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2-28-2011 @ 4:40PM
@Anderson.horn As has been explained before, it's not a matter of having to simply choose between an offensive and a defensive ability at one specific point in time; of course every class does that. But with Warlocks, the three-times limit is a huge difference from other classes. I don't even play a Warlock and I can see how unfair it is. Sure, maybe, for example since I play a Rogue, an assassination Rogue might chose to throw his combo points into a Recuperate instead of an Envenom because he's getting worried about his health, but nothing prevents him from getting combo points again within the next few seconds to use that Envenom. But a Warlock might be on his last Soul Shard and want to use the soulburned health stone, and then he wouldn't have access to any of the other abilities soulburn gives for the rest of the fight. It's a lot different than choosing how to spend one GCD or some resource that you can get back fairly quickly.
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