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Reader Comments (Page 1 of 1)
2-22-2011 @ 2:43PM
Chickee said...
First of all, I really like your idea of giving Riptide as a basic spell rather than as a deep talent.
Secondly, your idea of an Air Elemental...a great visual would make it pretty cool. WInd shear is fun but as you said the Air Element would be fun.
Other ideas would be to take an exising spell and give it a deep talent. Unleash Elements buffing the already existing Earth Shield into an Earthen Barrier woudl be an example.
Finally, the funniest idea I could think of woudl be to bring back the Sentry totem with a different purpose.
Reply
2-22-2011 @ 3:07PM
Jackwraith said...
Sure. Something like:
Sentry Totem
For the next 20 seconds, 50% of damage to targeted party/raid member is intercepted by the Sentry Totem.
3 minute CD.
Unfortunately, as with our other issues (Fire Nova, Mana Tide, etc.), we'd have to give up Wrath of Air for almost 30 seconds to enact this CD. So, unlike every other class (except self-application by holy pallies), we'd take a hit to our efficiency to make this work.
If we're going to involve totems, the base system of the totems really needs an overhaul (Fire Nova back to launching off any fire totem, Mana Tide launching off any water totem, etc.)
2-22-2011 @ 3:59PM
chickee said...
Agreed that the totem system could be ammended. Get rid of Bloodlust/Heroism and call it Whirlwind -- air totem.
Fire Nova from any Fire Totem
Mana tide from any water totem.
Make the Earth Totem have one that protects whomever the earth shield is on with the Stoneclaw effect. Increases aggro to the target shields it to protect it or something like that.