Patch 4.0.6a patch notes

There has also been a series of hotfixes that have repaired a number of things server-side.
The full patch notes are after the break.
Patch 4.0.6a Patch Notes
- General
- Players are no longer encountering errors when having their items bid on in the Auction House. The Auctions tab also updates appropriately reflecting the bid.
- Classes
- Area-of-effect abilities such as Consecration, Efflorescence, Healing Rain, Holy Word: Sanctuary, Ring of Frost, and Smoke Bomb now function correctly when cast on any trapdoors (ala Cho'gall) or transports even while the caster is not standing on one of those same objects.
- Death Knights
- Death and Decay no longer damages the death knight's currently selected friendly target when it does damage to nearby target dummies.
- Druids
- Starfall no longer exceeds 20 stars within its duration.
- Frost Nova, Tranquility, War Stomp, and Starfire are all properly scaled when used by or on a druid in Tree of Life form. The previous temporary hotfix which removed the ability to use War Stomp while in Tree of Life form has been reverted.
- Hunters
- Auto Shot was not firing while the hunter was moving under certain conditions. Auto Shot should now always function correctly while the hunter is moving.
- Having a melee weapon equipped no longer causes the tooltips for Cobra Shot and Steady Shot to incorrectly display extra benefit from haste.
- The cooldown for Master's Call has been increased to 45 seconds, up from 35. In addition, it can now be dispelled.
- The Warp Stalker ability Time Warp can no longer be used on paladins with the Divine Shield buff active.
- Mages
- The Quad Core buff provided by the Sanctified Bloodmage 4-piece set bonus is now properly removed as soon as a spell is cast if the mage does not have 4 pieces of the set equipped.
- Paladins
- Glyph of Dazing Shield correctly causes Avenger's Shield to daze the target, and only allows Avenger's Shield to trigger the dazed effect.
- The area-of-effect attack of Hammer of the Righteous no longer has a chance to miss secondary targets when the primary attack hits the paladin's target. If the primary attack of Hammer of the Righteous fails to hit the target due to miss/dodge/parry/block, no enemies will be affected by the area-of-effect attack. Rogues who are under Cloak of Shadows, however, are able to resist this damage.
- The Warp Stalker (hunter pet) ability Time Warp can no longer be used on paladins with the Divine Shield buff active.
- Priests
- Inner Focus can no longer be cast before the effect of its preceding spell completes (Inner Focus will only be applied to spells that are cast after it).
- Sin and Punishment now works properly when two players of the same faction are fighting each other (including in Arenas). A string error may appear when the opponent is feared even though the talent functions correctly.
- Warlocks
- All raid bosses are now properly immune to Suffering (Voidwalker taunt ability).
- Dungeons & Raids
- Blackwing Descent
- Drakeadon Mongrels can now be taunted.
- The debuff from Pyreclaw's Flame Buffet now only lasts 8 seconds.
- The Golem Sentry's Flash Bomb damage has been reduced in the 25-player version.
- The health of Drakeadon Mongrels and Drakonid Slayers has been reduced in 10- and 25-player versions.
- Nefarian's Blazing Inferno damage and knockdown radius has been reduced to match the spell effect graphic.
- Blackwing Descent
- Items
- Some Vicious Gladiator's weapons (item level 359) incorrectly had their costs increased. This has been corrected. Two-hand and ranged weapons now cost 3400 Conquest Points, while one-hand and caster weapons now cost 2450 Conquest Points.
- All Vicious Gladiator's weapons (item level 372) have been temporarily removed from the Glorious Conquest Quartermasters until the time is right to officially introduce them into Azerothian society.
- PvP
- Many items incorrectly rendered unusable in rated Battlegrounds and Arenas have been made usable again.
- Battlegrounds
- Battle for Gilneas
- The banners at each capture point now take 8 seconds to capture, up from 5. Note that when the banners are neutral and have not yet been captured by either faction at the start of a battle, they will display the wrong location names (Mine says Farm, Waterworks says Blacksmith, and Lighthouse says Stables).
- Battle for Gilneas
- Races
- Gift of the Naaru now has a maximum limit to the amount healed when used on friendly NPCs with large amounts of health.
Filed under: News items
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 4 of 4)
bluespacecow Feb 12th 2011 11:58AM
@"Drakkenfyre"
You can definitely still do mirrors. You just need to know what files to share. I upload some for the Mac Tech Support forums all the time as well as my buddies from the main tech support forums.
You just need to know where to look for them :)
Juzelle Feb 11th 2011 2:02PM
what ever happened to adding gem sockets to the 359 crafted leatherworking mail & leather chest/belt pieces? Did that just magically get phased out between the PTR and Live?
squig_masta Feb 11th 2011 2:27PM
Did anyone else catch that Druids can now use frost nova in tree of life form line? I'm pretty sure there was something other then a ToL bug preventing them from casting it...
Ronin Feb 11th 2011 3:13PM
"Frost Nova, Tranquility, War Stomp, and Starfire are all properly scaled when used by OR ON a druid in Tree of Life form. "
Sure, it's a complex sentence, but they figured you could handle it. Were they wrong? ;)
squig_masta Feb 11th 2011 4:08PM
I noticed that after the post, but even then there's nothing special about tree of life that would involve 'scaling' with a spell like frost nova, so either way the sentence, as complex as it is, makes no sense.
raion Feb 11th 2011 4:23PM
wait wait. didn't they first change the cap time at Battle for Gilneas from 8s to 5s ??? Why change it back? :o
Drakkenfyre Feb 11th 2011 9:16PM
That one made me wonder.
During the PTR, it went from 10 seconds (I think) to 8 seconds, to 5 seconds. Now it's back up to 8 seconds?
Gorkarp Feb 11th 2011 6:06PM
How about fixing the nodes that spawn underground in TB that are un-mineable. The Rich Pyrite ore drives me crazy.
Also, what's with the "Preparing for Battle" 15 minutes before Tol Barad? Why do we need to stop farming quests, and lose the ability to turn them in 15 min's before? I can't tell you how many times I've had to carry around a bag full of half quests all week because we didn't get Tol Borad back. I could have turned them in, but everything disappears 15 minutes before the battle. For what? Why? What's the point? Stupid Blizzard. Annoying, Not fun, and pointless.
BB Crisp Feb 11th 2011 7:44PM
"Inner Focus can no longer be cast before the effect of its preceding spell completes (Inner Focus will only be applied to spells that are cast after it)".
This was bugging the hell out of me for months. SO glad it's finally fixed.