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3-02-2011 @ 11:29PM
Like I mentioned below, everything comes with a trade-off.WoW has enough trouble balancing 3 specs per class, I can't imagine RIFT is going to have it easy with 8. But more options means more balancing, that's just the name of the game.Especially when looking at the RIFT trees I muse what it would be like if WoW had more options in terms of abilities, say 4 talent trees or fewer classes but more specs, but I think once the "wow" factor wears off, I'd rather stick with the 3 familiar specs and have them at least pretty balanced.
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