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Reader Comments (Page 1 of 1)
2-04-2011 @ 12:49PM
Netherscourge said...
And the slow death of Large-Scale MMO PvP continues...
Why won't Blizzard ever make a commitment to viable, incentive-based 40 vs 40 BG's? AV is STILL the best BG around because it's large-scale nature.
But Blizzard wants to funnel it all down toa nice and neat 10 vs. 10.
Just like Arenas.
Reply
2-04-2011 @ 1:00PM
Martinel said...
ok guys cap towers and rush van! dotn fite in middle or ur fail - be smart ppl! TOWERS + ZERG VANN = WIN!
...Yes, Alterac's the best battleground out there. *eyeroll* I prefer AB and IoC, myself.
2-04-2011 @ 1:27PM
Xeph said...
Yeah, I'm still disappointed that you can't do rated AV. Now that would have been an epic fight if both sides knew what they were doing (none of the zerg everything; don't defend or retake crap). I wouldn't have been surprised if the frost lord started getting summoned again to turn the tide of a fight. He must be getting bored and lonely given how much he gets summoned nowadays.
I'm not really inclined to do 10's just for the fact I loathe WSG, and I find the larger BG's are more interesting.
2-04-2011 @ 1:36PM
Darkdust said...
As a long-time EVE player, I've never thought that WoW lends itself very well to large-scale PVP. In a game where a total of 80 players on the field seems like a huge fight, that says something.
Then again, I really really enjoy WoW PVP for what it is, and I'm not bashing it. Just noting that it excels in what I think of as "small-squad warfare with tactical objectives" (e.g. 10v10 BGs).
2-04-2011 @ 2:24PM
Bvannas said...
I like a Zerg Rush as much as the next man, doesn't mean I wan't to be a zergling.
2-04-2011 @ 4:11PM
Zim said...
Why are you blamming Blizzard?
They said their decision was based on popularity (that means us not them)....
They will work to adapt their already done job on Bg to fix them to 10x10!
/sigh
2-04-2011 @ 5:51PM
Cheeselandman said...
The failures of AV rest squarely on the playerbase, on blizzard. Blizzard can't make battlegrounds multi-hours long like raids, simply because people feel they have places to go.
AV used to be completely different. As did AB. With the honor token system though, especially towards the end of BC and beginning of wrath, people wondered *why* they wanted a multi-hour battleground.