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3-08-2011 @ 5:37PM
Yet another reason why mastery is a situation stat Firestyle, the lower the health of the target, the more it heals, however if a target is REALLY low on health, do u have the time to cast what is essentially a HoT on them before they die, what if there is more background damage(think festerguts exhale) What then? A HoT wont cut it fully, you are going to need burst heals, something our mastery doesn't support right now except for single target.
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