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2-08-2011 @ 2:56PM
@Naughtyzoot. (and alot of others too actually)Please be fair when comparing 1 MMO to another & try to be objective.I recently got to play in the RIFT Beta Event & as a long time player of WoW (feb 05) here are my thoughts & responses.A Sword is still a Sword, a Health Potion is still a Health Potion, A Bag is still a Bag - It really doesnt matter what you call them or how you draw them they are still representation of an existing type of item & comparisons to any game with those types of items is ultimately a fruitless execise. There is only so much scope for change & often refinement is the better course of action.Its not suprising also that Defualt Key-bindings are the same or similar - Any Game, Any MMO, especially new-ones value the factor that is the ease of which new players can pick up & play thier game - if your looking to bring in players from games that are in direct competition with yours, ease of use & button familiarity are sensible tools to use in bringing them quickly & smoothly into your game & helps them settle into what they are really here for - Style, Content, Mechanics & Storyline.For me RIFT has a lot to offer - a more realisticly stylised environment while maintaining heavy Fantasy elements in comparison to Blizzards 'cartoonish' approach. The Graphics and styling of RIFT provide great atomospherics imo. The RIFT invasion mechanic adds an exciting new element to the general monotony & grind of leveling up in ANY mmo, not just wow - Guild wars 2 looks like its going to take a slightyly different route of making quests more interactive with the environment & allowing players actions to be remembered by NPC's whether they Despise or Admire them. The Ascendancy System for RIFT is a new twist to player developement that allows you to think outside the box for your character with more flexability to the roles you'll play within the game.Whether these things make RIFT Better than wow or not will be totally down to the individual playing it.Like many i dont expect RIFT to be a 'wow-killer' - In fact i dont believe thats even going to be a feat possible by any 'specific' MMO title, the only thing that will 'kill' wow will be the rising 'Choice' of available MMO's to play. Blizzard have had the lions share not necessarily because they are Better than other MMO's but because they've been the best 'choice' from a limited stack of options. As new companies develope new games blizzards strangle hold will slowly relinquish.I expect we'll be having the same discussions when 'Titan' hits the streets.
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