The Lawbringer: WoW launching in Brazil

In the near future, Blizzard will be launching a localized World of Warcraft, complete with language localization and specific servers, in Brazil with a Portugeuse version of its signature virtual world. This localization accompanies a potential Japanese release, with servers for both Japan and Brazil, much as there are already US, EU, Oceanic, and Chinese/Taiwanese servers. The World of Warcraft gaming community and Blizzard especially are excited to welcome these two markets into the fold with their own local servers.
We're talking all things Brazil this week on The Lawbringer -- well, not everything Brazilian. I think all of the waxing and juijitsu questions are better left for The WoW Insider Show or perhaps The Queue. No, this week is all about the video game climate in Brazil, why Brazil is a huge up-and-coming market for MMOs, how a Portuguese localized version of WoW benefits a huge number of gamers, and the potentially pitfalls of the anti-video game sentiments in the South American powerhouse market.
Rating in Brasil (correctly spelled once for my fans in Brasil)
A lot of information can be gleaned from the types of categories and comprehensiveness of the rating system of any particular legislative body. By looking at what these bodies deem important enough to control, we can get a general sense of the way of things, as it were -- what is important dictates people's concerns.
Video games in Brazil are rated by the Department of Justice, Rating, Titles, and Qualification, or the DJCTQ, which is the same ratings board responsible for rating television shows and movies. It is part of the Ministry of Justice. Ratings are varied from "Livre" for everyone, up through age increments such as 10, 12, 14, 16 and 18 anos (years). Each numbered rating corresponds to an increasing amount of explicit sexual content, graphic violence, language, and illegal drug consumption. The Livre rating contains little to none of these elements, whereas an 18 anos rating is intended purely for adults and is also used in rating pornographic content. Descriptive elements, much like how the ESRB does things here in the United States, are also present.
Much as in America, no rating from the DJCTQ means your game is effectively banned at retail in Brazil. In America, the big box stores, Gamestop, EB, and others will not sell games unrated by the ESRB. It's all part of the self-regulating system that the video game indusry has set up for itself. In Brazil, however, selling banned games (not unrated games) could get you a fine, and rating is absolutely mandatory for all games sold.
So, much like every other nation with a rating board, we're looking at three main factors in rating video game content: sex, drugs, and violence. These are the usual suspects, no? World of Warcraft has always been in a wonderful position when dealing with ratings boards over sexual content and violence; the former is barely present in the game, and the latter is usually dismissed as "cartoon mischief or violence," as opposed to obscene or lifelike violence. As for language, neither WoW nor Blizzard and its development team has ever seen a reason to use profanity to a great degree because it doesn't usually fit in the universe. Sure, Deathwing's dropping an F-bomb might be hilarious during the final battle (in fact, I would imagine a great achievement for killing a certain amount of something before his F-bomb goes off), but sometimes profanity doesn't push anything forward. Profanity has its place, after all.
Illegal drug use is not represented in World of Warcraft, as far as I know. There is that picture of Neltharion and Thrall with the hookah from the unreleased Warcraft Adventures game, but I'm sure Metzen can just retcon that little incident out by saying Thrall didn't inhale during college. You're my big damn hero, Metzen. Now that we mention it, however, Silvermoon City is full of hookahs and other various smoking apparati, and the troll out in Blade's Edge who is mad at the ogres for stealing his bong. Maybe we're on to something here...
All in all, it seems like WoW passes the ratings test -- or should, at least -- fairly smoothly. Nothing, however, is easy.
Banning Counter-Strike and EverQuest
In 2007 (and finally enacted in 2008), Brazil's justice department outright banned Counter-Strike and EverQuest from being sold in the country. Did it have a huge impact on the actual playing of the games? Probably not. While Counter-Strike was banned for the predictable reason of inciting violence, EverQuest's ban was much more troubling. One of the reasons cited for the class MMO's ban was that it was harmful to the health of consumers. Because of EverQuest's potentially addictive nature and the nature of the MMO genre in general, EverQuest was banned.
Obviously these two games, being at the head of their respective classes for a good long time, were banned as symbols. Banning these genre classics sends a clear message to content producers about what is tolerated. With Counter-Strike, again, we can reasonably see the argument. The EverQuest decision confounds me and makes Brazil a potentially dangerous market for the substantially larger World of Warcraft.
By banning a game like EverQuest, you set up a guidepost for developers about what is acceptable content and what is not. EverQuest in and of itself does not have much offensive content (unless you count AA points, and I definitely do). World of Warcraft is walking into an environment that does not have a problem with banning an MMO because of its potentially adverse effects on consumer health, substantiated or not.
I don't know the whole story. All of my research turned up some very cursory articles on the ban and the reasoning behind it. However, we can always make up hypotheticals. World of Warcraft is already widely played in Brazil, but opening up region-specific server clusters is something new. Blizzard is essentially moving in to Brazil. Will this been seen as another opportunity for Brazilian legislature to flex its censorship muscles for the good of the population and the welfare of citizens? It doesn't seem like it is averse to taking on the big guy, admittedly a few years too late.
Counter-Strike's ban was lifted, but the message was loud and clear -- Brazil is not afraid to ban, symbolically or not..

World of Warcraft may in fact be burned by the secret fourth factor, one that exists invisibly alongside sex, violence, and drugs: addiction. EverQuest was called "EverCrack" by so many people for so many reasons, but even if the claims were insubstantial, the public perception was of a game that was like a job, EQ widows, and grown men in basement dwellings. Brazil thought so and banned the game based on the fact that an addiction to EverQuest could be harmful.
This elusive fourth factor could very well be a problem for WoW. World of Warcraft's numbers are immense and don't get to hide under any blankets. There is an omnipotent quality to WoW that permeates the culture more than EverQuest did -- we call it being mainstream. When mainstream Brazil's story is "World of Warcraft sets up shop in Brazil," who knows what the public opinion or that of potentially uninformed legislators will be? It's a metaphorical minefield.
Massively multiplayers are by no means all banned, shunned, or otherwise unwelcome in Brazil. It's quite the opposite, with more and more Brazilian game companies and developement houses popping up over the last few years. A Brazilian-born, homebred MMO would be a wonderful boon to the game industry and probably bring a bunch of great talent to the country. The problem is precedent, and it seems a bit scary when you consider EverQuest's banning.
An elephant trying to fly under the radar
World of Warcraft is more EverQuest than EverQuest was and more transparent than Counter-Strike. How, then, can Blizzard deal with the potential issues of opening up shop in Brazil amidst a stigma of unhealthy MMOs and the occasional game ban? What can Blizzard do to be proactive?
To be honest, it's probably already done something, and I just don't know about it. Presenting the facts to the ratings board and accumulating the data that is already available through Brazilian WoW players is a start. Tracking and applauding the Brazilian WoW community as being healthy, happy individuals who just have a love of their game is another great spot. Being proactive instead of reactionary allows Blizzard to stay financially safe in the region and keep players happy with a connection to their game of choice. Make the case against addiction, against destructive behavior, and against the stupid stereotypes we try every day to overcome.
Brazil is in no way any more hostile toward game development or video games than most other nations. Believe me, that is not the point I intend to make. However, classic titles like EverQuest's being pegged for its potential ability to harm consumers through addiction or whatever produces a type of chilling effect. I want to see WoW in Brazil. Brazilian WoW players want to see WoW in Brazil. Let's hope Brazil welcomes WoW without too much of a fuss.
Soon, Brazil, you too will be able to say "seu dano é horrível" in the dungeon finder.
Filed under: Analysis / Opinion, The Lawbringer






Reader Comments (Page 1 of 5)
Samuel Mar 3rd 2011 10:14PM
As an English speaking, American player on Warsong, I welcome this change. I do hope that Blizzard offers free transfers for all the Brazilian players to these new realms though. I'd hate to see this happen but then they all stay because they don't want to lose their toons.
Mycroft Mar 3rd 2011 10:49PM
I was wondering how many comments it would be in before someone mentioned Warsong. While I don't play there myself, I've gotten enough pugs in dungeons from there to assume that it's the unofficial Brazilian server. Most of them I've noticed don't speak English, which isn't a huge problem; only a minor annoyance if they play well enough. Unfortunately, a good portion of the horrible tanks I pugged with in wrath were from there (I don't care if you don't speak my language, if the healer and one dps is dead don't pull the next group while the moonkin is rezzing). I haven't noticed them so much in cata, probably because of the larger pool of servers instead of restricted to one cluster.
Unfortunately it sounds like this is going to be a separately managed thing, like US and EU, meaning no character transfer at all, even if paid. If it was just another server cluster added to the Americas/Oceanic group, that'd be another thing entirely.
Victor Mar 3rd 2011 10:53PM
I'm a brazilian Warsong player \o/
Well, if there is free transfer available to brazilians server then I'll gladly move... after a while.
First I want I want to observe how the game does in Brazil, if there is no sort of regulation of playtime like there was in China. If there is some sort of regulation, I'll just stick to US servers.
About EQ and CS bans:
They were completely ignored, 90% of the population buys pirated games here, so it's not like it made any difference. Also, and they weren't made out of example: they were used as scapegoats and to divert attention from all the shit that needs to be done and isn't. It's a way to distract our ignorant population.
Flavio Mar 3rd 2011 11:04PM
I started playing in Warsong, and its true, most Brazilian players I know are in Warsong
> Unfortunately it sounds like this is going to be a separately managed thing, like US and EU
I dont -doubt- they'll allow you to simply "move" your wow account to the new realms, but that really aint expect from blizzard, mainly because they usually lock new realms from transfers I wonder what'll be their stance on a complete new location
Cortizo Mar 4th 2011 4:47AM
I'm also a brazilian, but I'm from Echo Isles.
About the bans of Everquest and Counter Strike in Brazil:
I'll grant that I'm not as informed about the Everquest ban, but both of these bans were done by people who do not have a single notion about how games work and, unfortunetely, have the power to enforce their ignorant view, while disregarding arguments that might enlighten tham (and believe me: those arguments were made).
To illustrate: in their ban project, they forbade the commerce of Counter Strike (only one version of the game, the 1.5 version, I believe) in stores (and stores only, when most of the copies in Brazil were bought via magazines, in newstands, or downloaded, since Counter Strike is a free mod). Not only that, they wrote that it was prohibited to sell them under the for of diskettes, CDs and tapes ("fitas", a slang of ours for game cartridges). Not only whoemever made this ban did not know that game cartridges and game diskettes are practically not used, made or sold anymore, they did not know that computer games are NOT distributed under the cartridge format, nor did they use the proper term.
And all of the CS ban hammer was because of what? Because of a CS map made to look like the Rocinha slum, in Rio de Janeiro (favela da Rocinha), where one team plays as drug dealers and the other one plays as an elite shock troop (BOPE - Special Operations Battalion). They claimed that said map hurt our national pride and demeaned our people, being an outrage to let such a game be marketed over here. The catch: Most, if not all, of CS maps are made by users, and this one, which became so famous among brazilian CS players, was made by a brazilian guy (or team, I forget if more than one person was involved in its creation).
It's sad when people who do not have an understanding of the situation have the power to make stupid decisions like this and have no interest in making a enlightened choice, but I guess that's not only a brazilian problem.
@Victor
Regarding the Brazilian games market, while it may be true that a great (if not a majority) of people buy pirate games over here, that reasoning generally does not extend to computer games, where downloading pirate games seems to be the popular choice. And when talking about the piracy problem in our budding AAA games market, it's good to remember the abusive taxation games receive, even when they're sold by local representants (the final price reaches the 200%-300% markup line, when compared to the original price in the US, for example, making even the option to import a game via an online store more attractive, most times, than buying them here).
And about your comment about how "they were used as scapegoats and to divert attention from all the shit that needs to be done and isn't. It's a way to distract our ignorant population.": don't be demagogic and just reiterate a "we hate politicians, they suck" speech, as well as demeaning your own people.
Media manipulation of the public interest happens everywhere, and there's plenty of people trying to do the right thing for our country (so much so we have grown, economically and diplomatically, considerably these last years - not to mention that our education, as a people, is getting better, as well). Change demands time, and this kind of mentality echoes an instant gratification culture that ends up undermining the whole process.
- big block of rants off -
ninaguitarhero Mar 4th 2011 7:57AM
I tell you man, it would be easier to move non-brazilians out of warsong than the other way around. If you are from warsong, you know that: the barrens chat is in portuguese, orgrimmar speaks portuguese, even the guildies are named for brazilian jokes. And I tell you, I will not move out of Warsong, and my guess is that no one will like to move out. Warsong is deep in the heart of brazilians, we nicknamed it and we love it!!!
DarkWalker Mar 4th 2011 10:45AM
I truly doubt many Brazilian players will move out of Warsong (or Gurubashi, for what matters). At least not until Blizzard implements guild transfers, keeping guild levels, bank slots, and achievements intact, as well as guild rep for each individual player.
Eld Mar 4th 2011 6:50PM
They are probably going to close the server (Warsong-US) and allow free transfer like they did with the Warsong-EU which was full of russians.
Victor Mar 5th 2011 1:02AM
@Cortizo,
I'm demeaning our own people because we deserve it. We're bunch of misinformed asshats even when we have access to information. Our behavior in Warsong is ridiculously embarrassing and is a reflection of how our population truly is. Do a few of us receive education, go to college, and get proper parenting? Sure. But the majority of us? We're fucking assholes, I'm sorry.
Aquizit Mar 3rd 2011 10:24PM
I feel kinda like an idiot/noob, but.. what are AA points?
Hollow Leviathan Mar 4th 2011 2:02AM
No, really, what are AA points?
The Avatar of Blue Mar 4th 2011 2:34AM
AA points were "Alternate Advancement" points in EverQuest. You could designate a percentage of your EXP gain into AA to gain stat bonuses, new abilities, etc. A pre-cursor to the talent trees we all know and love.
*blows a kiss to Aquizit*
Lev Mar 3rd 2011 10:26PM
with servers in both Japan and Brazil, much as there are already US, EU, Oceanic
Stop right there. there are no Oceanic servers, there are a bunch of US servers called "Oceanic" whose users site on 400ms latency.
joff_graham Mar 4th 2011 2:55AM
400ms WITH a tunnel. You forget the extra 7 Aussie dollars a month that makes the game playable
Evelinda Mar 4th 2011 4:09AM
yeah, this.
wouldn't it be nice, if in this flurry of new servers, blizzard popped some down in australia? or new zealand, or fiji, or indonesia, or somewhere that isn't america?
but hey, i guess they're already getting our subscription dollars :P
Xayíde Mar 4th 2011 6:47AM
That's what I was about to ask... Are you sure that there will be servers that are physically located in Brazil? SC2 has a Brazilian localization but its servers are all in the US...
Really, if the servers are not located in Brazil, I, as a Brazilian player, have absolutely no reason to transfer or reroll. The ONLY reason for me to do so would be to improve my latency, which sucks as does most of Brazilians'.
I also wouldn't like to play WoW in Portuguese even though it's my mother language... It would just be too weird, translation never works really well for games specially.
There are already unofficial Brazilian servers as some people pointed out like Warsong and Gurubashi in which we can find good Brazilian guilds very easily.
trefpoid Mar 3rd 2011 10:28PM
we in our latin american servers are already used to brasilian guilds and people talking in portuguese. They must be a huge crowd if they are getting their own server. Good for them!
Bobmcbob Mar 3rd 2011 10:40PM
Erm, you may want to edit this article - there is a huge difference between "anos", the unsavory body part, and años, or years.
Flavio Mar 3rd 2011 10:52PM
"anos" = "years" in portuguese, sir.
"años" can be spanish, but it doesnt exists in portuguese
RedMosquito Mar 3rd 2011 10:55PM
Those words you mentioned, "anos" and "años", are spanish words. The official language of Brazil is portuguese.
"Anos" means "years" in portuguese. "Años" means nothing in portuguese, since it's a language that doesn't even include the "ñ" letter.