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2-21-2011 @ 10:27AM
I want to speak to the A & B team comment. Having multiple 10-man groups (in a large guild) can be a logistical muddle, but some times having 2 or 3 distinct 10-teams helps a lot in terms of scheduling.We have 3 teams running concurrently (although we should probably drop to 2), but it's a blessing to a number of players that we all run on different nights and times. Some people can't make the late-late-night team; some people can't make the early-evening team. Some people can never log in on a Wednesday.As long as you make it clear that team divisions are drawn because of logistics rather than skill (with some exception, like an alts' raid), then you avoid some of the A/B problems.
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