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Reader Comments (Page 1 of 1)
3-03-2011 @ 12:12PM
Paul said...
I must admit that whilst I will always understand the concern of something being linear, I don't understand how a more interesting story that is told from a set path is worse than some very random chore-quests which more often than not told no story.
Yes, you must to quest a) to unlock quest b), this was also the case in Vanilla and has only changed by how numerous these quests are now.
Now, here's my issue with the complaint some people are giving. When you guys played vanilla, and you were just grinding an alt, did you honestly give up on quests because they became green? Personally, I didn't. I always attempted every quest in every progression zone, whether it was orange, yellow, green or grey.
Because I always did everything in a zone, the change from running all over the place (often finding your self going back to the same place 3-4 times because the quests were so fragmented *shakes fist at Hillsbrad*), to a controlled, efficient path to be more enjoyable on the initial playthrough and equally as tedius on the second. For me, I lose nothing this way round were previously, I could lose 1-2 hours of my time just running back to west side of a zone to do one quest then run back to the east to do the other 3.
If you only do quests when they're yellow, then hell yeah, it's a pain, but since quests take less time when they're green, I can't see the issue being a grand as some people are making them out to be.