Raid Rx: Raid healing horror stories that taught us a thing or two

A new PTR build went online a few days ago. We're getting closer and closer to a release. Two weeks, perhaps? End of March? Ides of March even? Who knows?
The Spirit Link totem has officially been added on the PTR. I've never heard Joe Perez squawk with so much glee before after using it in Zul'Aman. If you want to read more details on the totem, go read up on Joe's post about it. Other than a shortened cooldown on Tranquility for resto druids, still nothing on the defensive front.
Chakra for priests now lasts a really long time! In fact, it lasts so long that the effect won't go away until it is canceled. I liked the whole Chakra volleying mechanic. It was an interesting way to add additional thought for holy priests. The last big change I want to note is the pushback protection that druids and priests are getting. Divine Hymn, Hymn of Hope, and Tranquility now have 100% pushback protection from damage. For those that didn't know, a pushback effect is caused when you take damage. When you cast a spell, it might take a little longer than normal because you've been hit by an enemy. This causes the casting bar to move back slightly.
This week, I want to share some healing stories. Some will make you laugh; some will make you cry; and some will simply make you plant your face in your palm.
Lessons in dual-spec keybinding
The first lesson I have is one that's related to your UI. Try to maintain as much consistency as you can between your dual specs, especially when it comes to keybinds. If you don't, you'll regret it later.
Back when dual spec had just come out, I didn't switch specs often (if at all). We decided to clear out Naxxramas. We needed some additional enchanting mats, and we had an hour left to kill in our raid night. Even though a number of us had gained the Undying, we always wanted to go back and try for a shot at the Immortal. Normally, when most guilds attempt these Immortal runs, they do the hardest stuff first. They go after the Instructor; in the event someone dies on that encounter, they can simply reset the instance or pass leadership to another player and try it again.
But nope, not us. We were playing it cool. We had set no expectations. As we slowly progressed through the the other wings (not the Military Wing), each one of us noted that no one had died yet. No one wanted to say it. No one wanted to jinx our record. Deep down inside, I was thinking it, and I know others were. You don't go 9 bosses with no one dying without that type of realization.
Figures someone would go out on a limb and say, "Hey, no one died yet. We might be able to get Immortal!"
Cue the groans and facepalms.
So we got to Instructor Razuvious, and I switched out to my second spec (and I can't remember the precise reason why). I had a feeling something was going wrong. Yet I had handled the Mind Control numerous times. I could not foresee why this time was going to be any different. What I failed to notice is that Mind Control wasn't technically on my bar. That same key for Mind Control in my first spec ended up being Devouring Plague. So without even looking, when I reached out to hit Mind Control, I ended up placing a DoT on the mob, which started the encounter. I scrambled but couldn't get the spell off from my spell book in time. The adds crushed two players before I could regain control, but by then it was far too late.
Always make sure your binds are as consistent as possible between both specs.
You mad, bro?
The next story I have is what inspired my efforts to really take a step back and analyze the whole sequence of events that lead to player deaths during raid encounters. During The Burning Crusade, I was the healing lead at the time, and we were working on that epic healing boss, Gurtogg Bloodboil. Our attempts at the time made my blood boil. We struggled that night because we kept losing the tank. I was at my wit's end.
When healing leads get to that point, that's when they start juggling healing assignments in the hope that something will click. Nope. We tried stacking healers; we tried cross assignments; we tried a whole variety of methods. But we still failed.
After the raid, the raid leader sat down with me, and I got chewed out because we weren't performing. I told him that it just wasn't possible. I ran out of tricks to try. I didn't know what we were doing wrong. I lost my mind because I didn't know what to do, and I became extremely upset.
The cause?
Turns out the tank didn't have his shield equipped. I didn't find out about this until days later.
I was mad, bro.
It could have happened to anyone
This raid healing horror story is by far my favorite. You may have heard this one before, but I still have to tell it anyway. That's largely because I wasn't at fault in any way, but it was one of those incredibly tense situations that just turned into a huge sigh of relief after we took the boss down.
We were working on the Lich King at the time. I believe it was one of earlier kills; therefore, I didn't really consider Lich King to be technically on farm just yet. We were still struggling a little with a few key phases. After breezing through phase 1 of the Lich King with no losses and surviving phase 2 with minimal casualties, we entered the final phase of the encounter. The ranged DPS was busy unloading spells on the Vile Spirits floating around in the air, as usual. Melee players were strafing and shuffling around the Lich King trying to gain position on him. Healers were doing everything in their power to assist in slowing down the damage from incoming spirits. Of course, the tanks were doing their job in dragging Lich King from one side to the other.
Things were going smoothly. Every player was stable. All of a sudden, I hear a frantic scream from one of my tanks, "Taunt! Taunt! I fell off the ledge!"
For a healer who runs through every worse case scenario in the book, a tank falling off the ledge had never been a situation that I had anticipated before. I actually had to take a moment and look up from of my frames to visually see for myself. Thank goodness, our second tank picked up the Lich King in time. We were able to get Lich King down that attempt, but the relief we felt when we hit that 10% washed right over us. We had a good laugh about it for a long time.
What about you? Do you have any hilarious stories to share, or a story with a lesson behind it?
Need advice on working with the healers in your guild? Raid Rx has you covered. Send your questions about raid healing to mattl@wowinsider.com. For less healer-centric raiding advice, visit Ready Check for advanced tactics and advice for the endgame raider.
Filed under: Raid Rx (Raid Healing)
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Reader Comments (Page 4 of 4)
Coldbear Mar 11th 2011 10:40PM
Attempted to pre-HoT the MT as he ran in to pull Vael back in the day. It was a Crit. It landed the millisecond after he aggroed but before the MT had even gotten a melee swing in.
I wiped 39 other people in seconds.
hystrico Mar 12th 2011 1:37AM
Near the end of Wrath I was doing Azjol-Nerub with some guildies. It was very late, we were all tired, and some of us had been drinking. I levitated our hunter to make it easier for him to get out of the water after the big drop. He went to run down the stairs toward the last boss, but levitated all the way down instead, pulling the two mobs at the bottom, with the rest of us still at the top of the stairs. I'm surprised we didn't wipe, considering how hard we were all laughing.
Signal Firefly Mar 12th 2011 5:33AM
I think my worst experience healing was my first Naxx run. My guild was new to raiding and none of us, including the raid leader, had tanked or healed before. We were doing great until we got to Gluth. Partway through the fight I started wondering why the tank's health was so low. Then I realized my heals weren't doing anything. I was frantically casting spell after spell and nothing was working. After we wiped (and the tank accused me of not healing him) somebody Wowheaded it and realized "oh right, he puts a debuff on the tank...". We tried it again (with the proper tank switching this time) and everything went fine after that.
Moridin Mar 12th 2011 6:24AM
Try getting DI ed when kelthuzad mind controls someone at 22% when going for immortal.
Noctune Mar 12th 2011 6:44AM
First time in Gruuls Lair (some of the members pressed on to test it) by the time we haven't even cleared Monroes in Karazhan.....
I was playing on my feral druid and was on dps duty.
well we get in we assign targets ....
MT pulls, OT takes his add then 5s later both tanks are dead and i hear a fanatic yell in the Ventrillo RUN FOR YOUR LIFE .....
(i was laughting so hard when we wiped there)
and after an analys we figured it out that some of the healers wasn't pre casting heals meaning once the tank got hit they had a 1s react to he got hit then another 2.5s cast time of the heal ..... well next time we got in there a month later we cleared the place.
for me that previously healed both MC & ZG i was baffled by the idea not to preheal.
rkaliski Mar 12th 2011 6:31PM
I find it very very hard to believe that SOMEONE, ANYONE in a 25 man raid could not notice a main tank without his shield. I know that one of the mods for switching out gear could bug and make you THINK you had swapped gear but in reality the stuff stayed in your bag but damm.
It;s also hard to believe the RL didn't glance at the tanks and see if they were missing something or his shield was broken and he had not gotten it repaired.
rkaliski Mar 12th 2011 6:31PM
Funny wipe.
It happened even before the first trash pull. Our illustrious warlock who was btw an excellent player wanted to go scope out Magtheradon. We were all up at the top handing out assignments and getting ready to do the first pull. I was waiting at the top of that beginning ramp. The lock was getting bored because of the time it was taking and sent his eye of kilrog down and somehow managed to trip one of the guys holding Ole' mag in place. This released him, and every single bit of trash to come charging up the stairs at us. It looked like a wave of adds out of Mt. Hyjal.
The two tanks at the bottom got swept away and for a brief moment I considered playing hero and holding up the mobs long enough to let others get out. Common sense took over and I ran like hell for the entrance and just made it.
gsargent27 Mar 12th 2011 2:30PM
I had a damn good hunter Disengage off the ledge one time, during 3rd phase of LK encounter - made me reevaluate the "damn good hunter" intro to my post!
duskhawk Mar 14th 2011 12:37PM
One of our resto shamans has a holy pally alt; towards the end of Wrath when we were running LK off various raid-extensions to get various guildies their titles, and he was healing on both toons to keep multiple raids going. Anyway, we kept having problems where suddenly his pally would be dead, and the tank would be DI'd. I don't think he ever pinpointed the cause, but we figured it was one of his addons' default binds. After the fourth or fifth time he just started junking his symbols before we started the encounter.
I haven't raid-healed since TBC, but there was the night in ZA when I let the tank die because I was so tired I hadn't quite registered he'd pulled, and, since my main is a hunter, I had forgotten that I was supposed to be doing something about his shrinking health bar.
Teksun Mar 15th 2011 11:01AM
Not a raid but still funny. On my holy priest on a dungeon (the spider glitch one, forget the name) after you kill the spider boss run down drop through hole in web then drop through hole in ground and fall a long way into water. I remember dying on the fall a few times so I levitated during the fall. Ran through the doorway to the top of the stairs. With levitate still on I went all the way down the steps (in panic mode) pulling two mobs. Fortunately the tank was not far behind and I was shielded. The rest of the group showed up right at the end of the fight. Tank and I went into the circle and he immediately starts the encounter locking everyone else out of the fight. We downed the boss though. Now for kicks I try to get there first and levitate some unsuspecting dps right before the stairs.