Spiritual Guidance: Revisiting the hybrid tax

When I first sat down to write, I had decided my column this week was going to be all about patch 4.1.0 and the PTR. Once I started looking through all the priest class changes, though ... well, there's not much there. That's not to say there aren't any changes. There are some tweaks to Power Word: Shield (which I do use all the time), and Inner Fire no longer has a duration (which is great). It's just that there are no changes to our damage-dealing spells in the mix.
Perhaps that's a good thing. Our boomkin friends are getting a pretty ugly-looking nerf to Starsurge in patch 4.1.0, which surprised me a little bit. Admittedly, I'm no expert on balance druids, but from what I've seen on the DPS meters, their damage didn't seem stratospheric. In fact, I usually see boomkins trailing shadow priests across the board.
The whole thing got me thinking. Why are boomkins being nerfed if they're not topping the meters? Is it a "hybrid tax" thing? Does the hybrid tax even still exist in Cataclysm? And what does it all mean for shadow priests in a post-4.1.0 world?
Revisiting the hybrid tax
One of my first articles here at WoW Insider was about the hybrid tax. For those unfamiliar with what the hybrid tax is, it's a pretty simple (institutionalized) concept that says pure DPS classes should do more damage than hybrid DPS classes. As the logic goes, a shadow priest can stop DPSing, change specs and heal; a warlock or mage can't. Because shadow priests have more utility (or so the theory goes), shadow priests should do less damage.
How much less? In January 2010, right after ICC was released, shadow priests paid a hybrid tax of 6.29%. That is, when compared to mages, warlocks, and hunters, a hybrid DPS spec like a shadow priest should do 6.29% less damage.
It's a simple concept, but it's a terribly controversial one. A hybrid tax is, at its base, a utility tax. We're "punished" for having utility (read: a healing off spec) that warlocks and hunters don't. Shadow priests suffer it, boomkin suffer it, elemental shaman suffer it. We can argue all day long that shadow priests almost never wind up healing, but that's irrelevant. The hybrid tax is just a way of life. Right?
Maybe -- but then again, maybe not. Given that a major theme in Cataclysm has been the homogenization of the classes, is there really a significant utility gap anymore? And beyond that ... what's the current value of the hybrid tax? Does it even still exist?
SimulationCrafting the hybrid tax
All throughout February, I've been talking about the SimulationCraft program. It's nothing new -- it's been the theorycrafting standard for shadow priests for the last few years.
But it's not just for shadow priests. SimulationCraft can model any class and spec World of Warcraft has to offer. It's terrific for making gearing decisions. It's also a natural tool for finding out exactly where we stand in comparison to other classes:

More important than the raw numbers are the relative numbers: Shadow priests are, at least in theory, the strongest of the hybrid DPS classes. (Take that, Tyler Caraway.) We're still performing behind most of the pure damage classes. Especially hunters. The big, stupid jerks.
If we combine and take the average of all the pure DPS specs, we get 27,505 damage per second -- slightly higher than our 27,226. That's a mere 1.0% difference. If we limit our calculations to only the top performing of the pure DPS specs, the hybrid tax increases to 4.3%.
So, you know that underpowered Renew that you never wind up using? It's costing you a little over 1,000 points of damage per second, on average. In theory.
Reality versus theorycrafting: StateofDPS.com
There's a major drawback to theorycrafting: The numbers you get in the lab are often different from the numbers you get in the real world. The site stateofdps.com, which pulls data from the top performers at World of Logs, shows something of a different picture over the last few days:

Obviously, that throws a bit of a wrench in our hybrid tax calculations. It's hard to calculate what doesn't exist.
So, wait, is there a hybrid tax or not?
The final judgment as to whether or not the hybrid tax exists in Cataclysm is still up for debate, of course, and we could see some major changes coming with patch 4.1.0. For now, though, we have to deal with reality, and that reality (at least for me) is this: Shadow priests are one of the strongest DPS specs out there right now. It's not an easy spec to master, but once you do, it's an incredibly powerful one.
That's not to say that the hybrid tax can't and won't make a comeback. Warlocks are slated for a flat DPS buff in patch 4.1.0, which should bump their DPS nicely. And, as we already stated, boomkin are in for a DPS nerf -- a spec that's already underperforming shadow priests by just about every metric. Patch 4.1.0 could just as easily contain more buffs for pure DPS classes and more nerfs for hybrid classes.
So are shadow priests in for nerfs in patch 4.1.0? It's clearly too early to tell, but it really depends on Blizzard's core class design philosophy. Are classes really balanced around best-of-the-best DPS -- that is, around progression raiding? Or are classes balanced around a more typical DPS player, a philosophy that wants to find a middle ground between the hard-to-master shadow priest spec and an easier-to-play boomkin spec?
We'll know the answers in the next couple of weeks, as more players participate in the patch 4.1.0 PTR. My gut feeling, though? Minor nerfs for shadow priests are likely still on the way.
Filed under: Priest, (Priest) Spiritual Guidance






Reader Comments (Page 1 of 5)
Tom Mar 2nd 2011 1:09PM
I go back and forward on the Hybrid Tax issue:
Whilst I agree that you get a great deal of flexibility from being able to actually BE a Healer or a Tank rather than just a DPS consider the following:
As a Rogue I have 3 DPS specs, so if one of my DPS specs is bad I have 2 others to fall back on.
As a Shadow Priest if my DPS spec is bad, I have no other option.
So it makes sense to me that Shadow Priests should do less DPS than Rogues.
But it also makes sense to me that Shadow as a Priest spec should be nerfed less than, for example, Assassination as a Rogue Spec because the Rogue has other choices.
So I don't know what to think!
Tom Mar 2nd 2011 1:12PM
To expand on that a little -
I think many players tend to make a decision like - I am a Tank, or I am a DPS.
Others make a decision - I am a Paladin and I do anything a Paladin can do.
For the latter people the Hybrid Tax makes sense.
For the former people it doesn't.
So is it really a tax on specs, or is it just "unfair" to players who don't want to tank/heal?
Diop Mar 2nd 2011 2:27PM
See I always thought the hybrid tax was about ensuring an equal distribution of players per class, so they lead the hardcore DPS nuts to the pure classes to balance the fact that they can't tank or heal.
What I mean is that tank specs make about 13% of the game's available specs, but tank players make up around 18% of the PVE players, similarly healers make about 16% of the specs but more than that play healers. If they didn't try to address this there would be a serious imbalance of players (Looking at wowcensus the two least played classes are pures, and the top 2 are the triple hybrids).
Having too much of an imbalance causes general problems for players and designers, ranging from pvp, to how they design encounters to loot distribution.
Eskarel Mar 3rd 2011 8:24AM
The hybrid tax isn't really all that complicated. At times when raiding becomes particularly intense guild recruitment tends to go a bit loony and pure dos specs start to suffer if their dps isn't high enough. Why recruit a mage if you can have a priest who can heal too, even if they never do. When this happens out trots the hybrid tax. When things calm down it goes away again.
mbegley34 Mar 2nd 2011 1:09PM
Where's the feral dps? Oh yeah, not even on the graph...
archbaotho Mar 2nd 2011 1:24PM
I'm pretty sure they're hiding underneath the Elemental Shaman, its ok kitty, you can come out and play.
Killik Mar 2nd 2011 1:18PM
It's hidden behind Elemental Shaman.
Alexa Mar 2nd 2011 1:19PM
The Feral Druid DPS line is right underneath the Elemental Shaman line. It's just hard to see. :)
(This will probably have been answered 100 times by the time I post.)
Nuit Mar 2nd 2011 1:24PM
It's right behind the Shaman Elemental
MichaelBerean Mar 2nd 2011 2:27PM
feral cat - 23,247
Almost exactly in the middle of the range of numbers for all dps specs
Task Mar 2nd 2011 1:10PM
@Fox Van Allen
"More important than the raw numbers are the relative numbers: Shadow priests are, at least in theory, the strongest of the hybrid DPS classes. (Take that, Tyler Caraway.) We're still performing behind most of the pure damage classes. Especially hunters. The big, stupid jerks."
Im sure Tyler and Frostheim will want to speak with you in private, probably in a tavern... :P
And a great article Fox, thank you.
Whitecatsjogging Mar 2nd 2011 2:26PM
The main issue I see when playing shadow is we are at the bottom of the dps charts when it comes to aoe. I feel they need to buff our aoe since you can find all other aoe classes pulling at least 5k about shadow. I have even seen a boomkin in a 10 man with 1/2 pve/pvp gear pull almost 60k aoe damage. That is just sickening. We had a great aoe and they nerfed it in a major way yet leaving all other class aoe alone respectively. Either buff it or nerd aoe across the board to "balance" the classes.
wutsconflag Mar 2nd 2011 2:52PM
Except that, according to the graph, Shadow Priests AREN'T the best of the hybrid classes. Paladins and Warriors are both ahead of them on the simulationcraft chart. (Paladin = Tank/Heal/DPS, Warrior = Tank/DPS)
BigDaddy Mar 2nd 2011 1:14PM
How is a ret pally or a fury warrior NOT a hybrid class? They are both well above shadow priests as hybrid DPS
Killik Mar 2nd 2011 1:20PM
Have to agree. Fox seems to be restricting the definition of 'hybrid' to classes that can heal. Still doesn't change the bigger picture though.
BigDaddy Mar 2nd 2011 1:30PM
Ummm... ret can heal so...
Vox Mar 2nd 2011 1:43PM
@Killik - um, paladins can heal... so i'm not sure why Fox said that.
Janaan Mar 2nd 2011 2:32PM
It could be that he's limiting it not to the classes that can merely spec differently to do a different role, but to the ones that can switch mid-fight. Ret pallies can heal, but only for about 5 seconds. SPriests, Boomkins, and Ele shaman can, if necessary, switch from DPS to healing in the middle of a fight, potentially saving the raid if, say, all the dedicated healers are dead or something. That's quite different from Ret or Warriors respeccing to change roles.
Killik Mar 2nd 2011 2:32PM
Heh, that's very true - sorry :)
Sir Broose Mar 2nd 2011 3:16PM
He specifically mentions a shadow priest "changing specs" to heal in the article. For some reason, he's just wrong. He mis-read his own graph. Paladins and Warriors are definitely hybrids, if they do still exist. They have always been included on the list.