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2-09-2011 @ 6:34PM
Well, I think the basic point remains with all the new metagems - there is something annoyingly redundant about them. They all have the same requirements, the same secondary, 3% crit damage bonus, but the stat part differs. However, for every single class in the game, Int/Agi/Strength blows crit out of the water. Granted, one is bought with quest reward tokens and the other is world drop, but that won't have much of an effect as time passes.Were I the game designer, I'd have given the primary-stat versions a more strict metagem requirement. Maybe two blue and two yellow gems. It'd still work out to be a bonus over a three-red crit meta for most gearsets, but it'd at least be significantly more interesting when it comes to gemming.
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