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2-09-2011 @ 8:02AM
I would hate to be forced to choose between working a full time job and raiding. I love WoW but it dosent pay my rent.
2-09-2011 @ 8:07AM
Erm how does your rent come into an attunement post?And fyi - I have a full time job, family commitments, and raid, as many many people also do.
2-09-2011 @ 8:11AM
Likewise. I enjoy my raiding, but my guild does it on a limited twice weekly, 8-10 hours a week schedule, and adding another mandatory amount of time on that which isn't directly related to picking up some phat loots is just annoying.I liked some of the story behind it, but whatever's done, don't A) Get in the way of me gearing up full time students/part time workers or just professionals with limited play time so I can fill my raid team or B) Don't make things more frustrating in that we can't sub in Kyle's death knight for his perfectly capable resto shaman cuz, oh, lookit that, he hasn't done the attunement yet.I spit on reward-less time sinks. Go ahead and set a "You must heal this encounter of NPCs before you're allowed to bring a healing specced toon" attunement, fine, but that sucker better be BOA.
2-09-2011 @ 8:56AM
Doesn't necessarily need to be a time sink though. Imagine this, blizzard separated heroic and raiding paths so that raiders don't have to do heroics and vice a versa. The attunment quests could actually gear you for your raiding content. It could be quite a few quests 5 man, some 10 if you wanted mimicking boss abilities and fights in some way. This has 2 effects, you get ur gear with out having to run the same easy heroics over and over again, and you could learn mechanics of the upcoming tier. They already reuse boss abilities in mobs why not make some mini encounters to help players learn.If done properly atunments could be very good and not a time sink. More of a content primer similar to the old class quests of vanilla (hunters prob remember this ;) ) learn your role better, get raiding gear, avoid easy heroics. Sounds like win win to me.
2-09-2011 @ 9:15AM
I like your mention of BoA attunement Eberron - I think it would work the same way if they did it on a "first-wave" basis, like they have with discovering dungeons. That way, your alts probably wouldn't have to do it, but it would be more of an epic experience for your main and your first encounter with a specific raid.@Mazaltov- I too am finding a hard time raiding. School full-time AND work full-time here. So, my time is severely stretched and pretty much no guilds raid on the weekends. All Tuesday-Thursday nights, so choices are limited if available at all, but that's just how it is : / and I don't think there is any real way around that.
2-09-2011 @ 9:39AM
Attunements are only fun the very first time you do them. For every alt or friend you have to do it with after that, its just becomes a pain in the ass.
2-09-2011 @ 9:56AM
@Thundrcrackr ExactlyThis pole is about as bias a pole as you could get. The audience you are asking in no way represents the typical wow player. We as readers of wow insider represent a very small portion of the player base that actually cares what is going on in the game. The typical player knows nothing about lore, story line, patches or even how their character works. Most casual raiders don't even understand the game they are just waiting for the RL to tell them what to do.If this question was prompted the next time you log into wow but also added the option of "I don't know what attunement means" I am guessing the results would go something like "I don't know what attunement means" > No > "Only For raiders" > Yes.
2-09-2011 @ 10:52AM
I know I love when the dungeon finder puts in in Arc and someone releases, because they usually don't have a key. Same goes for SM, and DM.Also unless I get a friend that has they key I can't solo kara on an alt, because he isn't attuned.So yeah they need to at least get rid of all the old attunements. I like the idea of a BoA attunement though because ultimately the quest lines are a lot of fun and usually more involved than your standard quest line.
2-09-2011 @ 1:57PM
for DF dungeons, you can just port back in.
2-09-2011 @ 2:16PM
Poles are biased?
2-09-2011 @ 3:13PM
I like raiding, and i ALSO like nice long quest chains as long as they have a good bit of lore to them, are interesting, and give me a nifty little item to play around with. Personally i LOVED doing the Ony attunement chain in vanilla, one of my favorite quest chains ever, and i STILL have my amulet that turns me into the drake if i use it in the cave.
2-09-2011 @ 8:19PM
They won't do it. The badge changes were designed so you didn't have to run obsolete raids, while attunement would probably mean exactly that. So every new alt or recruit you brought into the guild would have to be taken through the attunement process or just not consider recruiting new characters, no matter what their skill, penalising players for joining the game late. It would also make life more difficult for PvP players seeking to get specific PvE items which are BiS for their spec, since atm they can stay in their PvP guilds and get taken on runs by raiders and pay for the item. If heroic 5 mans and raids were separated, whichever was easier would be the gear path for pretty much everyone. Much more likely would be that attunement for the first raid of the expansion would have you go through heroics from throughout the expansion or there would be a little hole behind the raid you could drop down into with a smiley face on the bottom.
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