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2-17-2011 @ 4:15PM
And this is why my rogue is retired. /sadface
2-17-2011 @ 4:21PM
Same here. Poor guy is sitting in the corner sharpening his knives...
2-17-2011 @ 6:28PM
Blaming the current raid design as the reason your rogue is retired is really lame, IMO - especially since Paragon stacked ROGUES for their Al'Akir world 1st, and had plenty of rogues in raid for many of their other heroic 1st kills (I see 3 rogues for sinestra, 2 for cho'gall, 1 for ascendant council, 2 for valonia & theralion, 3 for chimaeron, 1 for omnotron, 2 for conclave, etc etc.).Melee spots have always been difficult to get in good raids. You need to be good, you need to be persistent, and you need to be consistent to earn a spot in a good raid. Melee dps is the most common type of wow player out there, so you are going to be in competition with a lot of like-minded players. Even in more casual raiding, there is a certain amount of competition for spots among melee dps. I'm sure anyone who has run a pug has turned down what seems like a bajillion "dk dps here" /tells.If you are really good, and follow through, you'll get those raid spots though.
2-17-2011 @ 8:48PM
"Melee dps is the most common type of wow player out there, so you are going to be in competition with a lot of like-minded players."By what measure??? Given that there are six melee-capable classes and six-ranged capable classes (and a well-known almost "disdain" for melee in raids right now), I'm inclined to disagree without some class/spec population data.(I generally don't play DPS, so personally, I just /shrug)
2-18-2011 @ 6:57AM
Forrest, I don't have numbers. I just went to warcraft census, and I can only see class numbers, not melee v. ranged breakdown. However, my statement comes more from experience. Unless you are a strictly ranged dps class, you tend to be melee for leveling. I never really understood this, as I leveled both a boomkin and an ele shaman, and found them both easier than their melee counterparts. Many people also level as tanks, which is also a melee position. That logic, along with the fact that in running pug raids I've turned down about 9^1billion death knight dps'ers tells me that they are the most ubiquitous.Also, there are way more dps than there are tanks and heals, one can surmise that simply from the dungeon finder. And by "way more," i mean that dps is at least 2x more popular than tanks or healers, and likely a lot more popular. Which means if you make a pie chart of ranged v. melee, ranged or melee will still be more popular than tank or heals.Combine the 2, I deduce melee is the most popular. Maybe it's a bias because there always seems like there is too much melee and not enough of anything else, but that's why i think that.
2-18-2011 @ 8:25AM
@Pyro: My guess as to why so many people level as ranged specs is because of the downtime issue. Yeah, with full heirlooms it's not an issue at all (particularly running double caster trinkets). But especially before the big revamp, most caster classes had you drinking like Charlie Sheen on a bender. For the classes you cited, the caster spec is perfectly viable, but even with heirlooms you still come out faster going melee. Granted, the spec that's most fun for you will always be the best one to level as, but most people go for pure efficiency, so they go with whatever has the least amount of downtime that kills stuff the fastest, which is generally going to be a melee spec.Also, elemental at least was horribly goddamn boring prior to 4.0.1. All you did was LB spam your way to 80, with the occasional shock tossed in. Even frost mages got more to do (especially having actual AoE). Not getting a second viable spell until 75 was unbelievably shitty. Elemental also lacked insta ghost wolf unless you gimped yourself dipping into the enh tree, and even now doesn't get until you start hitting Cata content, which means you also miss out on a movement increase for about 80 some-odd levels.It could also just be an issue of aesthetics or personal preference. I have a complete set of heirlooms, including cloaks and two sets of trinkets, so I could basically do whatever I wanted for my troll druid. I loved the balance druid playstyle and messed around with it once I got dual spec, and even went balance/resto for dungeons. Then I hit level 29. I tried boomkin out for about 5 minutes, decided I absolutely detested everything about the form (not to mention having to shift out to use a mount), went back to kitty and haven't looked back. Yes, keeping a set of caster leather in my bags when I want to heal dungeons is annoying when my main spec is kitty, but not nearly as annoying as dealing with a giant orange chicken.
2-18-2011 @ 11:40AM
Pyro, I think you just touched on another tangent of this problem (I know, you don't consider there to be a problem, but for the sake of arguement...) Melee dps is probably the most popular spec out there, so shouldn't raids be balanced to include more of them? If more subscribers want to play melee, I would think that would be a clue to Blizz to make more opportunities for melee. As is it, there are less (than for ranged), which seems completely counterproductive.I agree with other posters who have said Rossi's intrinsic point is not that he should be able to stack all melee successfully, but that the fact that you can stack all ranged without penalty (and trying the same thing with melee would be folly) seems rather unbalanced - ESPECIALLY, if you are right, and melee is the most popular spec choice in the game.
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