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3-02-2011 @ 9:05AM
While this is certainly a cool ability swap it is a total cop-out to actually turning raise ally into something useful. Now we just have a copycat spell that breaks from the logic and nature of a DK's abilities. At the very least it should be a limited resurrection. Here's my version Stitch Ally- Restore player to % health and applies the "Stitched Together" debuff. "Stitched Together"- Here the players receives a decreasing stitch debuff. If the debuff runs out they die and cannot be resurrected 10 minutes. The debuff can be removed if the player is healed to full before the last stitch comes loose.Special: Players with the "Stitched Together" debuff can be targeted by the DK's blood healing abilities.Glyph: Players successfully healed receive a 10% damage reduction bonus for ## Seconds.Insert your own flavor text.
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