this Blizzards way of proceeding one step at the time feels very frustrating, especially when you already know in advance what the next step should be.
2-03-2011 @ 12:57PM
"Sometimes this Blizzards way of proceeding one step at the time feels very frustrating, especially when you already know in advance what the next step should be."This. And yes, I know it is easy to armchair design a game, etc and so on. But with the current Retribution, we have been telling them the same things since beta.Exhibit A: The current mastery. Since it was changed in beta, virtually every tester has told them it couldn't work, was going to be a terrible stat for ret, and would be avoided like a plague. We showed them the math. We showed endless test results. Then it went live and rets avoided it like the plague. It became a classic example of a stat that was taken only by the unknowledgeable or the willfully obstinate. In other words, precisely the kind of stat that Blizzard has explicitly stated they want to avoid.Months later, Blizzard changed their position, agreed with the feedback they'd been getting since Day 1, and changed Mastery in precisely the way (a buff to holy damage) that the vast majority of testers had suggested.Why? There was never a question of the stat needing to go live to see if it worked; the math was always plain. So why wait until ret is gimped for months?Virtually every ret paladin on the PTR is saying the same things now: we like many of these changes a lot. Thank you. But here are some things that are still a big problem:1. The nerf to holy power makes our rotation less proactive and less fun. We hate it.2. The changes to seal of truth (specifically, to censure) are *great*...but now the other seals are pretty much obsolete. This kills our already feeble pseudo-snare in seal of justice, for example. And the cleave in seal of command is already more of a hindrance than a help.3. Divine Storm is still barely worth speccing into.4. Holy Wrath is a terrible spell to be in our base single target rotation, but we need it even more now that holy power will be eve tougher to come by. It also sucks as an AoE spell. It just basically sucks and needs a total redesign, or to be replaced by a proper single target attack.These are probably the biggest 4 concerns, but there are others.
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