Gold Capped: Ore-splosion

The auction house is starting to have to stack all the ore they're listing for sale out back of the warehouse. Elementium Ore and Obsidium Ore have, in the last few days, been listed in quantities most people would consider unimaginable at prices that make auctioneers cackle. Until they realize that everyone has gotten this amount of stock. Level ones have been cropping up like mushrooms and listing hundreds of stacks of ore per night on every server I've checked into. I'm not the only one who has written about this.
Everyone loves cheap Cataclysm ore. It means cheap blacksmithing goods, cheap gems, cheap enchanting mats, and cheap engineering items. It also has the unique benefit of having the highest price floor of any ore ever introduced to the game. Obsidium prospects into 6 green quality raw gems and an average of 0.3 rare gems per stack, and elementium into 4 green and 1 blue. This means that if you do nothing but cut and vendor the greens for 9g, the "floor" for obsidium is 54g, and elementium is 36g. Then you have the rares. This floor is the bare minimum of what the ore is worth, but it's used for so many things. What else can we do with all of it?
It's all gravy
Assuming you get your ore for under this magic threshold, you'll be able to make back your investment doing nothing more than cutting and vendoring prospected gems. That's a relatively low gold per hour, though, even if you're watching movies in a tab and don't really count it as full time auctioneering. Let's discuss your options:
- You can sell blue quality gems cut or uncut. Many of them are very cheap, however the reds, purples, and orange gems will hold out their prices the longest. Eventually, however, if this supply continues, every single gem will sell for about the vendor price.
- If your market's price for meta gems is not too low, you can transmute all your rares into metas. Each craft will cost you 160g because that's what vendoring the mats would have gone for (assuming you cut them first). Note: the transmute mastery for metas is bugged and does not provide 20% bonus meta gems. Each craft is worth 2 gems, but the procs only go up to 6 (unlike, for example, Wrath of the Lich King flasks, which proc up to 10).
- So long as you can source cheap herbs, you might be able to move your green quality gems 3 at a time if you transmute them into blue quality gems. The minimum price for the blue quality gem must be more than 27g plus herbs, otherwise you're better off vendoring the cut greens.
- You can turn all your Carnelians into Carnelian Spikes. Don't pay the Wowhead disenchanting page any attention here - instead turn to the comments. These disenchant like a higher iLvl green weapon and will net you a lot of Greater Celestial Essences.
- You can "shuffle" your green gems by making them into low level green jewelery for disenchantment. I'll post a proper article about this, but Hessonite and Alicite are most commonly used. Zephyrite and Nightstones can sometimes be sold at a decent margin to people doing the dailies.
I never see ore at this price
Some realms aren't getting ore anywhere near this cheap. Even on the ones where you can see the market price on the Undermine Journal slipping down to the target zone, sometimes you won't see cheap ore when you search the AH. The best time to pick up these deals seems to be the morning: the earlier the better. The ore goes up for sale a couple hundred stacks at a time, and as soon as a jewelcrafter with time to burn sees it, they buy it.
Additionally, it can be worth checking several times a day. I picked up 200 stacks one morning, and when I checked back a few hours later, another couple hundred stacks were posted at the same price from a different level one mule.
The effect
I don't want to speculate about the reason for this recent surge in supply, and focus instead on its effects. Assuming it continues, the net effect is that all products with ore as a base material will become cheaper. The margins should remain about the same because those are determined by the number of crafters, not the number of farmers. Cutting gems, for example, will probably continue to be profitable because even if the price of the raw gems approaches the vendor value, the cuts continue to require a JC who has the recipe and the space to manage it.
There are a few markets that work now that probably won't continue to work. Lots of people like to try and flip green quality gems by buying them cheap and selling them when they're the JC daily. Depending on how fast people can process (cut/vendor, craft/DE, or whatever) these gems, this may stop working. The prices just won't go up that much for the gem taken by the daily if everyone has several hundred waiting to be sold.
The price for enchanting mats, already quite low, will probably continue to drop if people continue to disenchant the craftable greens. The demand for dust is low in comparison to what we saw in Wrath, and adding more dust to the AH won't make the prices go up.
The other effect that a long term supply raise would have is drastically lowering the price of Volatile Earth. It's a by-product of mining, as well as a direct product of prospecting Pyrite Ore, which you get when you mine Elementium.
The last effect is that this might prompt Blizzard to notice that they're allowing us to vendor cut green gems for more than cut blue gems. If this were to change, everyone who bought ore above the current minimum price threshold would lose money unless they could figure out a way to move those greens at about the same price. That would certainly flood the market, though.
Filed under: Economy, Gold Capped






Reader Comments (Page 1 of 4)
thall1463 Feb 28th 2011 4:13PM
Um, you definitely get Pyrite Ore when you mine Pyrite nodes not Elementium.
Basil Berntsen Feb 28th 2011 4:52PM
You get pyrite nodes as rare spawns of elementium nodes.
thall1463 Feb 28th 2011 6:52PM
I was unaware that it worked that way. Thanks for clearing that up Basil
Pyromelter Feb 28th 2011 4:14PM
Basil, I don't understand why you continue to think the vendor price for cut green gems is a bug. Each item has to have it's own input code in terms of vendor price; there isn't a batch command that says "all items like X are worth Y amount of gold." Each itemID has its own vendor price. Also, this is a super-massive economic bug if it was unintended.
It is my opinion that blizzard put those vendor prices in to create a floor for the hard working ore miners out there. As you said, it's not a huge profit to prospect and cut all those green gems, but it is a steady profit. The vendor price of the raw ore and the bars made from the ore are significantly less than the gems.
I just can't see how blizzard would not know about this. Without that green cut-gem floor, the floor for ore goes to something ridiculously small like 25s or something (referring to the vendor price of a smelted bar).
Basil Berntsen Feb 28th 2011 4:57PM
Because if they had wanted us to farm vendor items, they'd have made vendor items the primary source of farming revenue. Mining (and gathering in general) is supposed to be a way of moving gold to people with gathering skills from people who need stuff made from stuff they can gather. What's happening now that money is going straight from the vendor, through the JCer, to miners. This leads to more inflation, which leads to things like BoE gear and other "optional" gold earned items costing even more.
talkingmike Feb 28th 2011 5:00PM
I agree that this is not an oversight and a decision designed to impact the economy.
In fact, once epic gems are introduced, I would assume the vendor price for rare-quality gems would increase.
Dvorkin Feb 28th 2011 7:02PM
Pyro: While I do agree that vendor prices for green-quality cuts is not a bug, I think it was done for completely different reasons.
Like all other crafting professions, leveling JC calls for making quite a number of green-quality items. However, unlike crafts from other professions, green-quality gems are practically useless (you just don't have any sockets to put them into before max level, and at max level you'll want to use rare gems), don't sell at AH at all, and cannot be disenchanted. Vendoring them is the only option, so Blizz is just gave scribes a way to offset at least part of expenses.
Pyromelter Feb 28th 2011 7:13PM
"What's happening now that money is going straight from the vendor, through the JCer, to miners. This leads to more inflation, which leads to things like BoE gear and other "optional" gold earned items costing even more."
Inflation comes in larger parts from higher gold rewards from quests, vendored greens and greys, and flat out gold looting from mobs. Also, with the guild perk http://www.wowhead.com/spell=83941 , every piece of gold that gets looted adds another 10 silver to that guild if they have the perk.
Vendoring items that were crafted from mats off the AH has been around before. I was only a wrath baby, so I only know about the saronite and cobalt shuffles. Back when the cobalt triangle shield vendored for over 5g, making those were a profitable vendor trick. When saronite ore was sitting near 1/2 the vendor price for bars, prospecting for all those rares and then cutting to sell was also an option.
Blizzard let people make and vendor cobalt triangle shields for over 2 years, then nerfed it with the shattering. Up until that point, it helped keep cobalt ore and bars at a minimum price level. I find it impossible to believe that they would make that change and NOT know about the vendor price for uncommon-quality gems.
Ultimately gold in the game gets generated somewhere. Is the prospecting shuffle generating gold and inflation? Sure. But how much inflation is it causing versus dailies, regular questing, gold loot, the guild perk cash flow, and vendored greys? I would argue not that much, and the amount it does cause is a way to help funnel the gold created by that inflation back to the miners.
dfgreat1 Feb 28th 2011 4:15PM
Man this ore explosion is crazy. I thought that hackers were liquidating accounts at first but it's continued for days with these ridiculous prices. How did this happen almost overnight? are bots back at mining :(
Bapo Feb 28th 2011 5:02PM
I've seen one on my server in Twilight Highlands, I was on my hunter looking for Sambas, and saw a lvl 80 dk backing into a wall and jumping, next thing I know is that he disappears, but since I had track humanoids on, I tried to follow him. I couldn't because I only have a 280% mount, and he was booking it like a bat out of hell.
Yes 310% mounts out run me, but they don't go off my minimap as fast as what this person did.
Yey for underground and speed hacks -_-
Zamboni Feb 28th 2011 6:32PM
The bots are back in force. I've watched Whiptail farmers teleport from node to node the whole length of the river. I sent my gatherer to Outlands, as it's a waste of time trying to find a node in a Cataclysm zone. Herb prices continue to go down even after Blizzard fixed the spawn bug, and ore prices are reaching ridiculous levels (20g obsidium).
Cory Feb 28th 2011 6:46PM
He was probably frost with On a Pale Horse. Gives you 20% speed boost. That plus a 310% mount could easily outrun you.
Bapo Feb 28th 2011 9:32PM
@Cory
That's the thing, he didn't mount up, and as well, even the 310% mount with On A Pale horse doesn't move that fast.
Grak Mar 1st 2011 9:20AM
And possibly connected; I've seen an explosion in leather over the last week or so. I've been leveling up LW on a new alt and there was hardly ever any leather on the AH, so I resigned myself to grinding it all. Now suddenly there has been multiple dozens of stacks of borean leather on the AH for a fraction of what it used to go for, and the supply never seems to run out.
I'm guessing some new form of bot or hack is in the wild.
Necros Feb 28th 2011 4:16PM
The reason is extremely efficient bot programs. They're everywhere and the programming and pathing is getting better all the time and blizzard is doing nothing to stop it.
wutsconflag Feb 28th 2011 7:10PM
Oh, this is completely wrong and you should know it. Blizzard HAS done (and will continue to do) what they can to combat this behavior. They have to investigate how it's happening, and then find a way to stop it. Once they do that, they ban a couple ten thousand accounts and we get a patch that inputs the new logic and prices for herbs/ore shoots up into the "OMG BLIZZ Y SO EXPENSIV?!?" realm. And then the botters are gone for a few days/weeks/months until they find a new way to do what they do.
It's a constant cycle, and I think every MMO has to deal with it.
Myf Feb 28th 2011 8:06PM
"Blizzard HAS done (and will continue to do) what they can to combat this behavior"
Considering they've been using the same speed and underground hacks for over 2 years now, it seems all Blizzard has been able to do is "ask the hackers nicely to stop".
Bottom line is, it's just not good enough Blizzard.
Schadenfreude Feb 28th 2011 8:37PM
Unfortunately the speed/teleport hacks function by exploiting a hard feature of the game-- namely that the client tells the server where the character is. So the hacks send a false signal to the server, teleporting the character around the map. Presumably changing this part of the game would take drastic changes and would probably result in more problems than it solves. So it's easier to just look for people exploiting a known vulnerability than change everything and open themselves up to new ones.
Angus Mar 1st 2011 1:00AM
I love how you believe that Blizzard hasn't done anything.
Ask Glider how little Blizzard has done.
While the legal tactic they used is a bit shady in my opinion, they set about demolishing a known bot program so they could have a precedent for others. Once they have that in hand, they will go about destroying every company/website/guyinhismomsbasement that dares to try and sell a bot program or writes one for WoW.
Yes, the exploits are annoying, the hacked accounts frustrating, and the victims unhappy, but part of this is the fact that you have idiots willing to pay $10 for some perceived advantage of having some gold in a game.
If anything, the quest + green gem inflation is one of the biggest ways of deterring the gold selling.
"I could spend $15 on gold, or make about as much doing 10 dailies that also get me guild and faction rep. While mining this ore to prospect. hmmm"
joshua_benson32 Mar 1st 2011 9:47AM
"Once they have that in hand, they will go about destroying every company/website/guyinhismomsbasement that dares to try and sell a bot program or writes one for WoW."
This only works in the countries that have similar copyright laws to our own. There are at least 2-3 commercial bots out there hosted in countries that have no such laws and as such will be a pain to take down.