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3-01-2011 @ 3:15PM
Wow, and most of the time I get complaints that I'm too negative. I can't ever remember being accused of being too positive. This might be a first. Are you sure you actually read my columns and didn't just happen to stumble upon this one? Last week's column was a huge QQ fest about discipline getting screwed, if I recall. Seriously, go back ONE week and you're going to have to figure out a way to send me pictures of this head eating you've promised.That said, I'm going to use you as the platform for my responses to many of the comments on this article. There were many graceful disagreements in the comments, but since yours wasn't I'll go ahead and tag you "it." Let's begin ...If you think the change is unjust I really can't help you. I don't know what you did in ICC, but I know that I spent 6 months going up and down 5 groups of people applying shields and then repeating it. It wasn't fun, and I had tons of comments from people last year complaining about it being horrible. Now I have tons of comments from the other end of the table complaining that you're all mad it's being taken away? Where were you guys last year?I'm somewhat surprised that there are a ton of you who believe that shield spam is the core of disc healing. Shields are the core, but shield spam is not. There is a difference, and this change is not going to dramatically change any priests playstyle other than shield spammers. This change hurts shield spammers and pretty much no one else. The mana issue did -not- resolve the problem, because more gear was going to eventually counter it. There is already a priest in my guild, nowhere close to best in slot for heroics (he's in full 359s though) and he shield spams on almost every encounter and I've never heard him call for an innervate. It will not be long before many other priests are in that situation. Would you really want Blizzard to have to raise the mana cost on PW:S every tier to keep up this change?I don't know if you know or remember this, but prior to ToC and ICC, disc priests were never played like this. Soul Warding wasn't even introduced until shortly before patch 3.1, and it wasn't until Algalon that there was any reason to, from start to finish of the fight, blanket shields on your group. If you think this change destroys the class, you haven't been playing it that long, and I think you and everyone who wants to keep shield spamming is being a bit selfish to all the other priests who have been playing this class for 2, 3, 5, 7 years and always enjoyed that it was one of the most complex healers in the game and that the more skill you brought to it, the more reward it gave. We like pushing many buttons, and we try to forget the dark ages of CoH spam.Now yes, there are problems in PvP; I expressed those. There are problems in solo play; I overlooked those because I focus on the game from a multiplayer angle but some of the commenters did a fine job expressing the problems. You know who you are, thank you. But in group PvE? Everyone who thinks this is going to be a disaster is overreacting. Aside from which, you can still put up 10 shields at a time. If you want to shield spam, then just keep reapplying shields and never stop. There is no situation where a target who is actually legitimately taking damage isn't going to have that shield consumed before 15 seconds has elapsed. And if such a place exists, what are you worried about? If the shields aren't getting used in 15 seconds you probably outgear the encounter or don't need them for whatever it is you're trying to apply them to in the first place. All Blizzard has done is made it so that shields are no longer an all-purpose cleaner. They've made it into one of those "just for kitchen surfaces" type of cleaners. But guess what? You're still in the kitchen 50% of the time.You're going to be fine. You'll adjust to this in no time. You'll forget you even cared about it before you know it.
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