The Care and Feeding of Warriors: Cataclysm tanking part 1

One of the things warriors do in game is tank. We're one of four classes that can tank, and one of two classes that can only tank or DPS, meaning that there's a reasonable chance that any warrior you meet will be a tank and an absolute certainty that if your warrior isn't DPS specced, it's tank specced. (I don't include PvP in this because there are PvP warriors of all three specs.) Since tanking is something I talked about at great length during the past year or so, I have been endeavoring to talk more about the DPS specs since Cataclysm launched. So, I've done that, and I'll continue to do it, but this week and as a recurring feature here at TCAFOW I'm starting a Cataclysm Tanking series of posts. These will come as topics suggest themselves to me.
For this week, rather than discuss gear or rotations (some of which we covered in the Cataclysm Protection 101 posts a little while ago) I wanted to talk about something less tangible but more immediate in its impact, namely, how to behave while tanking and how to behave towards your tank. Lately, with running heroics so much a part of the gearing for raiding experience, and some people really feeling at the mercy of the tank and resenting it, it's time to talk about how we can all make each others lives easier and more enjoyable.
Do not sign up to tank unless you actually want to
This seems like a no brainer, but we've all been sitting there in the queue, waiting that 40 minutes to get into a run and thinking "Man, if I were a tank I'd already have gotten in." And it's true. Tanking gets you into heroics faster even than healing, and much, much faster than DPS. It's tempting to abuse this scenario, sign up as a tank, and then just flail around at the mobs and hope they stick on you long enough that they die and we all get some valor or justice points.
Please don't do this. Or worse yet, don't be the guy who signs up to tank and then tries to pawn the job off on some other tank capable class that happened to have signed up as well. Even if you think that class is imbalanced and has an easier time tanking, even if you think your DPS is so much better than anyone else in the group that it would go faster if you DPS'd instead, no matter what, do not be that person. Do not be the woman or man who abuses the potential for tanking in order to get into groups ahead of others and then, after they waited fifty minutes to get a run, present them with the option of taking another fifty minute wait or trying to do a role that they didn't sign up for.
Quite frankly, as a warrior who often signs up as DPS and then ends up tanking, it really sucks. It sucks worse when it's another warrior trying to throw the job into my lap. When I sign up to tank, I get my gear, my enchants, my spec and my abilities all lined up just the way I want them beforehand and I do my job. I don't toss it in anyone else's lap. If you took the instant queue, you knew what you were in for.
You are the tank, not Commander of the Imperial Forces of Cobra
It's a bit annoying how often this one needs to be said.
It's fair to say that tanking on any class often requires a touch of ego and an assumption of a certain level of responsibility. Yes, it can often be tiresome. You often have to speak to group members about their actions, assign CC, explain pulls and boss fights. This is all part of the tanking role alongside holding aggro (sometimes on multiple mobs) and not dying while doing it. It can be stressful, it can be a damn sight harder than DPSing, and it can leave you feeling underappreciated and strained.
There is a difference between the appropriate response to this (taking some time to DPS a run, do some PvP, or even go off and read a book - I recommend Glen Cook's Black Company series or maybe Robert E Howard's Kull stories, especially the extraordinary Kings of the Night) and the inappropriate ones. An appropriate response lets you blow off some steam and unwind without becoming someone who could be voiced by Chris Latta. (Take some time and actually read that entry, we lost a heck of a talented voice actor when Mr. Collins died.)
The part to always remember when playing this game is that you are playing a game. If you are not enjoying it, do something else. Furthermore, as a game played with other people, many times people you may never interact with again, it is ultimately up to you to put forth the effort to reduce the friction inherent to any social experience. There are good ways and bad ways to go about this. Good ways involve asking your group what it needs you to explain and then doing so in a clear and concise manner, introducing yourself (a brief "hey everybody" or suchlike will most likely be all your require), and most importantly, do not be a raving lunatic.
I've seen some spectacular tank meltdown in the past few months. A few of them were my own, but here's the difference between the ones I participated in as the tank and the ones I saw as a DPS player: when I tank, I do my absolute best to wait until the run is over and go off to have my meltdown in private. Frankly, no one wants to see you flip out. No one cares if you think they're not a very good player, even if they aren't. Pitching a fevered little pet does not in any way make anyone play better. If the run is so dissatisfying to you that you cannot endure it, make a fast apology and leave. It's annoying to lose a tank, yes, but it's much better than having him or her throw a fit like a five year old trying to get a favorite toy back.

Do your best first
This dovetails into the first two points. You should start tanking at a level you're comfortable with: it's really not a bad idea if you're leveling a new character of a tanking class to keep at least dipping your toe into the tank role as you level, especially from level 70 to 85 when you'll have most of your incoming tanking abilities and can learn the role at a less stressful remove. As you go through Cataclysm content, leveling from 80 to 85 as a tank becomes not only possible but pretty efficient and it can very much serve you as a serviceable way to learn the role.
If not, you can still gear up and learn the role via normal dungeons. There's absolutely no reason at all you should be jumping into PuG heroics as a tank the second you make the gear threshold, especially if the gear you're using to get into heroics is not tanking gear. If you are in a guild that's pressuring you to be tank ready ASAP, then they can step up and run with you instead of forcing you to PuG your first few times out.
After you've gotten your skills and gear ready and have started in on heroics and maybe even raiding, though, try and retain the flexible mindset of learning the role. Tanking for warriors has changed a great many times and it will only continue to do so. You will effectively have to relearn it again and again. Don't assume that your previous experience means you're always right, don't let your ego get in the way of learning a new situation, and don't let understandable frustration over groups that seem to work against successful tanking drive you into bad behavior.
Let's be honest: sometimes it's you, sure, but sometimes it's them. Sometimes it's the idiot DPS or the healer in terrible gear who has no idea what spells to use. Sometimes, even after you've done all the work of learning what gear to get, what abilities to use and when, have learned the dungeons inside and out and are a smoothly functioning threat generating machine, your group just lets you down. You're angry, frustrated, and you know you can drop at any time and leave these losers behind. It's fine to think that. It may even be fine to do that, if you just can't stand a group anymore. I personally recommend trying to be as patient as possible with a group in order to recognize all those groups that had to put up with you as a new, just learning tank. But if you've done your best and the group just won't or can't perform, it's better to leave than to fall to pique. Your role is to tank to the best of your ability, not to be the group's nanny, but also not to be the group's unpleasant raving spittle-flecks frothing madman.
This is not all the tank's fault either
I've talked a lot about this from the tanking perspective because over the past six years of so, I've done a lot of tanking. A lot of the aspects of tanking that get discussed now are aspects that have always been there, but have to some degree or another become either exacerbated or more noticeable due to groups being quicker to form. I still remember the worst Shadow Labs run I've ever had where I had to switch to my warrior and tank because the pally tank insisted he could tank a full six pull with a 2h weapon as ret spec, no matter how many times he died.
This being said, as we mentioned before sometimes your freaking out crazy person of a tank is freaking out because the group is just being impossible to deal with. Sometimes it's one guy who won't CC when asked, or who constantly breaks CC with his most potent AoE attacks and dies before the tank can round up the mobs. Sometimes it's the tank pulling her or his hair out because the healer runs out of mana on every single pull despite four CC's being used, and each boss fight being an agonizing series of prayers that Last Stand and Shield Wall will come off of cooldown in time because the healer runs OOM in thirty seconds. Sometimes it's not even anyone in particular, just a series of events due to gearing or inexperience that turns a run into a long, painful slog.
A lot of this is out of the party's control. But what isn't out of your control in any run you do is what you say in group. Whining, complaining and pointing fingers never helps. Acting like you're too good for the run doesn't help. If you can't stand battering your head against a run any further, then just leave. Trying to get a tank to rush pulls or pull more mobs than he or she feels comfortable tanking is just a recipe for disaster, don't do it, and for the love of all that's holy don't run ahead during a pull and pull another group to speed things up. That's just terrible. That's like running into the kitchen and grabbing the pies and throwing them at people because you don't think they're eating fast enough.
Next time, we'll talk about exactly how to learn to tank. Where should you start? Where are the best training grounds? Can PvPing actually improve your tanking?
Filed under: Warrior, Analysis / Opinion, (Warrior) The Care and Feeding of Warriors, Cataclysm






Reader Comments (Page 2 of 3)
icepyro Mar 20th 2011 4:41AM
If it makes you feel any better, I only knockback when I am behind the healer who is getting beaten upon so the mobs fly at the tank. It's a "here, have a mob right next to you. Please pick it up so the healer stops getting his face beat in," knockback. Although if you say never do that again, then I won't.
As for DKs, the only thing that annoys me is the DKs attempting to tank by turning on blood presence when they are specced unholy and dual wielding. I know it's only Blood Furnace, but seriously. Sorry, this happened to me today. That run didn't finish, even with a pally willing to switch into spec and tank.
As for people pulling, I wait for them to die or the healer starts peeling before I start anything. I think every trash pull can be handled with a good tank and 2 dps. Maybe not so much in heroics, but normals or lower for sure. Repair bills may not be so bad, but if you are the only one dieing, the point will be made eventually.
PistolPeet Mar 20th 2011 5:58AM
I agree with Kaphik. I'm meeting more DKs that are using DG responsibly. I make a point of putting Vigilance on DKs so that when they DG that damn caster (while my Throw is on cooldown) I know I can always taunt the mob right back off him.
Kaphik Mar 20th 2011 8:52AM
"If it makes you feel any better, I only knockback when I am behind the healer who is getting beaten upon so the mobs fly at the tank. It's a "here, have a mob right next to you. Please pick it up so the healer stops getting his face beat in," knockback."
Ok, that's a very good tactic that I probably never realize is happening. I'll be more aware of people using knockbacks properly. :D
Necromann Mar 20th 2011 1:14AM
I'm lvling my warrior tank almost exclusively through the dungeon finder. I find warrior tanking to be more fun than the other 3. I'm also lvling a feral Druid, gave up on my dk that is still wearing t10 and changed my pally's prot soec to holy. Warrior tanking is the most fun I've had tanking, followed up by feral tanking prethrash.
Necromann Mar 20th 2011 1:16AM
Spec*
Sqtsquish Mar 20th 2011 1:31AM
Over the past few months I have gone from a pretty much full time tank in heroics and raids to a full time dps- why? Because it was too tough to deal with the encounters or the other people? No, the reason I went to doing dps is because I found myself always thinking: "how much could I do as dps there?" or "I bet you I could do such and such and make this pull so much easier for the tank or healer".
After awhile I realized i wasn't enjoying tanking anymore because I was always dwelling on ways I wish I could make the pull or the bossfight execution better in ways I just couldn't manage with all the upkeep of tanking. I figured there was only so much I could do multi-tasking as a tank and I should leave the tanking to people to love it and spend my efforts into being the most amazing dps in both meters and riad utility/usefulness as possible.
Sadly I am coming to wonder if I could contribute more from a class besides my beloved warrior.
Luke Kilpatrick Mar 20th 2011 2:31AM
I rarely tank, and only with guildies. I'm a decent Fury dps, but a terrible tank, and I know it. One of my cardinal rules, as a dps, is to always give the tank a moment to build threat, before I start attacking. This is REALLY important, especially if the tank has marginal gear. Game mechanics will allow them to maintain threat, once they build it, but not if the dps never let them have the chance in the first place.
Having a positive attitude, for everyone in a PuG, practically guarantees success. A negative attitude, on the other hand, almost guarantees failure, at some level.
I love to PuG in a tank for a guild run, because they're pleasantly surprised, almost every time, to find an OP healer, and a bunch of dps who know wth they're doing. It makes my day to make theirs. :)
Silverbolt Mar 20th 2011 2:42AM
Re: Chris Latta
Absolutely one of my all-time favorite voice actors. Of course, I'm biased since I grew up listening to him and his contemporaries on Transformers and GIJoe. As an aside, he's not the only Transformers voice actor to have appeared on Star Trek: TNG. Michael Bell, the voice of Prowl among others, played Groppler Zorn in the first two episodes of TNG. Trivia!
Tushar Bharadia Mar 20th 2011 8:39PM
Bell was also in an episode of DS9 (season 2 ep 1)
The More You Know :P
Lemons Mar 20th 2011 2:56AM
I've tried tanking a bit at low levels and it just made me aggravated. My friend was saying "man it must be nice leveling up as prot cause you get instant queues, I would just run dungeons all day" and I said "yea but I have to take a break every couple of dungeons cause I get so angry."
People running ahead of me pulling. That's my biggest gripe. Let me pull. Let me do my job. It's nice that you're decked out in heirlooms and can probably tank a couple mobs, but the fastest way to do this is let the guy who's tank specced and geared do the tanking. And I tank really fast too...I'm a dps...I've never liked "the slow tank" who has to ready check before each pull, so if you're pulling ahead of me then you've got some serious patience issues.
That said I do think tanking is something I want to try a bit more...especially at max level. I feel that it helps to know what other roles are dealing with. It definitely helped me gain some perspective on things because some times a tank freaks out on me for a really small thing, and now I realize he's doing it because it was probably building for a while and my minor transgression was just the straw that broke the camel's back. So now I pretty much NEVER pull before the tank. Cause I know how that feels when I tank.
Plastic Rat Mar 20th 2011 3:35AM
Unfortunately the comments are quickly straying from the original topic of the blog post and becoming a 'tank annoyances' thread. I think this is because a vast majority of tanks, at least the ones I've encountered take their role seriously. They all know and agree with the content of this article. Basically, if you're going to be a tank, take stuff seriously.
I have to add though one more huge gripe, is people who view pre-85 dungeons as 'not srs busniss lol'. Or in fact anything pre-heroic. Just because you are decked out in heirlooms and can pull threat off the tank all the time doesn't mean you should. Just because we're surviving pulls when you act like a jackass doesn't mean you should continue to act like a jackass. If the tank wants to use a bit of CC in a non-heroic instance, don't just up and ragequit the instance. Take the time to learn valuable skills you're going to need in heroics.
AdamBudden Mar 20th 2011 5:17AM
I started the game playing a paladin tank and have since leveled all 4 tanking classes to near max level (warrior is the last at 84) along with a mage at 85. I've played all 3 roles and tanking is by far my most favored role. My personal favorites are still my paladin tank (main) and my DK who started as unholy and didn't move to tank until the Cata changes to the Blood tree.
As soon as I hit 85, my warrior is going to be hitting the normals up for gear runs for both tank and Fury gear and then step into heroics. Really need to get into the normals before doing heroics for new tanks. You get really decent JP for awhile and the top level normals (Grim Batol, Tol'vir and Halls of Origination) drop a lot of good gear as well as a ton of JP. Grim Batol, imo, is one of the harder heroics and honestly running it for gear on normal is GREAT practice for the heroic version. If you've got gold to spare, buy some of the crafted pieces or BoEs that drop. Don't even have to be the epic pieces, the blue quality are great too. Don't be the tank who hits iLevel 329 and goes, "Okay, I can step into this heroic with 115k health, 30% block, 8% parry and dodge." You can't and you'll die over and over again. (Okay, maybe you could but really, don't try it, please?)
Yeah, I've got my gripes and groans about tanking and some days, I just have to get on my fire mage and just blow stuff up (without pissing the tank off to be sure!) but tanking is a lot of fun and this article really is a solid read for any kind of tank. Be patient and don't be afraid to be liberal with the Vote to Kick button. Your task is to tank and if someone is impeding that job by not following instructions, say something the first time and then give them the boot. They wait longer than you, they deal with less stress than you do and if they think they can do a better job, they can roll a tank and try it.
Great article, can't wait for the rest.
Sincerely,
A tankaholic
Durgath Mar 20th 2011 5:19AM
I had a situation the other day.
Tanking Stonecore. Perfect run all, the way up to Ozrak. Wipe once.
Blammo. Kicked from group.
I would like Blizz to give the person that was kicked, the reason aswell. It would be nice to know why I was kicked. It's all good and well that the voters all see "Lolz tank is nab". If I randomly get kicked for stupid reasons thats one less tank out there. And I think in the current situation DPS need all the tanks they can get.
Big Shoe Mar 20th 2011 9:07AM
Heroic Stonecore is probably one of the most hated and annoying runs for any tank. Not only is the trash densely packed, plentiful, and lethal, but all four bosses have an instant death mechanic where one second of lag or one errant keystroke can kill you. Blizzard took a step in the right direction by at least making Ozruk's Shatter radius visible, but allowing it to be mitigated by armor while simultaneously increasing the damage was a boneheaded decision. Even so, these runs will become easier with gear, practice, and nerfs over time, so stick with it, and don't be discouraged when a group of impatient idiots kick you after a single mistake. Just queue for another run while they enjoy their 45 minute wait for a new tank.
Karch Mar 20th 2011 10:39AM
I have never, ever needed to wait 45 minutes for a tank when I DPS. I have never even needed to wait 4 minutes for a tank.
Dungeons in progress are at the very front of the queue.
But yeah, I'll 2nd the resentment (not quite the word I want, but w/e) at having to take over tanking in 33% or even 50% of the runs I try to DPS. DPSing is my vacation.
Katherine Mar 20th 2011 5:23AM
I always post dispel meters as a healer. I can't dispel every type of debuff, so if I see someone dispelling something that I can't that is a massive PITA I will post meters, if I see someone NOT dispelling something that I can't that is a massive PITA I will post meters.
None of my characters can interrupt, so I have no idea when it is appropriate to notice a lack of interrupts, especially since all the tank classes can interrupt a lot.
Ozzard Mar 20th 2011 7:41AM
"The part to always remember when playing this game is that you are playing a game. If you are not enjoying it, do something else."
Yes, but... :-).
People play in order to hit their own personal reward button - and that's different for different people. The snag is that in order to do something they enjoy, a person must sometimes do something they don't. If someone enjoys raiding, they may not enjoy running 5-man heroics to get the gear. They may not enjoy levelling a profession "for the guild". They choose to do these things, *despite not enjoying them*, to get to the part that they do enjoy.
So it's entirely possible that I am playing some part of the game but not enjoying it, simply in order to progress my character to the point that I can play the part I do enjoy.
Suggestions for how to change this are welcome :-).
Big Shoe Mar 20th 2011 9:27AM
As a tank (or even as a DPSer), I strive to be considerate to everyone in the group, while doing my job to the best of my ability. Accidents happen, and that's fine. Some players will be new to an instance and need a bit of guidance, and that's fine, too. Then there are players who deliberately make things harder for everyone else, and that's not so fine.
DPS who pull while I am marking or typing are particularly annoying, but the list of tank annoyances is long and beyond the scope of this comment. I will generally overlook the first such incident, politely warn after the second, and vote to kick after the third. However, even though PUGs are generally reluctant to kick a tank because of long waits on the queue, I also recognize that I am just another member of the group, and I can be replaced as easily as the next guy can.
The tank's job is simply to hold aggro so the DPS can kill the mobs while the healer keeps everyone alive. Being a tank does not give one a sense of entitlement to become a tin-plated dictator that bosses the rest of the group around. It does give a certain responsibility to lead the group and keep everyone alive and safe. So play responsibly, and treat others as you would wish to be treated -- especially when you're tanking.
Scorfula Mar 20th 2011 10:48AM
I'd put money on it that most tanks out there have, or still do experience 'Tank Anxiety'. I did when I started tanking, and honestly sometimes it felt like it was the end of the World (Of Warcraft) when I was losing control over an instance (OK maybe not that extreme, but you get it). Every pull was to be dreaded and suffered through and all I could think was about how crappy a tank these people might think I am. I grew, I learned.
Now the key to tanking for me these days is just to stop worrying about everything and /do my job as best I can, no matter what/. I play a Feral Tank main and Prot Pally alt and I do take my job seriously, I do my best to keep mobs on me, time my cooldowns, watch where I'm standing. keep my eye on what's coming up, where the healer is, what her mana is like...
All this can be stressful, and that is compounded with DPS insisting on pulling everything off you. I'm not going to go nuts and blame all the DPS for this. There are more than a handful of just not very good tanks out there and you can become frustrated with having to curb your DPS all the time, I get it, I really do, I also play a capped Rogue and Mage and I know it's nice to just let loose and bad tanks can really hold you back.
Sometimes I can be doing everything in my power to be a good tank, and still lose aggro. I'm a druid. I tab target, I HAVE to do this if I want any chance at all of tanking more than 2 mobs for any length of time, I know it's hard for you to assist this type of tanking if I haven't skulled anything, but the deal is if I didn't skull anything it's because that usually results in everyone zerging it so hard in the first second of a pull that I'm going to lose it anyway. So I won't skull, and force you to play smart.
And here's my point. If you're not playing smart, why should I stress over it? Just tank. Even when it's like pulling teeth, or playing tug of war with one of your DPS. Just tank. You're taxing the healer and that's unfair, so I'll try my best to pick up the mobs you pulled. Not for you, for the healer (yes, I play Resto and Holy too so I feel her pain!) and the responsible people in the group. Am I going to worry myself over it and get all stressed out? No. My taunt is on CD and you just have to deal with it. So what, you pulled a few mobs off me, no big deal, I'll taunt them back as soon as I can and go back and forth with you all day if I have to until the healer gets tired of healing you.
Yes, it sucks to wipe because of these kinds of scenarios, but you shrug it off and you stick it out or you leave, it's your call, just don't lose any sleep over it, you'll find tanking becomes much more enjoyable the minute you stop worrying so much about what everyone else is thinking and just do what you do.
You have a responsibility to anyone in your group that isn't being 'that guy' so letting everyone die because one silly DPS pulled through boredom isn't a solution for me, you get 'that guy' you deal with it, it's part of being a tank. A good tank will get you through and instance in one piece, a great tank is one that will get you through it when even your own group is fighting against you.
jrockzmyv382 Mar 20th 2011 11:00AM
I'm a Frost DW DK with a secondary Tanking spec. I have to be honest... as far as posting meters goes, after Cata came out and I started running the new instances, I've stopped paying much attention to my DPS and started honing in on "Did I do enough interrupts?". The Interrupt meter is what I like to watch now. The only reason I look at my DPS anymore is when I get new gear/gems and want to screw with my rotations.