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2-28-2011 @ 4:14PM
Basil, I don't understand why you continue to think the vendor price for cut green gems is a bug. Each item has to have it's own input code in terms of vendor price; there isn't a batch command that says "all items like X are worth Y amount of gold." Each itemID has its own vendor price. Also, this is a super-massive economic bug if it was unintended.It is my opinion that blizzard put those vendor prices in to create a floor for the hard working ore miners out there. As you said, it's not a huge profit to prospect and cut all those green gems, but it is a steady profit. The vendor price of the raw ore and the bars made from the ore are significantly less than the gems.I just can't see how blizzard would not know about this. Without that green cut-gem floor, the floor for ore goes to something ridiculously small like 25s or something (referring to the vendor price of a smelted bar).
2-28-2011 @ 4:57PM
Because if they had wanted us to farm vendor items, they'd have made vendor items the primary source of farming revenue. Mining (and gathering in general) is supposed to be a way of moving gold to people with gathering skills from people who need stuff made from stuff they can gather. What's happening now that money is going straight from the vendor, through the JCer, to miners. This leads to more inflation, which leads to things like BoE gear and other "optional" gold earned items costing even more.
2-28-2011 @ 5:00PM
I agree that this is not an oversight and a decision designed to impact the economy.In fact, once epic gems are introduced, I would assume the vendor price for rare-quality gems would increase.
2-28-2011 @ 7:02PM
Pyro: While I do agree that vendor prices for green-quality cuts is not a bug, I think it was done for completely different reasons.Like all other crafting professions, leveling JC calls for making quite a number of green-quality items. However, unlike crafts from other professions, green-quality gems are practically useless (you just don't have any sockets to put them into before max level, and at max level you'll want to use rare gems), don't sell at AH at all, and cannot be disenchanted. Vendoring them is the only option, so Blizz is just gave scribes a way to offset at least part of expenses.
2-28-2011 @ 7:13PM
"What's happening now that money is going straight from the vendor, through the JCer, to miners. This leads to more inflation, which leads to things like BoE gear and other "optional" gold earned items costing even more."Inflation comes in larger parts from higher gold rewards from quests, vendored greens and greys, and flat out gold looting from mobs. Also, with the guild perk http://www.wowhead.com/spell=83941 , every piece of gold that gets looted adds another 10 silver to that guild if they have the perk.Vendoring items that were crafted from mats off the AH has been around before. I was only a wrath baby, so I only know about the saronite and cobalt shuffles. Back when the cobalt triangle shield vendored for over 5g, making those were a profitable vendor trick. When saronite ore was sitting near 1/2 the vendor price for bars, prospecting for all those rares and then cutting to sell was also an option.Blizzard let people make and vendor cobalt triangle shields for over 2 years, then nerfed it with the shattering. Up until that point, it helped keep cobalt ore and bars at a minimum price level. I find it impossible to believe that they would make that change and NOT know about the vendor price for uncommon-quality gems.Ultimately gold in the game gets generated somewhere. Is the prospecting shuffle generating gold and inflation? Sure. But how much inflation is it causing versus dailies, regular questing, gold loot, the guild perk cash flow, and vendored greys? I would argue not that much, and the amount it does cause is a way to help funnel the gold created by that inflation back to the miners.
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