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3-08-2011 @ 6:06PM
Wouldn't an easier test be to cast Heaing Rain, check the combat logs for the overheal amount, take off all your gear, put it back on, then cast Healing Rain again and see if it healed for more? Y'know, since the mastery effect is modified by how much health you have left? If mastery doesn't affect the spell, it'd be the same in both cases; if the latter was higher you'd know it was affected by mastery.@Torr:Now you're just moving the goalposts, from mastery is useless because it doesn't affect our big AoE heal to mastery being useless because we don't have an instant ginormous AoE heal. The encounters reflect that lack. If a Healing Rain plus a Chain Heal (both of which get boosted by mastery) or two won't cut it, than your group is doing it wrong. Whether that means that the other healers in the raid need to do some group healing, people are standing in fire, or they're all running away from the scary blue poop on the ground.
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