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3-14-2011 @ 10:44AM
I have to agree.It seems that we lost a lot of what made MMOs great - namely many many ways to achieve the same goal (through trade skills, questing, instances, raids) and WoW is now very much console-ish where you are locked into a single story line with a single path to progression. Uldum was a great example of the lock step, miss a quest and all of a sudden you can't pick any Don't like the path - tough - you have to play that game the way they laid it out now. Quest to 85, Regulars to iLvl 330, Heroics until your eyes blead, then crush your skull on raid content (which you're now totally out of practice with since they basically closed ICC 4 months ago) until you have enough 355 gear to make it trivial. Yes, there are many many things much more fun and interesting. I keep holding out hope for patch 4.1, really I think things will finally get moving again with 4.2 when Valor gear becomes Justice gear. Unfortunately we will be so out of raiding by then it is silly, and with not many post-85 quests, many people get bored and leave. I got tired of asking Bliz to fix it as apparently they have a master plan (probably designed by some great single player console developer) and the players only get to vote to play or not. I'll miss my friends, but what can you do.
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