Know Your Lore, Tinfoil Hat Edition: Silence of the Titans

Once upon a time, godlike creatures of order called Titans landed on a small, unassuming planet named Azeroth and proceeded to reorganize it. After they left, the planet was invaded by malevolent creatures called Old Gods -- creatures of chaos and destruction. The Titans returned to the little planet, horrified at what had happened, and rose up against the Old Gods and their elemental lieutenants in what was the most horrific war the planet had ever seen. But instead of destroying the Old Gods, the Titans were forced to imprison them deep within the planet.
They set safeguards over the fragile world -- draconic aspects to watch over the various domains of life, the earth, magic, time, and nature. They created new guardians to watch over the prisons of the Old Gods. They created a magical font of energy, tied to the Twisting Nether -- the Well of Eternity. And satisfied with their work, the Titans left. No one on the fragile planet has seen them since; they are spoken of in history and in legend, but they've never returned.
Why? Of all the questions in Azeroth, this is the biggest by far. Why did the Titans imprison the Old Gods, instead of starting over from scratch? Common theory suggests they liked the planet too much to re-originate it, yet they left behind safeguards that would do exactly that, if the Old Gods escaped again. So why not simply do so to begin with? Why leave the world as it stood? More importantly -- why are we here?
Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why it happened. The events presented are events that happened in Azeroth's history, but the conclusion is simply a theory and shouldn't be taken as fact.

Sargeras was the leader of the Titan armies, charged with eliminating any threat to the Titan's plans of universal order. He fought anything that posed a threat to order -- primarily demons native to the Twisting Nether, horrific entities of pure evil. This task was performed for millennia, but as time slowly progressed, something happened to Sargeras. In being exposed to all of this evil, in witnessing its work, Sargeras began to wonder if the Titans' task would ever be completed, and he slipped into despair.
After all, it seemed like no matter where the Titans went, evil was always present. And as he pondered this concept, he came to the realization that perhaps the order the Titans were trying to set to the universe was an act of utmost folly. If the very nature of the universe was chaos, destruction, and evil, then why were the Titans bothering to reorder worlds? Why bother trying to change the nature of the universe? Perhaps the Titans were wrong to try and set the universe in order, if the universe wasn't meant for order to begin with. As he sank further into depression, Sargeras eventually left the Pantheon, overcome with madness and convinced that if the nature of the universe was chaotic and evil, that was what he should spread -- not order. Not peace.

But these demons weren't intelligent enough to run an army. So Sargeras sought out intelligent creatures that could be swayed to join his purpose and run things, creatures intelligent enough to understand tactics, cunning, and power. He found those leaders on a remote planet called Argus, in a race known as the eredar. Two of the three leaders of Argus agreed to serve him -- Kil'jaeden and Archimonde. The third leader, Velen, declined his offer, an act that infuriated his fellow leaders.
Velen had had a vision, granted by the naaru K'ure, that told him of Sargeras' ultimate plans. Rather than ally himself with evil, Velen joined with the naaru, and his people became servants of the Light, directly opposed to the Burning Legion and all it stood for. Velen and his people fled, eventually renaming themselves draenei, or "exiled ones."
Meanwhile, the Titans of the Pantheon chose a successor for Sargeras, one of his former lieutenants called Aggramar. While the Titans were saddened at Sargeras' departure, they continued on with their mission -- creating order within worlds. And one of the worlds they encountered after Sargeras' departure was Azeroth.
It is history ... A history of Silithus ... of Ahn'Qiraj ... of Titans and Old Gods ... I read from the Prophecy of C'Thun as written by the Qiraji Prophet Skeram. A prophecy that portends a cataclysm ...
In the time before time, when the world was still in its infancy, a battle between a Titan and a being of unimaginable evil and power raged on this very soil. The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell. An Old God had also fallen -- or so it was thought.
-- The Prophecy of C'Thun

The Titans did manage to get the upper hand in the war with the Old Gods, but they discovered that the Old Gods had integrated themselves so closely with Azeroth that the world and the Old Gods' fate were forever intertwined. If the Old Gods were destroyed, so too would Azeroth cease to exist. Rather than re-originate the world, the Titans put in safeguards -- the Aspects, the titanic watchers, the strongholds of Uldum, Ulduar and Uldaman -- and created the Well of Eternity.
Now, most everything on that list makes sense. The Aspects would watch over the various areas that the Titans themselves specialized in. The strongholds were made to hold history, to hold the Old Gods, and in the event of an uprising of the Old Gods, to trigger a re-origination of the planet. Yet it's the third action the Titans took that continues to confuse me, and that's where the theorizing starts. Why create the Well of Eternity? Why create a font of unimaginable power on a planet infested by Old Gods?
Look at what happened with the Well of Eternity -- the night elves discovered it or were perhaps created from it. After an undetermined amount of time, the night elves began using the Well in ways that the Titans surely didn't intend. This reckless use of magic attracted the attention of Sargeras, Dark Titan and leader of the Burning Legion. It's because of the Well's presence that the Burning Legion was ever drawn to Azeroth. So why create it?
Because the Titans wanted Sargeras to come to Azeroth.

There was a reason the Titans didn't simply re-originate Azeroth, and it lies within the Prophecy of C'thun. The only recorded instance of Titanic death is by the hands of an Old God. Wouldn't it make sense then, that the only creature capable of destroying Sargeras, a former Titan, would be either an Old God or the world of heroes that managed to figure out a way to defeat that Old God? And what better way to take the former Titan by surprise than to continue on with their task -- organizing worlds -- while creating one, perhaps two worlds with a purpose other than simple order? Sargeras would never suspect it.
There was a reason the Titans created the Well of Eternity and left it on the inconspicuous planet: to eventually attract the attention of Sargeras. We were meant to fight the War of the Ancients; it was the beginning of our training. By defeating the agents of the Burning Legion, we began to understand the enemy and better prepare ourselves for future conflicts.
And those conflicts just kept coming. Over the course of Azeroth's history, the Burning Legion would rise up time and time again. And each time, we pushed them back. It wasn't a total victory, but it was a way to silently train us, to teach us how to fight back. We created the Council of Tirisfal, the Guardian, and we found a way to destroy the Dark Portal. We fought the armies of the Burning Legion, orcs from another world altogether, and beat them. We not only beat them, they settled on Azeroth and joined the fight against the Burning Legion as well.

And in between these struggles with the Burning Legion, the citizens of Azeroth have slowly become aware of the existence of the Old Gods. The odd penchant of the dwarves for digging up historical information revealed more about the Old Gods than we'd ever contemplated before -- that the Old Gods were tied to Azeroth, and the destruction of the Old Gods meant Azeroth's destruction as well.
Yet despite this information, we continued to prevail against these enemies. Allies of the Old Gods were brought down in Silithus. In Northrend, we fought tooth and nail against Nerubians that had allied with Yogg-Saron. And when push came to shove and it was discovered that a titanic watcher, Loken, had fallen to the will of the Old Gods, we destroyed him. That destruction sent a signal to the Titans, and their response was Algalon the Observer.

Perhaps Algalon's purpose wasn't to destroy Azeroth. Perhaps his purpose was to determine what, exactly, had happened with the denizens of the planet, the tiny weapons the Titans had planted on Azeroth so many millennia before. Algalon's reaction after his defeat seems to suggest that we've accomplished far more in much shorter time than the Titans had ever expected us to do:
I have seen worlds bathed in the Makers' flames. Their denizens fading without so much as a whimper. Entire planetary systems born and raised in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart, devoid of emotion... of empathy. I... have... felt... NOTHING! A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
Perhaps it is your imperfection that which grants you free will. That allows you to persevere against cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed.

Will we see the Titans come to Azeroth? Perhaps, some day. But I am beginning to doubt that the Titans will appear just in time to rescue us from the Old Gods. It may very well be that when the Titans appear, it will be to ask for our help, to ask for our aid in defeating the one creature that poses the largest threat to the universe -- Sargeras.
And it may very well be that we're the only creatures in the universe capable of destroying him.
For more information on related subjects, please look at these other Know Your Lore entries:
- Yogg Saron
- The Council of Tirisfal and the last Guardian
- The Eternals: The Titans
- The Old Horde
- The Third War, part one and part two
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.Filed under: Lore, Know your Lore






Reader Comments (Page 1 of 6)
Yvl Feb 6th 2011 8:17PM
That makes SO MUCH SENSE. I really hope you're right on this, because that's just mindblowing.
shadcroly Feb 7th 2011 1:15AM
Seriously. These TFH editions make so much sense, it's creepy.
Nawaf Feb 7th 2011 10:06AM
Anne, you're a genius for making these conclusions.
They're huge conclusions but they make so much sense.
Bouncing Gnome Feb 8th 2011 5:54PM
Unfortunately real life rarely makes such perfect sense. Your boss was late for work and missed you flirting with his secretary... the traffic warden spies on you and rules your love-life! You find a pound coin by the road and as yo stand up you bump into a sandwich-seller, who's selling sarnies for a pound... he planted it and is trying to poison you!
Yeah, very bad examples of Tin-Foil-Hattedness, but then I have no imagination. But the point remains that the greatest driving force behind real life (and the best stories) isn't pre-destiny but sheer, unexpected coincidence. Sometimes random stuff just happens, and that's when things *really* start to get interesting.
razion Feb 6th 2011 8:18PM
Can one make something more powerful than themselves? Can the titans create beings more powerful than they?
Well, if Einstein made the A-bomb, certainly the Titans could make even more powerful heroes. This is certainly a very strong possibility.
But even so, I have to ask: Why aren't the Titans defending their oh-so-powerful weapon? You don't just leave your A-bomb back at your house to chill until you need it. ... Do you?
arcaneterror Feb 6th 2011 8:25PM
But that's the purpose. We're supposed to be left alone. It's like your immune system; it has to do some work itself or when something slips through, it will be defenseless - like the aliens in War of the Worlds. The Titans are like antibiotics, only to be used when the defenses already present cannot handle it.
razion Feb 6th 2011 8:36PM
While I'll grant leaving the Azerothians alone to fend for themselves and develop is a well and good idea (give them time to evolve and develop, certainly), I believe this is why they left the Old Gods and other natural baddies (Elemental Lords, etc) in/through/between Azeroth--so we can do some clean-up practice when our world is in danger.
The Titans don't care about Azeroth, but they care about their weapon. I don't think it was a smart idea on their part to leave us without much protection against the Burning Legion. I mean, all they gave us were the various Titan defense systems on odd areas around Azeroth. They didn't bother to leave a Titan behind to make absolutely sure Sargeras didn't wipe out their Ace In the Hole.
I'm a little skeptical, but I'll bite--there's a lot we don't know. They've probably been busy...
Erthshade Feb 6th 2011 9:18PM
But that was half the point of the article: we're a /secret/ weapon against Sargeras. While you can leave systems in place to defend a cache of weapons, if your enemy knows you're watching it closely and actively they're less likely to try something, or if they have confidence in their abilities and the weakness of your systems they'll take it out right away. The Titans /want/ Sargeras to poke his nose into Azeroth, so while they left certain entities (the Ulduar Watchers, etc) to contain the larger problems (like Old Gods), leaving behind a full-fledged Titan would have been discouraging, or else draw Sargeras' attention far before we were ready. By their noninvolvement, the Titans gave the impression that Azeroth is a backwater world, not really worth their close attention and letting the Legion assign a similar level of noninterest in favor of fighting whatever other fronts they're on. By not focusing on crushing Azeroth's denizens, we're being allowed to grow stronger as a defense.
This is all rather reminiscent of Earth X, come to think of it. I just hope the planet doesn't have a Titan baby in the center. ... that would explain why they didn't want to re-originate as well, actually, if they don't reproduce frequently...
Natsumi Feb 6th 2011 9:28PM
/Equip TFH
What if we are being forged into a force to COUNTER the Burning Legion for the Titans, not just here on Azeroth, but across the Twisting Nether as well?
I say this for a few reasons:
1) Azeroth was set up AFTER Sargeras formed the Burning Legion.
2) They left us "weapons" to fight back against the Old Gods and their servants.
3) They didn't re-originate us right away.
4) They are known for their petree dish experiments in Un'Goro Crater and Sholazar Basin.
5) Algalon was sent to "check up" on us and THEN decide if we needed to be re-originated.
This article itself just screams the idea to me. Go back and read it again with this idea in your head and tell me you don't see it. If that doesn't work, see if you can get someone to print it out in braille for you because you are BLIND. Perhaps you should get a seeing eye kodo to keep you out of traffic. :D
Simpsons Rule Feb 6th 2011 10:11PM
@ razion
Azeroth was not left defenseless though. The dragon flights are an EXTREMELY powerful force to be reckoned with. If you'll notice, they are very reluctant to interfere, as per the Titans' instruction to them, which fits quite well with this theory. The Titans entrusted the dragons as a failsafe. If something occurred on the planet that the denizens of Azeroth just weren't ready for, they would step in to help defend - but only if absolutely necessary. If all 5 flights were, if you'll excuse me, "working as intended," I very much doubt Azeroth as a whole would be in danger of anything short of Sargeras' direct assault (and he would need to do a better job than what happened in the War of the Ancients).
Waft Feb 6th 2011 11:20PM
@Simpsons Rule
I think his (Razion's? Razions'? Razions's?) point was rather that while the Titans left behind SOME defenses (aspects, constructs and Uldum oh my!) they (the Titans) were fairly careless about what is pointed out to be their "Secret Weapon". Well, that or over-confident.
I believe his initial remark still rings true--you don't NOT guard something that important, in particularly not by creations that have proven to not be strong enough to stop previous weaker conflicts on said world (see: Curse of Flesh). In addition, if Azeroth IS a project to stop the Burning Legion, wouldn't they want to defend their Weapon to use against the Legion before they get stronger or risk destroying their weapon--OR, WORSE YET, recruit a whole planet of Warlock Burning Legion troops against their creators
cedric.roland Feb 7th 2011 2:11AM
Another point to consider in regard to "so little defense for the super-duper weapon":
Who's to say we're the one and only ace in the hole pet project of the titans?
Who's to say there isn't a gerbillion other projects that either failed, or are cooking in some other oven?
Taking the Titan's perspective, I'd think thus: "If the whole shebang fails, we'll just blast Azeroth to pieces and start over. No harm, no foul. (But for the poor guys down there, but hey, omelettes and eggs...). But SHOULD they be big enough to make a difference, it can mean victory. Besides, I can make a thousand different tries on different worlds. I only need for one of them to succeed, after all..."
colonelcarter1 Feb 7th 2011 3:04AM
The reason why the titans didn't reoriginate the planet: The Curse of Flesh. Algalon said it himself; we have succeeded where the Titan's "perfect" creations have failed. what's the difference between the titanic watchers and us? Our "curse".
The Algalon signal wasn't meant to signal old god corruption. It would have gone off once Loken was dominated by Yoggles and even then there has been so much old god influence all around Azeroth that Titan instruments would have picked it up well before we made it to Ulduar. Did nothing pick up the first war with C'thun? No, the Algalon signal was likely to inform the Titans that the curse of flesh had indeed created the weapon that they needed to combat the old gods. Algalon was a double blind test to see if we were indeed capable of what they foresaw when the curse was first unleashed onn the earthen. the old gods provided the titans with the tool that would ultimately contain them as well as combat Sargeras and the burning legion.
Vodkamartini Feb 7th 2011 7:34AM
Ane,
Great write up and hypothesis. So we're basically test pets. Now my toon feels like the way Rutger Hauer did when he met his "god of creation" in Blade Runner: When my warlock meets the Titans, I'm going to kiss them for giving the gift of life ... and then kill the SOBs for all the hell they've put me through.
And Raz, here's my hypothesis on why the Titans left the Well of Eternity ...
SOMEWHERE IN THE COSMOS ... IN THE GREAT DARK BEYOND ... IN A NEBULA OF BLACK LIGHT ... ON A COUCH ... PLAYING VIDEO GAMES ... DIABLO VI FOR THE ATARI 26,000 ...
AMAN'THUL: Hey Norgannon bro, I got to ask ... we need a new brew in the kegger, I'm getting tired of this stuff. Do you happen to have that stuff we had on Azeroth way back?
NORGANNON: (Thumbing an earthquake to kill Diablo for Order) Unfortunately, not with me. But I did leave a pool of it on that planet.
AMAN'THUL: (Pausing to read stats and get into conversation better) "Pool of it?" Like, you spilled it or made an ocean of it or something?
NORGANNON: (laughs) No no no. You see, I made a spring out of it. A pool. And it's sitting there, collecting the sun and the wind, fermenting as the eons go by.
AMAN'THUL: There's no like bacteria risk, or any chance of the natives like drinking the stuff up?
NORGANNON: Nah, it's all good. I hid it pretty well. Besides, you got to let the stuff ferment for a bit, pick up some natural flavors like fruit in a vodka bottle or whiskey in oak casks. Like at least a mega-annum.
AMAN'THUL: Whoa, serious? That long? You mean you didn't just conjure that stuff up with like your magic when you brought it over?
NORGANNON: You mean the spell I taught the loser mages of all these worlds, making them nothing more than portable vending machines for most of their careers? Nah that's the cheap stuff, the kind of drinks you bring out and kick back with after a long day mowing a grassworld with a storm of the century and an volcanic explosion tied together. But it gets you drunk! And that's what counts!
AMAN'THUL: OK, so we left that big pool of booze there, it's been a mega-annum ... it's gotta be ready for kegging. Who do we got in that part of the universe ... ah dammit, it's the intern.
NORGANNON: The starry guy? OH NO. I DO NOT TRUST MY DRINK IN THE HANDS OF COLLEGE FRESHMEN OR BEINGS MADE OF STARDUST. That will ruin the whole texture of the booze.
AMAN'THUL: Yeah brah, make it all fizzy.
NORGANNON: And fizzy drinks and Golganneth do not go well together.
AMAN'THUL: Dude, you know why he's called the Thunderer. You can't stand being with 100 light years around the guy when he downs a carbonated water world and not start crying.
NORGANNON: But he does come in handy when you need to build a methane gas giant.
AMAN'THUL: Totally. Well, I'm calling the intern, since he's the only guy we know in that neighborhood. I'm just going to ask him how it looks.
NORGANNON: Not to touch, remember, NOT TO TOUCH. OUR ALCOHOL.
AMAN'THUL: Yeah. (rings). Hey, intern guy ... uh ... Alganon is it?
ALGANON: Master! I must tell you of something of great portent!
AMAN'THUL: Whatever it is, it'll have to wait. Listen, we were just wondering, there's like this spring we left on the problem planet, Azeroth, and we-
ALGANON: But sir, on Azeroth-
AMAN'THUL: Alganon, listen. All we want to know is, how is that spring?
ALGANON: Spring? Um, there's this swirly thing in the sea ...
AMAN'THUL: Not it.
ALGANON: Hm, there's a glowing body of magical-looking water ...
AMAN'THUL: Yeah! That's it!
ALGANON: And it's surrounded by a city of pink, long-eared folks worshipping it.
AMAN'THUL: WHAT? Dammit.
NORGANNON: What? What did he say?
AMAN'THUL: He says there's a city built around the kegger. (To ALGANON) They're not like bathing in it, running steel mills across it, pooping or giving birth in it?
ALGANON: Not that I can tell sir.
AMAN'THUL: It looks drinkable? Not like green like stuff you'd mutate a corpse in or brown like a sewer?
ALGANON: Appears waterish with a magical hue. Can't tell if it's drinkable from this distance, should I taste?
NORGANNON: Hey, it's OK. I got a filter at my house. Brita. We'll pass it through a charcoal asteroid a few times, maybe pasteurize it. Maybe their funk added a flavor! They make beer with bacteria! And wine using barefoot chicks to stomp grapes!
AMAN'THUL: Yeah, but are they hot chicks with good hygiene?
NORGANNON: You ... do have a point there.
ALGANON: From what I gather, sir, I hear these Blood Elves are hot.
AMAN'THUL: You said "blood" elves? Are they like cutting their wrists in the water or something like that?
NORGANNON: (muttering) Yeah, that would be bad. Some HIV or hep C ...
ALGANON: No sir, I think it's a sort of name implying racial superiority.
AMAN'THUL: (To ALGANON) That so? Well at least it's not like some ugly-faced Troll mutating in it or some pig-faced goblin wench wallowing around in the drink. Allright, do us a favor, just watch the body of water, check it visually, do NOT touch it, do NOT drink it. We're saving it for a very special party, and we'll fire you immediately if you even sip from it. Capice?
ALGANON: Understood sir. Now, I was going to tell you-
AMAN'THUL: Another time, dude, I got a situation here. (click)
NORGANNON: Well, it's there. Fermenting still. But I say we hurry. Next century, we'll get the car, cruise by and pick it up. I don't trust starman.
AMAN'THUL: That was an excellent movie.
NORGANNON: Oh yeah. Jeff Bridges, his magic marbles, and Karen Allen, when she was still Raiders of the Lost Ark hot! And we have so got to work Raiders into an adventure for these little guys on their planets.
AMAN'THUL: That would so rule. (Clicks save, turns off game machine) Hey, check the laser discs, I think I want to watch either of those movies.
NORGANNON: (Chuckles) Dude! Your laser disc cabinet needs order.
AMAN'THUL: (Annoyed) I know, blame it on Eonar. She likes to put things in alphabetical order, not genre order. There's no way in the cosmos Blade Runner should be between Amazon Women on the Moon and Bloodrayne.
NORGANNON: I weep for your housekeeping. Here it is ...
And if you need a few more laughs or another hypothesis, here's my last thought on the titans:
http://wow.joystiq.com/2011/01/23/know-your-lore-uldaman-ulduar-and-uldum-strongholds-of-the-t/
Revynn Feb 7th 2011 1:53PM
@Vodkamartini - that would have been a total and complete win if you hadn't repeatedly spelled Algalon wrong. Sorry to be the buzz kill, but it's AlagLon; not AlgaNon.
/petpeeve
Other than that, very nice ;-)
Eisengel Feb 7th 2011 9:20PM
This isn't a new idea, but it is a good one. If you've ever read the Dune books, that's one of the themes. The most powerful noble house in Dune would take its soldiers from a prison-planet. The prison-planet was quite chaotic and brutal, so anyone who could survive and thrive on the planet would be quite capable. This idea worked... except the nomadic people eking out a living on the desert planet Arrakis were even tougher since their planet was even more inhospitable and dangerous than the prison-planet. They weren't bigger or meaner than the other warriors, but they were tougher and stronger from having to endure such an incredibly harsh environment from birth.
How do you create better weapons than the ones you have now? Chain a bunch of wild animals in a planet-sized pen, toss in a super-powerful magical artifact along with some of your best attempts at soldiers (Earthen, Mechagnoms, proto-Vrykul), set it to simmer for a few hundred thousand years, and any intelligent creature that can survive will be pretty tough.
The Old Gods know that they can't take Sargeras on toe-to-toe. They need soldiers who are resistant to his corruption. So, they tossed their best soldiers in the Old Gods' prison to see what would happen. Any creature to survive would be pretty resilient to corruption and capable of fighting forces of chaos. It's just the same way some disease vaccinations works. You get a very weak shot of a disease, which prompts your body to react and create antibodies. Now you can resist strong versions of the same disease. Your body knows how to react to it. The Titans clobbered the junk out of the Old Gods, rendering them quite harmless for a long time, allowing the beings on Azeroth to slowly get used to their influence.
The Old Gods provided two critical parts, not only the source of corruption to be able resist, but also the source of chaos and dynamism to cause the beings on Azeroth to be able to change to resist it (the curse of flesh).
I find Algalon's observations on feeling and loving life as telling here. We know what the Titans are good at creating; machines. Very clever machines, but static, unchanging, unadaptable machines. Machines can't feel or think or decide. They can't learn or desire to be better or push themselves harder. It could be that the Titans realized their commitment to supreme Order left them entirely incapable of fighting the teeming, formless Chaos that Sargeras controls. Keep in mind Sargeras is one Titan who apparently fought the entire Pantheon to a standstill. They needed machines plus some chaos... they needed something like the curse of flesh, which was beyond their ken.
The whole point is it resist their own urges to tinker and micromanage, and let a little chaos creep in and see if their soldiers could react/resist/adapt to it.
Heii Feb 6th 2011 8:19PM
Bravo for a wonderful KYL column. Now that that's out of the way;
Here's a question for you; As we have learned, the Burning Legion can 'whisper' to Azerothians, yet they cannot open a portal from their side to us because, if I remember reading correctly, there seems to be some sort of ethereal force protecting us from them, and the only way they can get in is if we... open the door, as it were.
Is it entirely possible that the Well of Eternity served a dual purpose? To attract the Burning Legion, and/or act as a giant battery to power said shield? Or to power a greater being, such as Elune who may/may not BE the giant shield?
Anyways, have fun and all that.
Moosepie Feb 6th 2011 8:53PM
from what i understand, the burning legion can't whisper to people without a door already being opened. once the night elves began messing with the well of eternity, it drew sargeras' attention, and he was then able to speak through the opening they made. Perhaps the whisperings you are referring to are the old gods.
Vaeku Feb 7th 2011 9:24AM
This "ethereal force" you're talking about isn't anything special. The Burning Legion resides in the Twisting Nether, whereas planets such as Azeroth reside in the Great Dark. The Nether is basically another dimension, so they need a portal to make a doorway between the "wall" that separates the dimensions.
The reason why the Legion is so prevalent on Outland is that when Ner'zhul opened all those portals, they tore Draenor apart and brought it into the Nether. So Outland is floating around in the Nether, slowly falling apart.
Bobmcbob Feb 6th 2011 8:19PM
The phrase "I have seen worlds bathed in the Makers' flames. Their denizens fading without so much as a whimper" indicates that the Titans have re-originated other planets before. Therefore, I believe that Azeroth was NOT the only planet made to combat Sargeras - we are simply the last in a long line of failures. By "defeating" Algalon, we passed a test that apparently no other planet has passed before - a good sign for the survival of Azeroth.