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Reader Comments (Page 1 of 1)
3-05-2011 @ 12:13PM
radda said...
Q for the Queue:
What're the chances that Blizzard will actually make some sort of LFG tool report system where I can report on how awful people act in instances? I'm trying to level a tank and it's next to impossible because of impatient DPS and trolls (and not the "'ey mon I 'it da wrong button" kind).
It'd be nice if I could report people for being douchebags, basically.
Reply
3-05-2011 @ 12:35PM
Necromann said...
People could abuse the system. Say a tank an 3 dps queue together. Thy could say the healer sucked even though they stood in the crap. If there are any negative consequences, then the above could happen.
3-05-2011 @ 12:44PM
Ringo Flinthammer said...
Put them on /ignore. They'll never be grouped with you again that way and making a DPS's random dungeon queue longer is far worse than anything Blizzard can do to them.
3-05-2011 @ 12:47PM
radda said...
It could be abused if they let it be abused.
I was thinking of something like a rating system: at the end of a run you can grade each member of your group. If somebody hates you for no reason and gives you a low score it shouldn't be much of a problem if others give you good scores. Then when you queue you can set a minimum grade that you want to group with.
Yeah, it'd make queue times longer, but that way people will learn not to be dicks. It's not like you have absolutely nothing to do while you wait anyway, especially while leveling.
3-05-2011 @ 1:11PM
Lipstick said...
Unfortunately, talented though the dev's at Blizzard are they have yet to find a way to change human nature. Adding a rating system would only hurt good players in the end, not the bad ones. At least if the popular perception that there are more bad players than good ones holds true.
LFG is just like going to the airport, or a bus station. You see the best and worse dredges of society thrown together. Add long wait times, delays, and bad vending machine food with gross bathrooms to the mix and it's a volatile cocktail. Only in blizzard's case it's people who stand in stuff, forgot to repair before they enter the instance, long que times for dps, and people with language so foul you wonder if they even graduated from middle school.
Rating systems are a bad idea, they'd just be abused. The only true fix is for people to relax their expectations a bit, be a little nicer to everyone they meet, and accept the bad runs with the good ones. The LFG concept is more or less the same as it has always been, blizzard simply made it easier to use. I use to spend 2 hours spaming trade for a tank, or a dps with the proper CC for a group in BC. Even after all that work, the group could still fall apart before the first boss if the guys in it were tools.
People were just better about grinning and baring it in those days, cause they had no other options.
Blizzard does their best to police people on their forums and via GM ticket when there is harassment on the same realm. Even that taxes their resource.
3-05-2011 @ 2:01PM
Jehosaphat said...
I think a system that only paired you with people you rated well (and vice versa) would work out, as long as there was some sort of extension. That is, person A and person B rate each other well, person B and person C rate each other well, so A and C could be matched up even if B wasn't online. That way, the impatient folks get queued with other impatient folks, etc.
The main issue would be the initial seeding, but I see no reason why it would have ot be an immediate switch
3-05-2011 @ 3:57PM
Eldoron said...
"It could be abused if they let it be abused."
Oh lol, if the problems of the world could be solved so easily... So there's privacy because people are let to do it? Or hunger in the world? Or murder? There's no system that can't be abused.
3-06-2011 @ 2:21AM
Reklisc said...
Radda?
Radda-radda Radda?
Radda radda!
-Schnitzel trolling
3-06-2011 @ 3:11AM
Nyold said...
Well, I'm thinking more like rating system similar to comments here in wowinsider or in digg, where people digg up and down certain comments, or even youtube comments. As much as we think anonymity allows for douchebaggery, the best comments (intelligent, well articulated) tend to be the highest rated. I was wondering if we don't give wow playerbase enough credit. If the adage "vocal minority is the loudest" is true, then we don't need to worry about people misusing the ratings, because the number of people who use it correctly will far outweigh the misuses.
To solve the problem of people getting stuck at low rating (despite having grown up since then and/or learning how to play his class), then we can make the ratings be transient. That is, it fades over time or gravitates toward zero. I thought there used to be a system like that in wow, maybe honor system in vanilla wow, I'm not sure. My point is, the devs should have no problem figuring out the math since it's kinda been done before.