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2-08-2011 @ 1:59PM
The problem with Rift isn't that it's a "clone". Cloning things like key-bindings is likely a good thing. The problem with Rift is that I'm not seeing a really compelling innovation that makes me want to play. I tried Warhammer for the RvR and how it was integrated with leveling. That's what got me to buy it. The PvE failed so I came back, but you get the point. Rift has a neat classing system and I like their implementation of public quests as taken from Warhammer, but there's really not much else.
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