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2-06-2011 @ 5:12PM
I'm not one to blame Blizz for all bugs, I don't like saying "GG BLIZZ WTF" whenever the littlest things go wrong. I understand it's an enormous, complicated game with lots of moving parts and it's difficult to keep them all moving correctly all the time...But this is ridiculous. This is just flat-out not Blizzard quality. A few bugs slipping by is alright and live-with-able, but these bugs are actively keeping us from completing quests and from getting the meta. I really feel as though Blizzard has completely dropped the ball on this one.
2-06-2011 @ 5:13PM
That being said, the new direction they've taken the holiday is much, much better than it used to be (in theory, anyway). Mega props to them for finding a good way to remove the crazy amount of RNG-based achievements necessary.
2-06-2011 @ 5:34PM
can't disagree with you mate.
2-06-2011 @ 5:37PM
From bad grammar and spelling errors in quest text, to flat-out show-stopping bugs in the first release of the mac client (3 fps is not a gateway to fun!), Cata has been a quality control fail.What happened to releasing things when they're ready, Blizz?
2-06-2011 @ 5:51PM
It seems that most world events so far has been plagued by bugs such as Stuff flying in the air, quest texts pointing to wrong place (Park disctrict in SW anyone?), NPC inside NPC, just rushed location changes, stuff not up to 85 balance (Event boss does wrath level damage but has 1.2m health..?), while not bug I would like to see "do stuff in dalaran" changed to org/sw next year atleast.I guess they run out of time.. again.
2-06-2011 @ 6:23PM
"What happened to releasing things when they're ready, Blizz?"Activision.
2-06-2011 @ 6:49PM
What concerns me is that this 'trend' that reared its ugly head around the time of Cata's release doesn't seem to be diminishing. How many people were frustrated by things there were brought up build after build during the beta only to see the bug hit live. (Darrowshire quest, broken fly to xxx zone, the re-emergance of the Speed Hack in Warsong Gulch)Quality Assurance finds problem, sends it to management who determines (with the help of analysts) just how much negative feedback said issue will have and weighs that against the cost of man hours it takes to fix it. Complaining and throwing a fit over these things is the only way we, as consumers, exert influence to those making that decision. Some people claim that WoW players are more whiny today than in times past? Well I don't think we're whiny enough. Not if they're slacking in this regard.
I hate to say it, but I have to agree. Normally, I have no trouble accepting Blizzard's mistakes, because they're only human and this is a huge game. There are probably millions of lines of code making up WoW, there are bound to be glitches here and there. But with this, and with the other bugs with the Lunar Festival (quests showing elders marked on maps where they aren't), I'm honestly disappointed.I think that this was a major oversight on their part - with everything that Cataclysm changed, they didn't go through the holiday events and make sure that they would still function correctly. Hopefully they've learned their lesson and will test things correctly from now on. I am thankful that Blizzard has no trouble acknowledging their mistakes and that they're already taking steps to fix things.
2-06-2011 @ 7:35PM
@Narshe:"Activision."Amem to that. Since the merge I got the feeling Blizzard's content patches were at the PTR's quality level, which is not a good sign.And Blizzard is not exactly an exemplary company when it comes to fixing bugs that are preventing players from obtaining in-game goods/achievs. For bugs that let players get things they aren't supposed to get, yes - sometimes they even go to such extremes as the current lockdown on 2200-rated PvP weapons - but it seems bugs that prevents players from getting nice things or participating in certain events get always pushed back, even when the window of opportunity to get such things is small. Like with defending IF during Cata's launch event, which remained bugged until the end.I'm currently playing DCUO and LotRO, and waiting for GW2 and SW:TOR, while keeping an eye on how WoW develops. If the game feels worthwhile for me again - at a minimum, by fixing the LFD to at least bar players from queuing for roles they don't have the spec for, and to correctly evaluate gear for the roles the player queued for - I might return.Long lists of bugs on holiday events is not a good way to lure me back, though. And the longer it takes, the less likely I'm to return
2-06-2011 @ 11:05PM
"What concerns me is that this 'trend' that reared its ugly head around the time of Cata's release doesn't seem to be diminishing.""I think that this was a major oversight on their part - with everything that Cataclysm changed, they didn't go through the holiday events and make sure that they would still function correctly."It's hardly Cata's fault, just about every holiday since Children's Week last year has been a glitchy mess. Lunar Fest wasn't so bad, but I guess they didn't have the time for this one.
2-06-2011 @ 11:17PM
Didn't have the time for this one?Every time a glitch popped up last year and a fix was demanded, we heard the fanbois say "They're busy working on Cata--give 'em a break!" Well, Cata is done and out the door, so now they have plenty of time to iron out bugs or even catch dunderheaded showstoppers like this before they go live, yet I guess they're still too busy working on, um...something, I guess.
2-07-2011 @ 12:43AM
Yeah. Not sure if it happened on Horde side but having a quest to turn in to Magni in IF when he is clearly not in IF is flat out irresponsible. I hope for all those who have not yet completed WaLSTiB meta that they can actually fix this and not do the "sorry we can't fix it this year" like they have done in the past. That would be really really sad. I do have the meta on my main and would like to get it on another toon or so but it's not as bad as If I didn't have it at all. I'm sure it takes more work than it seems to fix but come on, people are putting a lot of time into it (and money let's be honest).
2-07-2011 @ 1:11AM
I normally don't complain about World of Warcraft or blizzard games in general, but there are times when criticism is legitimate.This is one of those times.Blizzard constantly undervalues and under-prioritizes its holidays, and there are many people who really dedicate their game time to holidays.My opinion mirrors the many people who are commenting here that blizzard's standards are decreasing for WoW. I want to specify WoW here - as far as I can tell Starcraft 2 has been an amazing success, is an amazing game, very well balanced, and is very refined without any of these crazy bugs. (Yes, there are bugs, but not generally very fatal, or as bad as have been happening in WOW lately.)So I wouldn't necessarily blame this on "Blizzard" as a whole entity, but the current WoW team.
2-07-2011 @ 6:49AM
And Rin, when you praised Blizzard for how much better "Love" is than it was before--they made that change LAST year, back when they were so hard at work on Cata.
2-07-2011 @ 8:56AM
"Didn't have the time" being sarcasm. I was still waking up, so maybe I didn't get that across in wording.
2-07-2011 @ 10:35AM
This really is an epic failure of configuration management and control. Removal of NPCs, particularly MAJOR ones, should prompt coders and testers to find/test every reference to determine impact.
2-07-2011 @ 11:15AM
I am going to be massively pissed off if they don't hotfix the Cairne bug - as it stands, that one bug is preventing me from getting my Proto-Drake...
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