Blood Sport: A guide to PvP keybinding
Listening Music: Radiohead's The King of Limbs. How could I not post a brand new album from the greatest band on earth?
Many (if not most) high-caliber PvPers will speak poorly of players who click in arena or battlegrounds. Keybinds are a tool that many newer players do not take advantage of -- much to their detriment, since keybindings allow the PvPer to keep the focus where it belongs: on the battle at hand.
However, even seasoned gladiators can improve their keybinds by changing the specific keybinds of individual abilities. I have my own personal way of assigning keybinds to class abilities that I want to share with you today. Don't worry, I have lots of color-coordinated pictures via the magical wonders of Microsoft Paint. Want a taste?

The above picture is how the hand rests on the keyboard when the majority of WoW players play the game -- index finger on the D key, middle finger on the W key, ring finger on the A key, with a "roaming pinky." Many first-person shooter enthusiasts are very familiar with this type of hand positioning.
Keyboard turning versus strafing
The red keys are what players normally use to move with (that is, movement keys). When you first download WoW, the arrow keys on the right hand side of your keyboard as well as the W, A, S, D, Q, and E keys move you around.
The Q and E keys are used for strafing (keeping your camera facing forward while your character moves left or right), while the A and D keys are used for turning (something your mouse is perfectly capable of).
Most high-rated PvPers use the A and D keys to strafe left and right respectively, leaving the Q and E keys for spammable attacks, heals, or often-used abilities. These two keybinds are of crucial importance, as they are located very close to your left hand and take very little time and effort to use.
If you are still using A and D to keyboard turn, I would highly recommend getting in the habit of strafing with them and using Q and E as ability keybinds. It feels a little weird at first, but by pressing in the right button of your mouse more often, it'll feel very natural in a short amount of time.
The S key debate
Some players keybind the S key to a spammable ability (or an ability that doesn't punish you for accidentally hitting it). Many PvPers consider "backpedaling" (using the S key to move backwards) to be a telltale sign of a noob; it is often considered inferior to strafing.
Personally, I still have my S key bound to backpedal. I find it can be helpful against classes that want to see your backside to get more damage off (Backstab, for example, can only be used from the rear). Backpedaling can also interrupt spells (so you can juke opponents) in a discreet way that doesn't expend another valuable keybind.
Whatever side of the debate you're on, it's not a giant deal. If you play a melee class and you never find yourself backpedaling, I would recommend trying out keybinding your S key to an often used ability with no detriment if you use it (don't pick an ability that is an important cooldown; S tends to be hit accidentally pretty often).
CAPS LOCK
Some players swear by using Caps Lock to talk on Ventrilo. Others go through some red tape to use it as a modifier similar to Shift or Control. Others (like myself) don't like checking TO SEE IF WE ARE YELLING ALL THE TIME, so we just leave it be. I've colored it brown because it's a debated keybind, much like the S key.
Green keys
I recommend keybinding spammable abilities (usually damage and heals) to the green keys. These keys (1, 2, 3, Q, E, and F for most players) are incredibly useful and easy to access while on the move. The hand does not have to travel far to hit any individual one of these keys -- spammable instant-cast abilities should be keybound to these keys.
For instance, Ice Lance is a fine keybind for a green key, while Frostbolt is not. If possible, spells with cast times should be placed elsewhere, as these green keys are prime real estate when you're moving around very quickly.
The space bar is a green key because it's actually very useful when combined with modifier keys like Shift, Control, or Alt. It's a very accessible keybind that most people only use for jumping around. It's particularly useful if you want to keybind certain abilities that you only get to use on a proc or when you're in a special stance or form. On my warlock, I've been using Shift + Space for my Immolation Aura keybind and Control + Space to Demon Leap.

I reserve yellow keys for important abilities that might not have cooldowns but aren't terribly relevant in high-pressure situations. Shadow Bolt, Searing Pain, and Curse of Tongues might fit the bill here nicely.
The abilities placed on yellow keys can also be used for incredibly important cooldowns that need to be quickly accessed in order to survive. On my warlock, I use Tab for Demonic Circle: Teleport and the R key for my Death Coil. I would hesitate putting survival cooldowns farther away from your hand because they can be so crucial in PvP.
Blue keys
We're starting to get pretty far away from the starting position of our WASD-based hand.
A lot of PvPers use short, powerful cooldowns or abilities on 5, T, G, and V. Offensive cooldowns or abilities like Recklessness, Kill Shot, Execute, Drain Soul, and Shadowburn are perfect for these keybinds. Any closer to the hand and they would be taking up the space of something more valuable, but they are still close enough to pile on the pressure on the enemy team.
Purple keys
These keys are usually reserved for very long cooldowns (or keys that are not used very often in combat) that are not pressure-situation abilities. Examples would be Soul Harvest, Demonic Circle: Summon, an eat + drink macro, bandages, or a mount.
Keys beyond purple keys
So, in summary...

These keys are sometimes completely ignored, which is fine. They're pretty far away for most people and are generally a pretty giant pain to get to. However, these keys get much more accessible if you're used to using them for abilities or you play on a laptop that has the keys just slightly above your number keys.
I find that they're great for targeting teammates or opponents in arena (depending on what you want to bind them to).
New tips for using modifiers with keybindings
Next week, I want to discuss different ways to use modifiers and some lesser-known tips and tricks with keybinding. I also want to talk about the benefits of drastically altering your hand positioning, including lots of MS Paint diagrams, but that will have to wait -- I didn't know I could talk for so long about something that appears so simple! If you're looking for something more in-depth, stay tuned for next week.
Read PvP keybindings: ESDF and roaming index finger variants.
Want to ascend the arena ladders faster than a fireman playing Donkey Kong? We'll steer you to victory with the best arena addons and let you in on some rank 1 gladiator PvP secrets. If you're looking for the inside line on battlegrounds and world PvP, read The Art of War(craft).
Filed under: Analysis / Opinion, PvP, Blood Sport (Arena PvP)
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Reader Comments (Page 3 of 4)
Pat Feb 22nd 2011 11:13PM
I actually use ESDF to move. So my keybind layout is shifted across slightly to the right.
This leaves me with A for an interupt, Q for victory rush or grounding totem.
Then yeah W and R for my skills that get used a lot. T for my Whirlwind.
G Is always my big hit.. Lava burst or on my Warrior I put Colossus Smash. H also gets a skill on it but yeah.. I like how it all works, I just need a decent mouse to put my CD's on ;(
Skrotus Feb 22nd 2011 11:15PM
I didn't read the article, but I salute your taste in music.
Coldbear Feb 22nd 2011 11:49PM
nice work
chris crouse Feb 22nd 2011 11:53PM
radiohead is awful.
Zayd Feb 23rd 2011 10:55AM
Should probably have your ears filled in with cement for such tripe.
Szass Feb 23rd 2011 12:09AM
I actually use a 5 button mouse and have strafing set to the side buttons.Center button is for backpedal the occasional times i need to use it. Obviously I'm steering with my mouse then.
Then I have spells and abilities hot keyed like this;
123456
QWERTY
ASDFGH
ZXCVBN
So i'm steering with the mouse, or strafing, or backpedaling with my right hand.
And my left hand is free to punch hot keys.
It works for me anyways.
Szass Feb 23rd 2011 12:17AM
I might add. I can add different spells and abilities to the forward and backward roll of the center mouse wheel button.Pushing down on the button is my backpedal.
pinutos Feb 23rd 2011 2:57PM
I've been using this same setup for quite a while - even converted a few guildies to it. I'm amazed that there aren't more people mentioning it.
Stray Feb 23rd 2011 3:00AM
Definitely going to use this article to help wean me from some old habits.
I'd like to add something that I do (novel or otherwise). I'm a reformed keyboard turner. I now use a Logitech gaming mouse that has a small amount of buttons, and I've bound all of my movement to it. With one button click from my thumb I can strafe left, strafe right, backpedal (which is sometimes still useful), along with the traditional right click for camera turning and simultaneous right and left click to auto run. This leaves my left hand entirely free for executing other actions. The only time I run into an issue here is when I need to click to target something, or click a rarely-used spell, and move at the same time. That can lead to some awkward temporary keyboard turning at times.
I have every letter of my keyboard bound to something or other, with similar spells matching across classes for certain things (silences are always on 1, for example, so Silence, Counterspell, Wind Shear...with stun-like effects on 2, Psychic Horror, Frost Nova. Defensive CDs like tanking damage reductions, Dispersion, Ice Block, are always on V. So not too easy to fat finger, but not too far away.
Though I'd really like to move away from lining up spells across the board in lines and organizing them more organically as you've illustrated above.
Rekra Feb 23rd 2011 3:35AM
Great guide, I enjoyed reading it even though I already do something like it after months of trial and error. I will be making a few small adjustments though, so thanks!
thpthpthp1 Feb 23rd 2011 4:04AM
Why would you bind your X key?? Then you can't teabag people! D:
Dressel Feb 23rd 2011 5:04AM
This is a great post - very useful indeed. For an future topic, would you have any advice on targeting and target-switching - particularly in battlegrounds? When using the mouse to move and turn, what's the best way to target? Tab-targeting seems to have a wicked sense of humour and just loves to target hunter pets, elementals, and totems...
noon Feb 23rd 2011 6:39AM
From my old Quake days I learned to use ESDF as opposed to WASD to give access to more keys.
For WoW, I learned from Otherguy (remember him?) that you could remap "mouse wheel up" to button page 1 and "mouse wheel down" to button page 2, effectively doubling the number of keys you could hit. You don't zoom in / out while PvPing anyway, which I believe is the default use of the mouse wheel.
Since I PvP with a Shaman, I need all the keybindings I can get (situational totems etc.) so these are my mappings:
remap the '1' -> '=' keys to QWRTAGZXCV + middle mouse button + mouse button #4 (remember ESDF for moving). These keys are modal with the mouse wheel, and get a completely different meaning when I flick the wheel up or down.
the second action bar becomes '1' -> '=' of which 1-5 are easily accessible. These keys are not modal.
That's 12 * 2 + 5 = 29 buttons easily accessible, beat that! ;) It's quite fast to get used to, try it..
Zayd Feb 23rd 2011 7:52AM
Would a standard keyboard suffice or do you guys recommend I get a specialist one from say Logitech or the like?
I use a laptop for wow and have been using a gamepad for general play for ages, I think it'd help my game to back to using a keyboard but don't want to use the one on my laptop (dont think the wear and tear would help it)
I had a quick look at the Logitech site and have to say their shiny (I.E expensive) wireless solar powered keyboard looks very sexy (I.E very expensive)
Antti Feb 23rd 2011 8:26AM
Normal is more than fine.
I think the mouse is more important, get a mouse with some easy programmable buttons to bind shift & ctrl. (logitech mx518 is great and cheap)
Do not get wireless anything, lag between your keyboard and comp is detrimental in gaming
DayDreamer Feb 23rd 2011 8:20AM
A gamepad? My condolences. Even with an analog stick on it, that's holding you back.
You really need to use a mouse, or a trackball if it works much better for you. Keys, sticks, and touch-pads for turning just do not cut it.
I don't think anyone really needs a fancy keyboard, but an external keyboard is superior to an onboard laptop keyboard. Laptop keys just don't handle the same for some reason, even when they're full size.
Just get one that's not absolute crap. Cheap ones can be plenty good, but you want to make sure it doesn't feel like a 20 year old keyboard or dollar-store junk. Check if the keys press and depress easily, without pushing too far or too little. Also for typing I find Enter and Backspace key shape are important. If you're used to hitting the wider backspace key, you might end up hitting the other key that's taken up half of where it used to be. If you use the arrow key position for FPS games, an L-shaped Enter key means one less key along the left side for your pinky finger.
Troy Feb 23rd 2011 4:38PM
I've been playing WoW for a few years, and I've been able to put together a configuration that doesn't use a mouse. It's not perfect, but for 90% of my play it works just fine. I lead DPS in dungeons, so my spell rotation is easy to keep rolling. My last laptop had a 10-key so I mapped all of those buttons, wrote about it here: http://www.troystauffer.com/blog/?p=228.
Probably wouldn't work for PVP, since quick turning is important there, but for PVE and general questing, I don't need to be able to whip around on a dime. Also, I've never tanked with that setup, I'd need to probably use a mouse to flag mobs. It's too hard to tab through enemies quickly.
DayDreamer Feb 23rd 2011 8:09AM
There is nothing simple about keybindings and user input devices. It is an artform.
Honestly, I find PC gaming input devices hold me back the most. They really need to invent some new tools that make use of as much as possible.
I think the analog device is the weakest link. The rate and cost at which they improve the mouse is painful.
Calib Feb 23rd 2011 9:00AM
How do you deal with someone constantly trying to get behind you? I try to run with my mouse in pvp as much as I can but the problem I have is running past an opponent on the move. I end up lots of times either strafing in a circle so we both look like idiots just fighting ring around the rosie style, or using my mouse to constantly turn in a circle to keep them in front of me. Both I feel are inferior, but bad habits die hard.
Snouty Feb 23rd 2011 10:24AM
Invest in an N52.
Rather than jumping straight in at the deep end, which can be pretty demoralising to try and learn, level a new character up with it as this breaks you in gently.