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Reader Comments (Page 1 of 1)
2-16-2011 @ 1:49AM
Angus said...
Mastery: If target has to be kept at high percent of life, not great. Anyone healing your target also devalues your mastery.
Crit, if you crit and overheal, oh no! Oh wait....
Improved water shield does what? Oh, on a crit it gives you mana.
Ancestral healing reduces the damage they take, oh after a crit.
Ancestral Awakening, oh hey, it needs a crit to get a free heal.
In the worst case scenario where you crit, someone still gets a heal, you get mana and the person takes less damage.
In the worst case for mastery, it just plain does jack all.
I am still surprised they didn't make mastery be "The lower percentage the target is in health, the higher your crit chance."