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3-09-2011 @ 10:29AM
Not to flame Blizzard too much and hurt fanboy's feelings, but the players deserve more than working on the same raids for the next 6 months. Yeah we have heroic raids to get the same gear, albeit a slight increase to stats. I'm sure enough players have killed thunder Ragnaros and are mostly through normal BoT and BWD. Playing since Vanilla and seeing stuff as great as their previous content patches, Blizzard can do better. Let's look at some dates:WOTLK Release: 11/13/08Secrets of Ulduar 3.1: 4/14/095 monthsCataclysm Release: 12/7/10Trolled Patch: ???3 months so farSo we're looking at about 4 months in between Cata release and the release of the ZG/ZA patch. They said the plan was to release more patches in an increased frequency but yet it only took 5 months to bring out Ulduar. Ulduar is unarguably the raid with the most content this game has ever seen. Why could they not replicate this with The Firelands? The same time span has gone by for both. We could argue that Naxxramas was an easy zone to bring back, leading them more time to work on Ulduar. Although the developers have said that these beginning raids were going to be entry level like Naxxramas. Did they spend too much time on making these epic entry raids?What I'm seeing in these last two expansions is a general laziness. We have BWD in the old mountain sure, that is great. Naxxramas, the flying necropolis, sure thats cool, a bit off scale though. Ulduar, huge titan complex, the inside may be different but at least I have some sense of where I am. But BoT, OS, Throne, etc., where the hell are we going? It's a portal to nowhere. Can someone explain this to me, I'm sure some fanboy has a good explanation. Am I in space, underground or what? Why is Al'kir, an elemental lord btw, a recolored Ragnaros model with the Djinn helm sitting in a middle of a mini Skywall with 3 boring elemental Zangiefs around him.Let's go back to the epic mountains, floating necropolis and Black Temple. Or we can be zombies, happy with portals to nowhere, which currently seems where Deathwing is going to be. Sorry for the Jerry Maguire mission statement/truth torpedos.
3-19-2011 @ 5:44AM
Seems to me like a lot of players feel a sense of adventure has been lost somehow. I agree to an extent, but I don't think it's entirely lost. It's just been misplaced.I think with the last expansion, I think the "adventure" in Cataclysm has really been in re-exploring the revamped old vanilla areas. And I'm afraid to say this, but I think the 80-85 areas and their assorted dungeons and raids could be said to be an afterthought to what was a truly massive renovation project. You can really tell with the quest re-writings in places such as Westfall, the Plaguelands and Badlands that the writers were truly focusing their energies in these places. Well, that's how it seems to me anyway.So far I haven't really enjoyed the 80-85 areas, quest-wise, but I absolutely enjoyed some of the revamped vanilla areas.I wish they had put more thought in Vashj'ir particularly though. That zone had the potential to be all kinds of awesome if it had been given the Northrend treatment. Each Northrend zone in WotLK, I felt, was distinct, interesting, had a fun story to tell that kept you hooked the whole way (even Zul'Drak, if you really pay attention). In the end though, it just felt like Vashj'ir was made an underwater zone and left it at that for the novelty alone.Sorry if I'm getting off the subject, but I really do think the revamped areas is what Cataclysm is all about as far as adventure. And yeah, that sucks for the dungeon crawlers and raiders and level 80's, but that's how it is for this expansion so far, seems to me.
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