Skip to Content
3-14-2011 @ 8:34PM
Re: different versions of abilities for PvP and PvE, the given answer (keeping it simple) seems stupid to me. There are already so many differences between the two experiences - resilience and CC durations being the top two, but there are definitely more - that I can't believe they couldn't just make the half dozen or so most problematic abilities work differently and leave it at that. And I get wanting to avoid slippery slopes, but the vague, slight risk of that seems like a much smaller problem of designing PvP around PvE mechanics and vice versa.Re: voice chat, I'll be surprised if they can ever make the in-game client worth using, because it seems to me that the best reason for third-party programs is being able to use them while not in WoW. After getting disconnected, while in a queue to log in, whatever. Can't do that with the built-in version.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.