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3-03-2011 @ 1:45AM
I like the idea of 'variations' on instances, less important for low-level non-repeated instances, however on progression and massively repeated instances it might be neat to make different features available to 'mod' it a little, including speed runs (maybe for bonus loot or acheives), 100% clear runs, minimal patrol-slip through runs, and other rewards/acheives that branch off from a single generic instance.
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