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Reader Comments (Page 1 of 1)
3-04-2011 @ 1:57PM
Julio said...
I play arenas as moonkin to get the conquest point cap and I always have a hard time, especially against plate. It's basically off the question to get to an eclipse because 90% of the time they will target you first and even with 3k+ resilience they will burn you pretty quick if they can control the healer or you're playing in a pure DPS arena team.
Where I think the moonkin shines is control. You can typhoon people from ledges in certain arenas, cyclone the hell of out people, nature's grasp and cat-dash away from danger, bear-bash in a pinch, roots+solar beam the enemy healer... to mention a few.
Still, we can pull some good numbers in DPS by popping Force of Nature and DoTs, but it's mostly just trickling slowly and being healed right away. The only way to really kill a person fast was by lucking out and getting 2 SS in a row, even then we weren't in eclipse.
Something they could change is the Euphoria mechanics. I read in EJ that it will only work up to 50 towards eclipse, after that no more chance to double the gain from a spell. If they let it go up to 100, then getting there would be faster, but not by much.
Another thing that the post could've mentioned is that Blizzard's way to get us to eclipse in PvP is with the 4-piece bonus, where we gain lunar/solar by being hit. So basically it rewards bad gameplay, incentivising people to become a pinata to get to an eclipse... hopefully they can change that bonus as well.
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