Ready Check: Give your progression a shot in the arm

Progression can be a challenge. Your team seems to be trying hard, you have enough people to raid on the appropriate nights, and it even seems like everyone has read up on the fights. However, when it comes "go time," you still don't seem to be moving forward.
The first step in resolving this problem is obviously to try and diagnose what's going wrong. That's a complicated enough issue for most folks. The bigger issue, though, is what you should do when it's no one's fault in particular. Maybe your raid doesn't have enough healers, or maybe it has too much melee. Maybe you're missing a vital raid buff, or perhaps not enough people are in advanced enough gear. What do you then? These things are clearly an issue to be resolved, but it's not a particular person's fault. You still need to address the problem.
Enlist everyone's help
One of the surest ways to knock down raid morale is to keep failing over and over without every talking about why. You can't leave 10 to 25 people wondering about what's going on. While you are the raid leader, it's every member's raid. Those members are spending their time and effort to raid just the same as you.
It's important, therefore, to enlist their help with whichever problem you've diagnosed. (I'm assuming, of course, that the problem isn't as simple as someone standing in fire.) If you've got too much melee, say so. "Folks," you might say, "I think our issue is that we don't have enough ranged to handle adds. We need to change our raid composition."
You might find yourself surprised when members of your raid group step up to solve the problem. People who might have been interested in switching raid roles will volunteer to do so, or at the very least, they might volunteer to step out of raids so that others may step in.
Being open and honest about these kinds of issue will "fire a shot across the deck." If no one volunteers to help you rectify the group's issue, then at least you've given warning that something will have to be done. It's always a good idea to avoid surprises. When the next raid comes around and you're forced to sit someone against their will, at least they'll understand why.
Set up "repair" nights
One of my first guilds had what we called "bootstrap" nights. Especially when a brand new character had hit the maximum level, a handful of the best-geared, most highly skilled players would get together with the new guy. Then we'd power-run heroics like they were going out of style. It was a decent way to get the new guy in the flow of things and get him a lot of gear very quickly.
The same principle could apply to your raid if you feel you're failing due to gear level. While it sucks to single someone out and tell them they need to improve their gear, that situation does arrive. However, once you've crossed that bridge, it's important that you reach out a hand to them with help. Make it productive conversation; instead of just saying, "You must improve," say instead, "We'd like to help you improve."
Then grab some folks who can make the heroic runs pleasant and quick, and get 'er done.
Don't be afraid of failure
Forum trolls and the internet at large has placed a significant stigma on failing. If you don't succeed -- preferably, the first time even trying -- then you fail, and that somehow makes you less than human. It's kind of an odd notion. This weird stigma around failing can be a serious detriment when you're trying to improve.
I prefer to use the Meet the Robinsons approach to failing: You learn from failing. Embrace that perspective, and make sure your failures are productive. While "learning experience" has become a little bit of a cliché, it's still true. Learn and grow.
Ready Check shares all the strategies and inside information you need to take your raiding to the next level. Be sure to look up our strategy guides to Cataclysm's 5-man instances, and for more healer-centric advice, visit Raid Rx.Filed under: Ready Check (Raiding)






Reader Comments (Page 1 of 1)
Necromann Feb 11th 2011 7:13PM
Yes. You learn my failing. I can't stress that enough.
Xanyr Feb 12th 2011 3:03AM
Why do we fall Bruce?
freethemurlocs Feb 12th 2011 9:33AM
So we can learn to pick ourselves up
mackejn Feb 11th 2011 7:22PM
If only I could get my GM to read.
jfofla Feb 11th 2011 8:03PM
Failure is an essential stepping stone to success.
WhytePanther Feb 11th 2011 8:45PM
Failure is just success, rounded down.
wutsconflag Feb 13th 2011 5:54PM
I miss the first few days of Ulduar, before all of the nerfs. After so long facerolling heroics and Naxxramas, it was nice to get smacked down by a "hard" raid. There were plenty of failures, but we learned, and we overcame, and frankly, the successes were all the sweeter for it.
DeadllHead Feb 12th 2011 3:18AM
My guild's problem seems to be getting enough people to sign up in the first place!
Many seem very wary of raids, in particular healers as many of them have had bad experience in dungeons going OOM mid fight and causing a wipe. Of course its not often the healers but dumb DPS used be being healed while they stood in fire in LK days.
I don't play a healer by the way, i wouldnt want to right now.
SinisterChief Feb 11th 2011 8:17PM
A Setback is a setup for a comeback.
Jeff (Not that one ^ ) Feb 11th 2011 8:20PM
Try and try gain is a great thing in principle, but it's very demoralizing when you slam yourself against the same boss 20 or so times in a row with nothing at all to show for it. Why would anyone want to do that one night, then turn around the very next night and do it again? I certainly don't. I don't mean that I won't try again, but I'm not going to do it continuously.
Aalokor Feb 11th 2011 8:37PM
It seems you're missing an essential step. if you're constantly dying to the same issue, then you need to change something.
lesicor.caerlon Feb 11th 2011 8:43PM
Perhaps you should look at logs of the fight and figure out what the problem is? Perhaps the group as a whole isn't putting out enough dps (possible gear issue?), or is it that during a specific phase the damage jumps too high because of people standing in fire?
If you're constantly slamming into a boss with no progress made, there's a bigger problem at the core other than simply "we just don't know the fight well enough yet".
Jayjay Feb 11th 2011 9:50PM
But sometimes it IS 'we dont know it well enough yet'. Often a LOT of people know the fight well from 2 tries, more know it after 10 but there will always be 'Johnny-slow-pants' who takes 20 goes to get it into his or her head. Then comes the lightbulb moment that can only be reached (by some) from constant repetition.
I speak from experience in a 25 man Cata raid - most of us knew the fight I'm thinking of pretty well after a few tries at it, there were a few people who were just slow off the mark moving out of things - I think they really needed to throw themselves at the fight a few more times than the rest of us in order to understand that 'move' means 'move FAST, dont wait to finish that heal/cast etc'. We one shot it this week.
Poppy Feb 11th 2011 10:33PM
@jayjay - couldn't agree more, and an important observation. When our guild raids the motto is 'learn by doing'. Reading the strats and watching the videos never really prepared me for the real thing. Especially in complex fights where there are are multiple debuffs needing to be either run away from, taken close to/kept away from other raid members or just healed through and multiple ads with different abilities spawning randomly, it took me quite a few goes to get on top of it. but once I'd got it, it stayed got. Too much impatience runs the risk of losing very competent players who might just have a different learning style.
Elethiem Feb 11th 2011 10:39PM
I've told my raiders that successful raiding requires 3 things.
1. A strat that works.
2. Having raid members implement that strategy.
3. Having raid members be able to perform. No 5k dpsrs, no healer being 30% of the other healers, no squishy tanks.
When there's a problem, I always refer back to the 3 things to find what we need to work on.
Angeline.Evens4495 Feb 11th 2011 11:23PM
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Bond Feb 12th 2011 5:30PM
I don't think you can stress enough to people that FAIL is not a useful perspective. Accepting a challenge and then not completing the goal means you have work remaining, not that you are personally bad.
We all want so much to be exceptional, yet so many of us are unwilling to take any active steps to achieve that goal. And then to top it off we stigmatize others who we perceive to be worse; pushing them down to lift ourselves up. It is such a vicious cycle.
Your raid group is only going to make it through the encounter challenges if everyone works together, plays their best, and is well informed on what they are expected to do. Making gearing and raising low performance up should be a group task, and should be the glue that binds guilds together.
SillyString Feb 15th 2011 2:04PM
We are not retreating! We are advancing in reverse!