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2-28-2011 @ 9:38PM
I am a leveling Disco priest currently at level sixty. A small part of my leveling has been from questing all of which has been while speced as discipline, both solo and teamed up with a mage friend. From that perspective the Power Word:Shield nerf seems rather significant. I tried shadow and simply did not enjoy it. Most my leveling has been via the dungeon finder queued as a healer and still speced discipline. The joy of discipline is being a proactive healer and not simply reactive. Halving the duration really seems to change that concept considerably. I'll have to play with the nerfed spell a bit but it seems that what I like best about the character is being taken away. Can anybody please explain why shield spamming is bad thing, particularly for raiding, to me please?
2-28-2011 @ 10:06PM
It's easy, and it's lazy. Blizz want people to have to think about what they are doing and to have to prioritize. They want people to have to make decisions. Shield spam is just boring. There's no challenge to it.
2-28-2011 @ 11:45PM
No offense meant but that is a bit of a knee jerk reaction. To say discipline requires no thought or prioritization is way off. Frankly what requires less thought:Scenario A: "Hey the tank just got hit really hard I better cast a heal to fix him. Scenario B: "Hmm. The tank is going to get beat on a bit. I can protect him from some of that damage." The whole penny saved is a penny earned (or mana) or a stitch in time saves nine (or a shield in times saves heals) mentality requires forethought. Add then whom do I shield, whom do I HoT, whom do I just heal and when. Additionally heals for discipline take longer to cast, cost more manna to cast and generally heal for less than they do for holy. This combines to make the job for a disc priest tougher especially when leveling. Lastly the response doesn't really answer my question especially why "For raiders, I think this is the real fix we were hoping for". Thanks for your input though.
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