Scattered Shots: The right hunter spec for the job

Be very, very quiet, and come over here. I have something to show you -- but seriously, don't make any sudden moves, and speak softly. Any loud noise could disturb it and scare it away ... Now look at this. Isn't it just the most beautiful thing you've ever seen?
That's right. All three hunter specs are now more balanced than they have ever been in the history of the World of Warcraft.
For the first time in the history of the game, all three specs have something optimal to bring to endgame PvE. If you're trying to maximize and optimize your hunter for raid fights, then the best spec will change from encounter to encounter, rather than having one spec so far ahead that it performs best even on encounters that aren't within its strengths.
Join me after the cut for a rundown of the precious, fragile, and possibly fleeting moment of hunter spec balance and an analysis of what kind of encounter each spec is best at.
Theoretical spec balance
In theory -- in a perfect, mathematical, single-target world -- MM is currently the highest DPS spec, coming up maybe around 7% better than SV, which is the theoretical lowest single-target spec. Of course, this exact balance will change based on your gear and exactly which raid buffs you have access to (I'm assuming good, heroic-level raid gear and all raid buffs).
Even with that theoretical number alone, we are seeing the best hunter balance ever. Never before have we had the highest hunter spec within 10% of the lowest hunter spec.
But of course, in practice that difference is smaller, because when we actually fight a boss in game, it's not a perfect mathematical world. We have to switch targets, move out of void zones, AoE, clump up and spread out.
One of the great things about the current state of hunter balance is that different specs have different strengths, so if you really want to optimize your hunter for that absolute peak DPS (and really, who doesn't?), then the "right" answer is to switch to different specs for different bosses.
Let's take a look at a rundown of the strengths and weaknesses of the hunter specs.
Marksman: Single-target DPS
As we mentioned, MM is the highest single-target DPS spec in the game, and it scales very well with gear -- specifically, with ranged weapon damage. A big chunk of the MM DPS advantage comes from the ability to hardcast Aimed Shot (meaning using the 2.9-second cast version of the shot, rather than the instant proc) during Careful Aim range, when MM also has its first two Rapid Fires shortening that Aimed Shot cast.
In fact, during Careful Aim range, MM does nothing but Aimed Shot and Steady Shot, in an ideal world.
Of course, the downside of this is that we cannot move while casting Aimed Shot, and it's a pretty long cast. If you're halfway though an Aimed Shot cast and then have to scuttle out of a void zone or have to clump up or move for any other reason, canceling that cast is a very significant DPS loss.
This means that during very mobile fights, MM can't reliably hardcast Aimed Shot -- and if that's the case during that first 20% Careful Aim range (like Halfus with the fireballs drake), suddenly MM is no longer such a great choice. Don't get me wrong -- MM can still put out very respectable DPS without hardcasting aimed, but it's no longer the best single-target DPS spec.
On top of that, MM has the most fragile rotation. It can be very easy for the Improved Steady Shot buff to fall apart with one error, and then the rotation crumples for a while. If BM or SV hunters mistime a shot or have to delay a shot to Tranq, their rotation just shifts down one and the DPS loss is much smaller.
Additionally, while MM does okay at AoE (Wild Quiver can proc off every target affected by Multi-Shot after all), it isn't nearly as good as SV.
Thus, MM hunters excel at single-target fights in which they can stand still -- or at least in which they don't have to move much and the movement is predictable and can be anticipated.
Beast Mastery: Single-target DPS with mobility
BM is the other single-target spec, and it also does very respectable single-target DPS with the ability to time cooldowns well to get, ideally, a larger benefit than the averaging of spreadsheets would indicate.
The big advantage of BM single-target DPS is that it's highly mobile. Unlike MM hunters, BM hunters don't have to stand still to execute any part of their rotation. Additionally, BM hunters have the strongest Kill Command of any spec by leaps and bounds. While there isn't any fight currently for which that's a huge advantage, we could see a Sindragosa-like fight in the future in which the raid has to hide out of line of sight, but the BM hunter gets to keep executing his brutal Kill Command throughout.
On the downside, BM is really hurt in fights with an air phase like Atramedes, and is it hurt a bit by target switching fights like Omnotron. With a well-specced pet, BM hunters don't have to wait long for their pet to reach the new target, but even a 1-second delay in a signature shot hurts if it happens often enough.
Finally, BM is probably the worst AoE spec of the hunter class. Its AoE comes from a tenacity pet, meaning that to provide AoE, BM really sacrifices single-target DPS, even once the AoE phase is over.
Survival: AoE DPS
SV is without question the AoE spec of the hunter class, with a brutal combination of AoE talents that lets it rival the AoE of just about any other class. The recent change to Aspect of the Hawk makes SV AoE stronger than ever.
SV is the clear hunter spec of choice for AoE fights like Maloriak, and its AoE capabilities will probably make SV the most common off spec (for non-main SV hunters). You just always want that AoE spec in your pocket, after all.
Additionally, SV is a fairly forgiving spec that can maintain its DPS more easily even in the most complicated fights. It's not necessarily that SV is easier, but that firing one shot at the wrong time doesn't make the rotation crumple, as it does with MM. Because of this, many hunters can often perform better in SV when learning encounters than they can in the more complicated MM spec.
SV doesn't really have any clear weakness other than the fact that in non-AoE fights, you could do slightly more DPS by playing a different spec -- assuming you can play that other spec well.
Spec for the buff
One of the consequences of this beauteous state of hunter balance is that, assuming you are familiar with all three specs, it's almost always the right choice to choose the hunter spec that brings the buff that you raid needs.
If your raid is missing the 3% damage buff, then BM is the way to go, except for air phase fights. If your raid needs 10% AP, then go MM. If you need the 10% attack speed buff, go SV.
With the DPS of the different specs so close to each other, the benefit to your raid of bringing the needed buff is going to be much greater than any slight personal DPS decrease you'll see from choosing one spec over the other. And of course, the whole point here is to kill bosses -- and what helps the raid most is always, always more important than what helps just one person the most.
The future of hunter balance
It's worth pointing out that just because hunters currently exist in this magical state of balance -- Play the spec you want! Choose the spec for the buff! The best spec is different for every fight! -- doesn't mean that it will always be this way.
Different hunter specs scale differently, and changes that have been made since Cataclysm launched have altered the scaling of the specs. This means that in theory and if nothing changes, the specs will be skewing out of balance as new content is released and our gear gets better and better.
Of course, it's unlikely that hunters will just spin out of balance as gear is released. More likely, Blizzard will continue tweaking the class and our specs as new items become attainable. With any luck, we'll be able to hit this delicate chord of balance a second time.
Once again, it's a good time to be a hunter! Cataclysm has brought us to the top of the meters with the best spec balance in the history of the game.
Filed under: Hunter, (Hunter) Scattered Shots






Reader Comments (Page 1 of 3)
Steve! Mar 3rd 2011 2:32AM
Thanks for yet another great post - I always learn something.
I'm happy that BM is at least respectable again in Cata. It was embarrassing running BM in WotLK. Now I can pull out that vanity pet with pride.
Also, for some reason, I feel like I do more AoE damage in MM than SV - possibly because of the lower focus cost of Multi-shot. Am I missing something?
And lastly, for possibly the first time in my interwebz history, dare id write it? I do: first!
Mugutu Mar 3rd 2011 5:40AM
SV aoe dps comes from Multi Shot coupled with Improved Serpent Sting and Serpent Spread. Without those, your Multi Shot is the same as the MM one, but with higher focus costs. Could be you're just not specced ideally.
Boz Mar 3rd 2011 1:47PM
Are you using your [Explosive Trap] as part of your Survival AoE rotation? It effectively doubles your AoE cap, and Survival excels at this since [Explosive Trap] is augmented by [Trap Mastery], [T.N.T.], and [One with Nature] (since it uses RAP in its damage calculation).
Not only that, Serpent Sting is modified by RAP too, meaning it gains ever more benefit from the recent hotfix to Aspect of the Hawk. Add [One with Nature] to [Serpent Spread] and [Improved Serpent Sting] and you've got AoE sexy sexy time!
Lupius Mar 3rd 2011 3:43PM
Serpent Sting and Explosive Trap are also affected by the Survival Mastery (+ elemental damage)
dodgeballer2005 Mar 3rd 2011 4:34PM
People, this is a First post. This is how one is executed and this is why it's getting upvoted.
THRALL'S BALLS, PEOPLE, TAKE NOTES!
mibu.work1 Mar 3rd 2011 7:23PM
I agree, this is the best Beastmaster has been in a long time, and with the normalization of survival, it means that hunters are all on-level for damage, which has NEVER happened before.
I play BM almost all the time, and when I'm on Magmaw, I am hurting a bit in the AoE department when it comes to taking down those maggots. So, I pop Bestial Wrath on the first Pillar of flame (The hardest one), which halves my focus cost, and I also pop...the ability that gives me 50 focus and I forgot what it's called, which should fill my focus up if it isn't high enough. With that in place, I can get off FOUR mutli-shots in a row before getting low on focus. At that point, the maggots are getting finished off, so I have time to drop a couple traps on our group, refresh my cobra-shot on Magmaw, and then jump-disengage to the next spot as the Pillar of Flame is spawned again.
lethian Mar 10th 2011 4:53AM
i actually started looking for rares again when i heard they were trying to balance i finally get to use BM again and plan to while i can...also Frostheim my good man nice article its gotten to the point i suggest you to friends more than EJ. keep em coming :)
James G Bentley Mar 3rd 2011 3:01AM
As Frost said, It's a good time to be a hunter! Picking the specc we like? Huge raid utility without sacrificing raid DPS? Switching speccs fight by fight? It's like a dream you never want to wake up from!
For me, BM is the most welcome change. I have always been one of those "choose the highest DPS specc" kind of guys and I never got to experience the joy of having exotic looking pets and playing the BM specc since TBC. Now that I'm bringing the 3% buff to my raid I am simply loving it. On heroic Magmaw yesterday I even got our rogue to say on Vent: "I can't see any of the melee! It's like Jurassic Park in here!" as I popped BW and my Chromaggus grew to tremendous size. Plus, having changed factions to alliance at the end of Wrath, you can't imagine how satisfying it is to hear the ferocious Blood Lust noise spurring everyone on rather than the wimpy *chink!* of Heroism.
Great post as always Frost, keep up the good work!
@ Steve!
You may be missing either Serpent spread or Improved Serpent Sting in your SV specc, which is where the brunt of SV AoE damage comes from. That's the only thing I can think of as SV AoE is substantially better.
coreycubed Mar 3rd 2011 3:42PM
Where are you getting the second "c" in "specc" from?
Lohkie Mar 3rd 2011 4:03PM
the second "c" is for CRAZY AWESOME
Skarn Mar 3rd 2011 5:17PM
Most of the time now we use a mage for Time Warp, so our Resto Shaman doesn't have to worry about Heroism. The Time Warp "sound" is...well, dull and wimpy. It's very blah. :(
Wolflore Mar 3rd 2011 4:46AM
Good Article Frost I am also very happy that now you can "come as you are" to raids. In 25-man in our guild we can now bring one of each spec. After trying out all 3 specs I setled on BM and SV with aoe focus. I like the survivability of BM very much since you can self heal with spirit beast. MM has chimera for self heal but I don't think it is as effective as spirit mend as it can be timed more easily since it is not part of the dps rotation. So in terms of what spec to use when, what I have found so far in raids is as follows:
BoT
Halfus-BM
Valiona Theralion-BM here the self heal makes a big difference in survivability
Ascendant council-BM
Cho'Gal-SV
BWD
Magmaw-SV (although we use a DK kiting strategy so it does not make a big diference)
Omnitron-BM (SV is just as good)
Maloriak-SV
Atramedes-SV (I ahve not tried BM here)
Chimaeron-BM
Nefarian-Not tried but looks like it will be SV
Billlop Mar 3rd 2011 5:43AM
Im just so glad BM is now, not only viable, its really really awesome. I have topped other MM hunters with better gear than me on single target fights. Its all about knowing when to pop your cooldowns and buffs (or when not to).
I love being able to bring my Spirit Beasts or Corehounds or Devilsaurs or Chimeras ect. ect. to raids. Its an awesome feeling :D
Veldrinvelve Mar 3rd 2011 7:50AM
Thanks for the post, in my guild we are 4 hunter with a progress of 6/13 (H). We tried all three specs in real raid conditions.
- All 3 specs are mobile, you just have to replace AiS by 2xAS when moving in MM.
- MM spec do more DPS than SV on all bosses except really strong AOE bosses.
- BM is far beyond
Why ?
- because BM have melee disadvantage and must run.
- because there is the "Free" AiS awesome bug for MM
- because many bosses are single or few targets dps so very good for MM.
We really like SV, but we switch to MM to be more competitive :-(. If you look at WOL on HM bosses biggest DPS are MM. So the balance is not good enough:
- BM should be buffed to compensate pet's moves
- AiS bug should at least be fixed to avoid 4 AiS at 60K in a row ...
Elleyna Mar 3rd 2011 10:12AM
The idea of each spec being viable is nice, but at the same time I don't like that each spec has strengths for certain fights. I'd love to be able to have a PvP spec again, but right now I'm juggling MM and either SV or BM. Because each spec has a different play style, I find myself carrying over tendencies from one to the other (accidentally firing 2 cobra shots in a row just because that's how MM does it, etc).
nekomancer Mar 3rd 2011 12:12PM
Highest dps for Maloriak on WoL is from MM hunter...
Elleyna Mar 3rd 2011 1:55PM
Normal or heroic? I've found that in normal mode, the adds die so fast that it's almost not even worth it for us to switch off Maloriak.
Billlop Mar 3rd 2011 3:13PM
The official best hunter in the world (Kipparian) plays a BM oc...take that as you will.
squig_masta Mar 3rd 2011 3:31PM
Only AoE pet is a tenacity pet you say? My Chimera and his minty fresh breath would like a word with you...
Noyou Mar 3rd 2011 5:34PM
Did he drink a Shamrock shake or is this naturally minty breath? :p