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3-07-2011 @ 9:13PM
Wait, someone screwed up bad on that timeline.They don't show Diablo 2 in 2000, they show it in 1997.
3-07-2011 @ 9:55PM
Oops. You're right. 1997 is when the non-canonical Diablo I expansion that Blizzard didn't develop was released. It's kind of weird that they would screw that up.
3-07-2011 @ 10:07PM
I find it odd they are saying Diablo 2 shipped three years before it did.I have a copy of Hellfire somewhere. It's hard as hell to find now. It had two classes that were unfinished, and could be added via an edit in the .ini file. Barbarian, and Bard (I think). Barbarian used the default Warrior model, and Bard used the default Wizard model.It was published by Sierra, and originally going to be able to be played on Battle.net. Blizzard didn't like that because they didn't develop it. So no Battle.net support. Shame because it was a pretty good expansion for something that's non-official. It also extended the hidden cow level lore by a ton, with the cow quests, and cow jokes.
3-07-2011 @ 11:01PM
Right, you would know what happened more so than the creators/founders of the game an company.
3-07-2011 @ 11:33PM
Gnorky, when Hellfire was released, that was the REASON they didn't support it.I am not just guessing here, that's what was said.Sierra and Davidson and Associates were together, Sierra wanted to do an expansion pack for Diablo. Blizzard didn't want to. But they were forced to let Sierra make it anyway, and publish it.So it comes out as officially supported but non-official. None of the story has ever made it's way into any other Diablo product. And because they did not develop it, Blizzard would not let it work on Battle.net because they couldn't guarantee it's quality. These are all reasons explicitly put forth when it came out. People wanted it on Battle.net, but Blizzard said sorry, no.Find a single mention of Hellfire anywhere on Blizzard's site. The only thing you are going to find is that it's not a Blizzard product, and is not supported by Blizzard. They distanced themselves from the game, because it was not their game.A company comes along and says "Hey, we want to do an expansion for your game. You can't deny us because your parent company owns us. And we want it to be compatible with your online network." see how well that goes.
3-07-2011 @ 11:36PM
And if you are somehow talking about the release date, you are a complete and utter idiot. Diablo 1 was released in 1996. Diablo 2 was released in 2000. I preordered it, and got it the day it launched.
3-09-2011 @ 8:01PM
I found it interesting that they didn't talk more about D2, perhaps because I was so addicted to that game. But I also see how it marks a progression in their RPGs and how various mechanics in WoW respond to problems in D2 (re-specing instead of being stuck with an accidentally misplaced point [spear mastery instead of sword, doh!], mail instead of dropping an item on the ground and running back with a different character, bank space instead of mules, instances instead of finding a different world in order to do a quest, etc.).
3-10-2011 @ 12:02AM
I am thinking a good portion of Diablo is skipped over because most of the team was let go.Diablo was done at Blizzard North. After the 1.10 patch was released, they merged the two companies into one building, and some of the workers were kept, some were let go. Some were given the option to stay, and some did, and some didn't.So a good chunk of the original team who did Diablo no longer works there. Indeed, Bill Roper left many years prior.
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